Player Matchup

Scylla
Scylla
Arbe_Boby
Scylla
Level 82
God Stats
1W - 0L
1,783 SR
Queue Stats
40W - 63L
1,408 Elo+
Solo
Osiris
Osiris
blood-sentinel
Osiris
Level 26
God Stats
2W - 2L
1,517 SR
Queue Stats
120W - 157L
1,387 Elo+
Solo
Chiron
Chiron
med017110
Chiron
Level 150
God Stats
5W - 1L
1,676 SR
Queue Stats
109W - 116L
1,431 Elo+
Solo
Team Averages
Level 86
1,659 SR
1,409 Elo+

VS

Team Averages
Level 80
1,401 SR
1,420 Elo+
Xing Tian
Xing Tian
Achyjoker
Xing Tian
Level 103
God Stats
12W - 15L
1,450 SR
Queue Stats
413W - 397L
1,486 Elo+
Solo
Set
Set
Apollo_895
Set
Level 7
God Stats
4W - 5L
1,387 SR
Queue Stats
7W - 8L
1,302 Elo+
Solo
Janus
Janus
IVORRA22LATAS
Janus
Level 129
God Stats
10W - 21L
1,367 SR
Queue Stats
266W - 295L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arbe_Boby
Scylla
14
1 / 0 / 3
9,996
625
9,831
8,512
2,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 0 / 3
9,389
587
6,864
13,690
12,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
med017110
Chiron
14
4 / 2 / 0
10,582
661
14,703
13,437
4,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Achyjoker
Xing Tian
14
1 / 0 / 1
10,063
629
8,480
24,717
30,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

5
0 / 3 / 0
7,704
482
756
3,402
947
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 2 / 0
9,320
583
15,009
8,513
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
5
Kills
2
2
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Achyjoker
Xing Tian
1
0
1
1.5
L
0
3
0
0
W
Scylla
Arbe_Boby
Scylla
1
0
3
2.5
L
1
2
0
0.5
W
0
0
3
1.5
W
Chiron
med017110
Chiron
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,398
Damage
24,245
35,639
Taken
36,632
19,294
Mitigated
35,210
17,691
Healing
6,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Achyjoker
Xing Tian
8,480
876
0
5,600
24,717
30,845
0
6,724
17,993
21,625
0
L
756
94
0
84
3,402
947
0
528
2,874
0
1,602
W
Scylla
Arbe_Boby
Scylla
9,831
827
165
2,229
8,512
2,755
0
5,798
2,498
44,025
0
L
15,009
1,944
403
796
8,513
3,418
185
3,118
5,395
55,088
0
W
6,864
2,704
712
6,961
13,690
12,409
331
7,417
5,768
0
20,355
W
Chiron
med017110
Chiron
14,703
7,712
1,113
6,511
13,437
4,130
2,538
9,782
3,174
0
60,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,967
Gold Earned
27,087
185
Minions Killed
129
9
Camps Cleared
3
897,141
Distance Traveled
672,151
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,063
629
21
1
1
343,149
0
L
Set
7,704
482
4
0
0
65,116
0
W
Scylla
9,996
625
77
5
3
302,980
0
L
Janus
9,320
583
104
7
2
263,886
3
W
Osiris
9,389
587
24
2
1
310,271
4
W
Chiron
10,582
661
84
5
5
283,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role