Player Matchup

Bacchus
Bacchus
Chabybdis
Bacchus
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 47L
1,690 Elo+
Solo
Odin
Odin
DoomMagnet24
Odin
Level 18
God Stats
4W - 4L
1,636 SR
Queue Stats
50W - 64L
1,298 Elo+
Solo
Chernobog
Chernobog
Dradyr
Chernobog
Level 14
God Stats
10W - 13L
1,710 SR
Queue Stats
56W - 78L
1,421 Elo+
Solo
Charybdis
Charybdis
Radiomans
Charybdis
Level 15
God Stats
6W - 0L
1,709 SR
Queue Stats
33W - 27L
1,616 Elo+
Solo
Hades
Hades
alphareturns2022
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,254 Elo+
Solo
Team Averages
Level 11
1,611 SR
1,456 Elo+

VS

Team Averages
Level 14
1,515 SR
1,434 Elo+
Gilgamesh
Gilgamesh
CatalonSoldier
Gilgamesh
Level 20
God Stats
38W - 27L
1,441 SR
Queue Stats
89W - 77L
1,340 Elo+
Solo
Artemis
Artemis
Hawfmave
Artemis
Level 6
God Stats
5W - 6L
1,500 SR
Queue Stats
53W - 60L
1,328 Elo+
Solo
Nu Wa
Nu Wa
LilyGurld
Nu Wa
Level 13
God Stats
0W - 1L
1,282 SR
Queue Stats
2W - 2L
1,590 Elo+
Solo
Zeus
Zeus
Malachiwil999
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,178 Elo+
Solo
Tsukuyomi
Tsukuyomi
Schlebowski
Tsukuyomi
Level 18
God Stats
2W - 1L
1,854 SR
Queue Stats
45W - 25L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chabybdis
Bacchus
20
11 / 1 / 3
12,942
647
14,844
14,656
10,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 7 / 1
10,581
529
3,328
12,201
9,533
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Dradyr
Chernobog
14
1 / 4 / 9
9,314
466
5,306
10,276
3,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Radiomans
Charybdis
20
15 / 2 / 1
13,507
675
20,338
17,408
7,290
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 6 / 6
11,094
555
4,720
14,957
7,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CatalonSoldier
Gilgamesh
16
9 / 7 / 0
10,136
507
16,116
21,741
11,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Hawfmave
Artemis
16
5 / 8 / 1
9,915
496
5,773
12,726
3,935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
LilyGurld
Nu Wa
8
0 / 6 / 1
6,674
334
1,074
6,100
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 9 / 2
8,032
402
5,228
11,900
2,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Schlebowski
Tsukuyomi
17
6 / 4 / 5
11,474
574
15,393
15,195
14,982
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
33
Kills
20
20
Deaths
34
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CatalonSoldier
Gilgamesh
9
7
0
1.29
W
Bacchus
Chabybdis
Bacchus
11
1
3
12.5
W
1
7
1
0.21
W
Chernobog
Dradyr
Chernobog
1
4
9
1.38
L
Artemis
Hawfmave
Artemis
5
8
1
0.69
L
Nu Wa
LilyGurld
Nu Wa
0
6
1
0.08
L
0
9
2
0.11
W
Charybdis
Radiomans
Charybdis
15
2
1
7.75
L
Tsukuyomi
Schlebowski
Tsukuyomi
6
4
5
2.13
W
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,536
Damage
43,584
69,498
Taken
67,662
38,079
Mitigated
34,951
25,704
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CatalonSoldier
Gilgamesh
16,116
4,461
0
3,437
21,741
11,757
16
9,325
12,362
348
65,597
W
Bacchus
Chabybdis
Bacchus
14,844
2,015
0
7,591
14,656
10,686
863
570
14,086
85,647
0
W
3,328
632
0
1,044
12,201
9,533
2,079
30
12,171
0
51,935
W
Chernobog
Dradyr
Chernobog
5,306
3,253
0
803
10,276
3,459
2,276
277
9,999
0
37,788
L
Artemis
Hawfmave
Artemis
5,773
2,986
0
1,660
12,726
3,935
0
2,049
10,626
0
40,669
L
Nu Wa
LilyGurld
Nu Wa
1,074
318
0
180
6,100
1,355
0
1,860
4,240
16,738
0
L
5,228
677
0
1,042
11,900
2,922
0
904
10,996
42,544
0
W
Charybdis
Radiomans
Charybdis
20,338
12,352
0
11,839
17,408
7,290
6,181
4,265
13,143
0
110,173
L
Tsukuyomi
Schlebowski
Tsukuyomi
15,393
3,330
0
3,279
15,195
14,982
649
5,426
9,629
0
70,505
W
4,720
1,074
61
4,366
14,957
7,111
2,871
1,408
13,549
58,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,438
Gold Earned
46,231
614
Minions Killed
424
0
Camps Cleared
0
1,735,831
Distance Traveled
1,483,399
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,136
507
99
5
0
331,934
1
W
Bacchus
12,942
647
133
7
0
385,706
1
W
Odin
10,581
529
122
6
0
381,339
1
W
Chernobog
9,314
466
59
3
0
332,841
0
L
Artemis
9,915
496
86
4
0
318,010
4
L
Nu Wa
6,674
334
35
2
0
143,640
2
L
Zeus
8,032
402
77
4
0
319,443
2
W
Charybdis
13,507
675
203
10
0
338,178
0
L
Tsukuyomi
11,474
574
127
6
0
370,372
2
W
Hades
11,094
555
97
5
0
297,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role