Player Matchup

Geb
Geb
Francesco07ITA
Geb
Level 28
God Stats
7W - 3L
1,778 SR
Queue Stats
153W - 127L
1,566 Elo+
Solo
Terra
Terra
MR-SMOKE-453
Terra
Level 27
God Stats
3W - 1L
1,829 SR
Queue Stats
69W - 64L
1,453 Elo+
Solo
Cliodhna
Cliodhna
SpE ASH MAIN
Cliodhna
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 101L
1,292 Elo+
Solo
Danzaburou
Danzaburou
barry_B_benson37
Danzaburou
Level 23
God Stats
25W - 18L
1,607 SR
Queue Stats
242W - 356L
1,371 Elo+
Party 1
Tiamat
Tiamat
xxdarkknight2006
Tiamat
Level 6
God Stats
31W - 39L
1,237 SR
Queue Stats
112W - 152L
1,226 Elo+
Party 1
Team Averages
Level 22
1,590 SR
1,382 Elo+

VS

Team Averages
Level 20
1,448 SR
1,454 Elo+
Ymir
Ymir
Godwip3
Ymir
Level 17
God Stats
2W - 1L
1,298 SR
Queue Stats
41W - 29L
1,502 Elo+
Solo
Loki
Loki
SerenityQlf
Loki
Level 27
God Stats
16W - 23L
1,489 SR
Queue Stats
30W - 34L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
arruga_asumible8
Morgan Le Fay
Level 17
God Stats
4W - 3L
1,408 SR
Queue Stats
26W - 24L
1,430 Elo+
Solo
Pele
Pele
djemel76600
Pele
Level 21
God Stats
38W - 28L
1,544 SR
Queue Stats
39W - 34L
1,403 Elo+
Solo
Mulan
Mulan
duffmanrules88
Mulan
Level 16
God Stats
6W - 7L
1,500 SR
Queue Stats
101W - 109L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,236
549
8,032
10,856
6,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 5 / 3
7,217
481
3,869
14,896
14,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
SpE ASH MAIN
Cliodhna
11
1 / 6 / 1
6,691
446
7,474
10,885
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
barry_B_benson37
Danzaburou
10
1 / 6 / 2
6,278
419
4,752
9,821
2,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 0
6,520
435
2,162
6,512
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Godwip3
Ymir
13
2 / 1 / 8
8,033
536
7,949
12,036
11,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
11 / 4 / 3
8,482
565
9,379
10,204
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
arruga_asumible8
Morgan Le Fay
15
4 / 0 / 4
8,959
597
7,499
8,172
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 5
7,197
480
5,927
8,880
2,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 0 / 2
9,140
609
5,563
8,466
5,306
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
21
22
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Ymir
Godwip3
Ymir
2
1
8
6
L
1
5
3
0.5
W
11
4
3
3.13
L
Cliodhna
SpE ASH MAIN
Cliodhna
1
6
1
0.25
W
Morgan Le Fay
arruga_asumible8
Morgan Le Fay
4
0
4
6
L
Danzaburou
barry_B_benson37
Danzaburou
1
6
2
0.33
W
3
1
5
5.5
W
1
0
2
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,289
Damage
36,317
52,970
Taken
47,758
30,113
Mitigated
25,746
16,152
Healing
15,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,032
911
0
4,629
10,856
6,848
559
1,353
9,503
49,272
0
W
Ymir
Godwip3
Ymir
7,949
1,680
498
3,004
12,036
11,477
41
2,448
9,588
40,272
0
L
3,869
950
2,391
4,438
14,896
14,463
210
4,620
10,276
24,747
0
W
9,379
2,115
378
2,001
10,204
3,281
0
3,252
6,924
0
36,812
L
Cliodhna
SpE ASH MAIN
Cliodhna
7,474
500
0
2,442
10,885
3,248
0
3,934
6,951
0
37,371
W
Morgan Le Fay
arruga_asumible8
Morgan Le Fay
7,499
1,040
163
2,277
8,172
3,194
688
2,690
5,366
64,538
0
L
Danzaburou
barry_B_benson37
Danzaburou
4,752
2,264
0
986
9,821
2,843
1,744
2,177
7,644
0
22,226
W
5,927
1,627
0
2,769
8,880
2,488
488
2,422
6,388
0
31,312
W
5,563
949
0
4,144
8,466
5,306
0
2,993
5,429
0
71,423
L
2,162
371
0
1,266
6,512
2,711
357
3,364
3,148
32,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,942
Gold Earned
41,811
295
Minions Killed
480
0
Camps Cleared
0
1,435,611
Distance Traveled
1,535,800
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,236
549
86
6
0
318,832
2
W
Ymir
8,033
536
69
5
0
278,428
0
L
Terra
7,217
481
37
2
0
254,231
0
W
Loki
8,482
565
74
5
0
313,583
1
L
Cliodhna
6,691
446
70
5
0
310,038
0
W
Morgan Le Fay
8,959
597
121
8
0
308,417
4
L
Danzaburou
6,278
419
33
2
0
278,947
0
W
Pele
7,197
480
56
4
0
337,299
1
W
Mulan
9,140
609
160
11
0
298,073
4
L
Tiamat
6,520
435
69
5
0
273,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role