Player Matchup

He Bo
He Bo
BigWaffle98
He Bo
Level 64
God Stats
12W - 5L
1,579 SR
Queue Stats
102W - 48L
1,628 Elo+
Party 2
Baron Samedi
Baron Samedi
Ivansito OK
Baron Samedi
Level 148
God Stats
2W - 2L
1,656 SR
Queue Stats
423W - 226L
1,679 Elo+
Party 2
Serqet
Serqet
Sixth OK
Serqet
Level 157
God Stats
1W - 1L
1,351 SR
Queue Stats
500W - 315L
1,713 Elo+
Party 2
Team Averages
Level 123
1,529 SR
1,673 Elo+

VS

Team Averages
Level 51
1,584 SR
1,457 Elo+
Ymir
Ymir
ClayFace 362
Ymir
Level 45
God Stats
7W - 7L
1,553 SR
Queue Stats
167W - 179L
1,375 Elo+
Party 1
Medusa
Medusa
Scout 423
Medusa
Level 79
God Stats
4W - 6L
1,425 SR
Queue Stats
106W - 131L
1,350 Elo+
Party 1
Gilgamesh
Gilgamesh
SerpeantOfDeath
Gilgamesh
Level 29
God Stats
7W - 4L
1,773 SR
Queue Stats
7W - 4L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 13
12,963
682
17,746
9,271
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Ivansito OK
Baron Samedi
18
5 / 2 / 19
12,613
664
22,810
18,998
23,806
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Sixth OK
Serqet
18
12 / 2 / 14
13,494
710
19,313
16,914
20,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 4
11,106
585
10,564
29,188
29,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Scout 423
Medusa
15
3 / 11 / 2
11,563
609
15,694
17,942
7,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
SerpeantOfDeath
Gilgamesh
14
2 / 7 / 1
10,747
566
7,478
19,286
10,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
12
26
Kills
5
5
Deaths
26
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
1
13
15.5
L
0
8
4
0.25
W
Baron Samedi
Ivansito OK
Baron Samedi
5
2
19
7.25
L
Medusa
Scout 423
Medusa
3
11
2
0.36
L
Gilgamesh
SerpeantOfDeath
Gilgamesh
2
7
1
0.36
W
Serqet
Sixth OK
Serqet
12
2
14
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,869
Damage
33,736
45,183
Taken
66,416
47,861
Mitigated
46,475
18,397
Healing
6,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,746
1,142
0
1,886
9,271
3,390
1,384
1,734
7,453
58,903
0
L
10,564
1,459
844
3,041
29,188
29,054
320
20,297
8,672
29,599
0
W
Baron Samedi
Ivansito OK
Baron Samedi
22,810
2,076
4,132
9,258
18,998
23,806
593
4,024
14,480
55,356
0
L
Medusa
Scout 423
Medusa
15,694
6,007
0
819
17,942
7,301
1,244
7,874
8,534
0
50,628
L
Gilgamesh
SerpeantOfDeath
Gilgamesh
7,478
1,480
630
1,473
19,286
10,120
0
12,582
6,425
0
18,116
W
Serqet
Sixth OK
Serqet
19,313
6,058
0
3,121
16,914
20,665
574
5,507
10,970
0
45,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,070
Gold Earned
33,416
211
Minions Killed
149
15
Camps Cleared
2
942,674
Distance Traveled
785,874
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,963
682
101
5
6
324,706
0
L
Ymir
11,106
585
29
2
1
271,770
0
W
Baron Samedi
12,613
664
48
3
3
287,412
4
L
Medusa
11,563
609
91
5
1
241,434
0
L
Gilgamesh
10,747
566
29
2
0
272,670
4
W
Serqet
13,494
710
62
3
6
330,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role