Player Matchup

Aphrodite
Aphrodite
FoxyAisuru
Aphrodite
Level 26
God Stats
22W - 10L
1,689 SR
Queue Stats
65W - 48L
1,578 Elo+
Solo
Set
Set
SplashyCashy
Set
Level 21
God Stats
1W - 2L
1,395 SR
Queue Stats
24W - 33L
1,379 Elo+
Solo
Cernunnos
Cernunnos
mature_load47
Cernunnos
Level 25
God Stats
0W - 1L
1,598 SR
Queue Stats
3W - 2L
1,638 Elo+
Solo
Ares
Ares
mtndewqueen01
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,715 Elo+
Solo
Hercules
Hercules
totemORoom
Hercules
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 23L
1,715 Elo+
Solo
Team Averages
Level 17
1,536 SR
1,605 Elo+

VS

Team Averages
Level 22
1,543 SR
1,438 Elo+
Odin
Odin
B1ackButterCup
Odin
Level 18
God Stats
5W - 0L
1,661 SR
Queue Stats
103W - 75L
1,571 Elo+
Solo
Ymir
Ymir
McSpudBags
Ymir
Level 18
God Stats
2W - 2L
1,231 SR
Queue Stats
2W - 2L
1,119 Elo+
Party 1
Neith
Neith
Saint Kiitch
Neith
Level 34
God Stats
2W - 2L
1,574 SR
Queue Stats
8W - 15L
1,353 Elo+
Party 1
Fenrir
Fenrir
Tip Snippa
Fenrir
Level 27
God Stats
4W - 1L
1,748 SR
Queue Stats
61W - 41L
1,646 Elo+
Solo
Ra
Ra
tmxl
Ra
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FoxyAisuru
Aphrodite
14
3 / 6 / 4
8,880
444
11,253
18,887
8,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 3 / 7
7,993
400
4,378
10,333
6,287
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
mature_load47
Cernunnos
14
4 / 7 / 6
8,907
445
10,661
12,447
4,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
8 / 5 / 4
9,978
499
14,720
21,078
22,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
totemORoom
Hercules
16
1 / 3 / 2
9,353
468
3,288
16,266
19,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 6
11,995
600
22,254
12,507
12,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 3 / 4
8,599
430
1,825
13,499
13,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 7 / 8
8,767
438
7,548
14,454
5,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Tip Snippa
Fenrir
19
13 / 1 / 5
11,830
592
18,027
16,211
7,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ra
tmxl
Ra
12
0 / 8 / 5
8,391
420
6,572
13,534
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
19
Kills
23
24
Deaths
19
23
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
L
Aphrodite
FoxyAisuru
Aphrodite
3
6
4
0.83
W
0
3
4
0.67
W
1
7
8
0.71
L
3
3
7
2.17
W
Fenrir
Tip Snippa
Fenrir
13
1
5
15.5
L
Cernunnos
mature_load47
Cernunnos
4
7
6
1
L
8
5
4
2
W
Ra
tmxl
Ra
0
8
5
0.31
L
Hercules
totemORoom
Hercules
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,300
Damage
56,226
79,011
Taken
70,205
60,538
Mitigated
43,323
26,246
Healing
17,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,254
4,321
0
3,732
12,507
12,645
0
4,542
7,965
13,192
76,050
L
Aphrodite
FoxyAisuru
Aphrodite
11,253
3,346
3,337
8,506
18,887
8,035
622
5,120
13,363
63,159
0
W
1,825
538
0
1,039
13,499
13,696
830
2,335
11,164
21,706
0
W
7,548
4,320
0
4,215
14,454
5,255
1,518
3,850
10,604
0
51,869
L
4,378
1,414
0
2,202
10,333
6,287
0
1,711
8,578
0
36,087
W
Fenrir
Tip Snippa
Fenrir
18,027
3,496
0
5,170
16,211
7,007
0
7,107
9,104
0
83,977
L
Cernunnos
mature_load47
Cernunnos
10,661
3,147
0
749
12,447
4,793
882
1,659
10,788
0
40,043
L
14,720
627
0
3,561
21,078
22,302
314
2,828
18,074
47,793
0
W
Ra
tmxl
Ra
6,572
2,176
447
2,639
13,534
4,720
1,040
8,363
5,171
34,201
0
L
Hercules
totemORoom
Hercules
3,288
995
0
7,891
16,266
19,121
0
2,347
13,845
0
62,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,111
Gold Earned
49,582
445
Minions Killed
450
0
Camps Cleared
0
1,777,608
Distance Traveled
1,898,176
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,995
600
131
7
0
417,970
1
L
Aphrodite
8,880
444
112
6
0
320,797
4
W
Ymir
8,599
430
39
2
0
338,672
4
W
Neith
8,767
438
80
4
0
347,125
3
L
Set
7,993
400
66
3
0
308,365
1
W
Fenrir
11,830
592
123
6
0
466,329
6
L
Cernunnos
8,907
445
69
3
0
365,256
4
L
Ares
9,978
499
59
3
0
364,265
3
W
Ra
8,391
420
77
4
0
328,080
6
L
Hercules
9,353
468
139
7
0
418,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role