Player Matchup

Ravana
Ravana
 
Ravana
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DaleDead
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DreamingDragons
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ymir
Ymir
miklika
Ymir
Level 29
God Stats
18W - 11L
1,571 SR
Queue Stats
181W - 161L
1,554 Elo+
Solo
Izanami
Izanami
mposhtaryuk
Izanami
Level 18
God Stats
13W - 10L
1,725 SR
Queue Stats
54W - 41L
1,422 Elo+
Solo
Team Averages
Level 16
1,559 SR
1,495 Elo+

VS

Team Averages
Level 17
1,453 SR
1,274 Elo+
Janus
Janus
Andyyy00
Janus
Level 18
God Stats
5W - 8L
1,626 SR
Queue Stats
96W - 97L
1,446 Elo+
Solo
Artemis
Artemis
Artijade
Artemis
Level 31
God Stats
2W - 3L
1,681 SR
Queue Stats
86W - 99L
1,380 Elo+
Solo
Thor
Thor
Dxlan FN4606
Thor
Level 6
God Stats
0W - 4L
1,092 SR
Queue Stats
13W - 30L
923 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tensa_Zangettsu
Tsukuyomi
Level 22
God Stats
15W - 24L
1,459 SR
Queue Stats
107W - 167L
1,346 Elo+
Solo
Fenrir
Fenrir
renbukai
Fenrir
Level 7
God Stats
5W - 8L
1,409 SR
Queue Stats
44W - 46L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
7 / 1 / 6
8,580
613
4,744
5,028
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 6 / 3
6,236
445
1,246
6,512
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 3
7,008
501
1,622
5,957
3,418
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
miklika
Ymir
12
9 / 2 / 6
7,975
570
10,918
10,173
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
mposhtaryuk
Izanami
14
4 / 2 / 0
8,219
587
4,808
9,412
3,077
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Andyyy00
Janus
11
5 / 3 / 3
7,461
533
8,820
7,867
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Artijade
Artemis
11
2 / 3 / 1
6,454
461
3,119
5,258
1,152
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 5 / 3
4,951
354
1,757
6,020
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tsukuyomi
Tensa_Zangettsu
Tsukuyomi
8
1 / 5 / 3
5,700
407
3,888
7,008
2,140
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fenrir
renbukai
Fenrir
11
4 / 5 / 3
6,892
492
2,998
9,260
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
21
Kills
13
13
Deaths
21
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
1
6
10
L
Janus
Andyyy00
Janus
5
3
3
2.17
L
Artemis
Artijade
Artemis
2
3
1
0.83
W
0
6
3
0.25
W
1
2
3
1.25
L
1
5
3
0.5
L
Tsukuyomi
Tensa_Zangettsu
Tsukuyomi
1
5
3
0.5
W
Ymir
miklika
Ymir
9
2
6
6
W
Izanami
mposhtaryuk
Izanami
4
2
0
2
L
Fenrir
renbukai
Fenrir
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,338
Damage
20,582
37,082
Taken
35,413
14,915
Mitigated
10,102
12,239
Healing
4,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,744
1,075
0
3,006
5,028
1,918
0
1,721
3,202
0
47,283
L
Janus
Andyyy00
Janus
8,820
728
0
1,236
7,867
1,859
90
2,131
5,736
46,683
0
L
Artemis
Artijade
Artemis
3,119
1,605
0
92
5,258
1,152
0
341
4,917
0
27,532
W
1,246
267
27
998
6,512
1,986
487
1,933
4,421
26,810
0
W
1,622
191
202
811
5,957
3,418
496
2,512
3,311
0
23,781
L
1,757
641
0
1,613
6,020
1,627
0
1,849
4,075
0
6,920
L
Tsukuyomi
Tensa_Zangettsu
Tsukuyomi
3,888
1,520
0
398
7,008
2,140
0
3,077
3,869
0
23,902
W
Ymir
miklika
Ymir
10,918
3,138
0
3,650
10,173
4,516
0
964
9,105
39,462
0
W
Izanami
mposhtaryuk
Izanami
4,808
3,344
0
3,545
9,412
3,077
494
1,284
8,060
0
65,104
L
Fenrir
renbukai
Fenrir
2,998
1,462
0
1,154
9,260
3,324
0
4,608
4,652
0
29,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,018
Gold Earned
31,458
404
Minions Killed
257
0
Camps Cleared
0
1,260,861
Distance Traveled
1,180,728
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,580
613
99
7
0
264,238
0
L
Janus
7,461
533
82
6
0
250,203
1
L
Artemis
6,454
461
58
4
0
232,452
0
W
Ra
6,236
445
64
5
0
249,829
0
W
Guan Yu
7,008
501
63
5
0
242,279
0
L
Thor
4,951
354
15
1
0
177,696
0
L
Tsukuyomi
5,700
407
45
3
0
263,222
0
W
Ymir
7,975
570
59
4
0
262,179
3
W
Izanami
8,219
587
119
9
0
242,336
0
L
Fenrir
6,892
492
57
4
0
257,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role