Player Matchup

Bellona
Bellona
DavidBeast450
Bellona
Level 7
God Stats
0W - 1L
1,441 SR
Queue Stats
1W - 8L
1,065 Elo+
Party 1
Thor
Thor
Shadows duel
Thor
Level 7
God Stats
0W - 2L
1,232 SR
Queue Stats
6W - 15L
1,001 Elo+
Party 1
Merlin
Merlin
afilang
Merlin
Level 9
God Stats
13W - 13L
1,500 SR
Queue Stats
50W - 42L
1,459 Elo+
Solo
Team Averages
Level 8
1,391 SR
1,175 Elo+

VS

Team Averages
Level 65
1,286 SR
1,418 Elo+
Sol
Sol
 
Sol
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Beliar773
Izanami
Level 142
God Stats
4W - 11L
1,282 SR
Queue Stats
175W - 238L
1,447 Elo+
Solo
Ne Zha
Ne Zha
alexander5years
Ne Zha
Level 27
God Stats
2W - 7L
1,077 SR
Queue Stats
34W - 53L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
7 / 8 / 6
13,217
734
14,310
26,516
21,198
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 9 / 7
11,478
638
8,097
19,402
5,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
afilang
Merlin
17
8 / 7 / 5
13,253
736
15,729
15,776
4,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 2 / 12
12,872
715
15,247
13,718
5,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Beliar773
Izanami
18
15 / 6 / 5
14,615
812
27,622
20,931
8,340
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 9 / 9
12,350
686
12,049
15,417
6,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
50
17
Kills
24
24
Deaths
17
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
12
5.5
W
Izanami
Beliar773
Izanami
15
6
5
2.92
L
Bellona
7
8
6
1.25
L
2
9
7
0.61
L
Merlin
afilang
Merlin
8
7
5
1.5
W
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,136
Damage
54,918
61,694
Taken
50,066
31,835
Mitigated
20,524
4,662
Healing
11,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,247
3,669
0
5,598
13,718
5,285
873
7,132
6,586
39,646
2,993
W
Izanami
Beliar773
Izanami
27,622
17,965
0
4,642
20,931
8,340
1,680
5,842
15,089
0
75,487
L
Bellona
14,310
2,666
255
2,583
26,516
21,198
0
4,941
21,575
4,603
27,934
L
8,097
1,205
0
1,319
19,402
5,663
0
5,219
14,183
0
31,130
L
Merlin
afilang
Merlin
15,729
815
0
505
15,776
4,974
0
4,397
11,379
47,016
0
W
12,049
2,055
0
1,706
15,417
6,899
375
6,008
9,409
0
30,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,948
Gold Earned
39,837
144
Minions Killed
162
4
Camps Cleared
11
956,566
Distance Traveled
928,427
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,872
715
59
3
4
357,201
2
W
Izanami
14,615
812
84
5
5
278,423
0
L
Bellona
13,217
734
29
2
1
343,703
3
L
Thor
11,478
638
30
2
2
292,182
1
L
Merlin
13,253
736
85
5
1
320,681
0
W
Ne Zha
12,350
686
19
1
2
292,803
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role