Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Gondor094
King Arthur
Level 48
God Stats
0W - 2L
1,396 SR
Queue Stats
29W - 40L
1,385 Elo+
Solo
Scylla
Scylla
SMSM-ii
Scylla
Level 160
God Stats
9W - 5L
1,665 SR
Queue Stats
378W - 169L
1,704 Elo+
Party 1
Team Averages
Level 122
1,521 SR
1,529 Elo+

VS

Team Averages
Level 141
1,628 SR
1,557 Elo+
Ymir
Ymir
Ravingpirate
Ymir
Level 122
God Stats
15W - 12L
1,616 SR
Queue Stats
140W - 126L
1,541 Elo+
Solo
Neith
Neith
jowel26
Neith
Level 160
God Stats
3W - 0L
1,679 SR
Queue Stats
230W - 128L
1,661 Elo+
Solo
Scylla
Scylla
sgt-Te4-BaggeR--
Scylla
Level 140
God Stats
15W - 10L
1,589 SR
Queue Stats
334W - 298L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 4 / 3
7,025
639
6,004
8,722
3,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Gondor094
King Arthur
10
0 / 6 / 3
6,673
607
4,328
14,576
11,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
SMSM-ii
Scylla
12
3 / 1 / 1
7,712
701
9,144
6,367
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 5
8,889
808
5,205
10,780
10,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
jowel26
Neith
12
1 / 0 / 10
7,916
720
15,276
6,521
2,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
5 / 2 / 6
8,125
739
3,444
6,350
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
11
11
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
3
0.63
L
King Arthur
Gondor094
King Arthur
0
6
3
0.25
W
5
2
5
3.75
L
Scylla
SMSM-ii
Scylla
3
1
1
3.5
W
Neith
jowel26
Neith
1
0
10
6
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,476
Damage
23,925
29,665
Taken
23,651
17,202
Mitigated
14,621
6,705
Healing
6,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,004
462
0
4,254
8,722
3,847
0
2,770
5,864
58
18,723
L
King Arthur
Gondor094
King Arthur
4,328
981
0
1,416
14,576
11,072
0
4,320
10,081
0
12,218
W
5,205
1,121
0
3,252
10,780
10,647
77
3,445
7,335
8,195
0
L
Scylla
SMSM-ii
Scylla
9,144
643
0
1,035
6,367
2,283
0
1,954
4,405
35,444
0
W
Neith
jowel26
Neith
15,276
7,068
0
2,463
6,521
2,107
1,253
2,390
4,131
0
45,994
W
3,444
626
0
870
6,350
1,867
246
3,507
2,843
17,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,410
Gold Earned
24,930
115
Minions Killed
131
5
Camps Cleared
5
632,497
Distance Traveled
613,925
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,025
639
25
2
2
212,906
4
L
King Arthur
6,673
607
19
2
0
205,679
3
W
Ymir
8,889
808
10
1
2
213,805
5
L
Scylla
7,712
701
71
6
3
213,912
5
W
Neith
7,916
720
83
8
1
202,029
4
W
Scylla
8,125
739
38
3
2
198,091
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role