Player Matchup

Terra
Terra
Agooobis
Terra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 41L
1,567 Elo+
Solo
Cthulhu
Cthulhu
BIG HlCKORY
Cthulhu
Level 23
God Stats
3W - 3L
1,542 SR
Queue Stats
54W - 65L
1,389 Elo+
Solo
Charybdis
Charybdis
Sasha77703768
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,326 Elo+
Solo
Ymir
Ymir
cRASHeKO
Ymir
Level 27
God Stats
2W - 1L
1,390 SR
Queue Stats
103W - 78L
1,460 Elo+
Solo
Hades
Hades
quentin38490
Hades
Level 17
God Stats
10W - 7L
1,543 SR
Queue Stats
13W - 11L
1,426 Elo+
Solo
Team Averages
Level 22
1,495 SR
1,434 Elo+

VS

Team Averages
Level 18
1,446 SR
1,379 Elo+
Bellona
Bellona
Dragon_Legend629
Bellona
Level 16
God Stats
8W - 2L
1,637 SR
Queue Stats
33W - 27L
1,400 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jericho_Rizen
Morgan Le Fay
Level 18
God Stats
35W - 29L
1,555 SR
Queue Stats
193W - 188L
1,563 Elo+
Solo
Loki
Loki
King_Bigfolkz
Loki
Level 24
God Stats
3W - 8L
1,051 SR
Queue Stats
61W - 112L
1,310 Elo+
Solo
Kukulkan
Kukulkan
NOTNAME01
Kukulkan
Level 5
God Stats
3W - 2L
1,342 SR
Queue Stats
5W - 6L
1,176 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
scomander404
Ah Muzen Cab
Level 29
God Stats
8W - 9L
1,644 SR
Queue Stats
207W - 210L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Agooobis
Terra
20
9 / 1 / 16
17,355
1,085
34,594
21,939
10,143
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
BIG HlCKORY
Cthulhu
20
1 / 10 / 22
14,681
918
20,294
35,902
28,185
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Sasha77703768
Charybdis
20
4 / 10 / 9
14,585
912
7,908
24,174
7,721
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
20
11 / 5 / 15
17,079
1,067
21,825
36,446
48,001
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 6 / 14
16,112
1,007
25,461
33,575
19,835
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 17
15,387
962
26,167
34,323
33,091
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Jericho_Rizen
Morgan Le Fay
20
11 / 5 / 14
17,052
1,066
44,133
24,691
7,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
2 / 8 / 6
12,869
804
10,520
20,292
5,818
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
NOTNAME01
Kukulkan
20
5 / 11 / 15
14,786
924
25,801
21,084
6,943
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
scomander404
Ah Muzen Cab
20
9 / 3 / 14
17,365
1,085
38,315
17,371
5,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
98
36
Kills
32
32
Deaths
36
76
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Terra
Agooobis
Terra
9
1
16
17
L
Cthulhu
BIG HlCKORY
Cthulhu
1
10
22
1.2
W
5
9
17
1.5
W
Morgan Le Fay
Jericho_Rizen
Morgan Le Fay
11
5
14
3.6
W
2
8
6
0.63
W
Kukulkan
NOTNAME01
Kukulkan
5
11
15
1.14
L
Charybdis
Sasha77703768
Charybdis
4
10
9
0.85
L
Ymir
11
5
15
3.7
L
11
6
14
3
W
Ah Muzen Cab
scomander404
Ah Muzen Cab
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,082
Damage
144,936
152,036
Taken
117,761
113,885
Mitigated
59,165
25,429
Healing
17,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Agooobis
Terra
34,594
3,579
7,015
8,299
21,939
10,143
0
6,877
14,799
77,901
0
L
Cthulhu
BIG HlCKORY
Cthulhu
20,294
2,056
1,905
1,165
35,902
28,185
0
19,029
16,853
46,784
0
W
26,167
8,969
1,018
6,544
34,323
33,091
0
29,839
3,727
0
41,231
W
Morgan Le Fay
Jericho_Rizen
Morgan Le Fay
44,133
3,692
800
4,465
24,691
7,454
0
21,147
3,153
72,672
0
W
10,520
2,229
0
0
20,292
5,818
0
17,128
2,942
0
16,208
W
Kukulkan
NOTNAME01
Kukulkan
25,801
3,308
0
871
21,084
6,943
0
17,419
3,519
49,501
0
L
Charybdis
Sasha77703768
Charybdis
7,908
3,958
0
143
24,174
7,721
0
10,329
13,845
0
29,162
L
Ymir
21,825
2,907
149
1,234
36,446
48,001
0
16,192
19,880
40,185
0
L
25,461
3,278
966
4,553
33,575
19,835
0
16,850
16,725
41,207
0
W
Ah Muzen Cab
scomander404
Ah Muzen Cab
38,315
7,700
0
3,398
17,371
5,859
0
14,849
2,246
0
105,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,812
Gold Earned
77,459
321
Minions Killed
283
10
Camps Cleared
9
1,448,689
Distance Traveled
1,417,364
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
17,355
1,085
98
6
3
337,893
3
L
Cthulhu
14,681
918
59
4
3
267,068
0
W
Bellona
15,387
962
32
2
2
273,766
0
W
Morgan Le Fay
17,052
1,066
42
3
1
296,352
0
W
Loki
12,869
804
2
0
0
277,540
0
W
Kukulkan
14,786
924
60
4
0
242,400
1
L
Charybdis
14,585
912
65
4
2
263,894
0
L
Ymir
17,079
1,067
65
4
1
292,039
0
L
Hades
16,112
1,007
34
2
1
287,795
0
W
Ah Muzen Cab
17,365
1,085
147
9
6
327,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role