Player Matchup

Chiron
Chiron
Badrillard
Chiron
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 50L
1,372 Elo+
Solo
Zeus
Zeus
LILKERSH
Zeus
Level 14
God Stats
15W - 21L
1,500 SR
Queue Stats
38W - 80L
1,086 Elo+
Solo
Ne Zha
Ne Zha
Yulari
Ne Zha
Level 154
God Stats
11W - 13L
1,762 SR
Queue Stats
452W - 538L
1,454 Elo+
Solo
Team Averages
Level 97
1,587 SR
1,304 Elo+

VS

Team Averages
Level 69
1,399 SR
1,437 Elo+
Thoth
Thoth
 
Thoth
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Jeevz
Apollo
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
116W - 75L
1,623 Elo+
Solo
Kuzenbo
Kuzenbo
jjopik
Kuzenbo
Level 43
God Stats
1W - 2L
1,197 SR
Queue Stats
6W - 15L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Badrillard
Chiron
13
2 / 3 / 2
8,860
591
7,887
9,784
3,443
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
11
1 / 6 / 0
8,225
548
5,546
8,448
2,673
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
Yulari
Ne Zha
12
1 / 3 / 2
8,462
564
8,474
11,084
4,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
3 / 2 / 8
10,013
668
6,947
6,888
1,881
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Jeevz
Apollo
15
7 / 2 / 3
10,741
716
9,294
11,093
5,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
jjopik
Kuzenbo
14
2 / 0 / 8
9,589
639
8,299
11,804
14,115
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
12
12
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
2
8
3.5
L
Chiron
Badrillard
Chiron
2
3
2
1
W
Apollo
Jeevz
Apollo
7
2
3
4.25
L
Zeus
1
6
0
0.17
L
Ne Zha
Yulari
Ne Zha
1
3
2
0.67
W
Kuzenbo
jjopik
Kuzenbo
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,907
Damage
24,540
29,316
Taken
29,785
10,550
Mitigated
21,312
5,477
Healing
7,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
6,947
122
0
976
6,888
1,881
239
1,073
5,815
25,385
0
L
Chiron
Badrillard
Chiron
7,887
3,242
658
3,442
9,784
3,443
0
4,801
4,983
0
38,660
W
Apollo
Jeevz
Apollo
9,294
4,137
0
3,890
11,093
5,316
1,944
1,069
10,024
0
51,949
L
Zeus
5,546
1,256
0
503
8,448
2,673
0
6,008
2,440
19,427
0
L
Ne Zha
Yulari
Ne Zha
8,474
2,147
0
874
11,084
4,434
0
4,828
6,256
0
30,852
W
Kuzenbo
jjopik
Kuzenbo
8,299
3,408
815
1,759
11,804
14,115
465
3,728
8,076
16,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,547
Gold Earned
30,343
169
Minions Killed
154
6
Camps Cleared
3
690,930
Distance Traveled
771,882
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,013
668
40
3
0
234,787
1
L
Chiron
8,860
591
88
6
4
247,513
1
W
Apollo
10,741
716
101
7
3
246,637
5
L
Zeus
8,225
548
38
3
1
208,491
3
L
Ne Zha
8,462
564
43
3
1
234,926
5
W
Kuzenbo
9,589
639
13
1
0
290,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role