Player Matchup

Thor
Thor
 
Thor
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ailfiss
Kumbhakarna
Level 29
God Stats
0W - 5L
1,151 SR
Queue Stats
85W - 97L
1,513 Elo+
Solo
Mulan
Mulan
L4ZARU3
Mulan
Level 29
God Stats
2W - 7L
1,223 SR
Queue Stats
166W - 164L
1,504 Elo+
Solo
Danzaburou
Danzaburou
gloepi
Danzaburou
Level 13
God Stats
5W - 4L
1,672 SR
Queue Stats
20W - 16L
1,631 Elo+
Solo
Sol
Sol
Задумка44
Sol
Level 25
God Stats
1W - 3L
1,437 SR
Queue Stats
6W - 6L
1,206 Elo+
Party 1
Team Averages
Level 24
1,397 SR
1,471 Elo+

VS

Team Averages
Level 24
1,438 SR
1,494 Elo+
Hel
Hel
 
Hel
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Elixi0
Cliodhna
Level 28
God Stats
3W - 1L
1,124 SR
Queue Stats
49W - 44L
1,398 Elo+
Solo
Ares
Ares
PattyBouvier
Ares
Level 21
God Stats
2W - 1L
1,567 SR
Queue Stats
80W - 61L
1,665 Elo+
Party 2
Neith
Neith
Trompie5269
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 125L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 6 / 1
5,754
443
5,152
10,447
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kumbhakarna
Ailfiss
Kumbhakarna
8
0 / 2 / 1
5,383
414
1,474
9,198
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
L4ZARU3
Mulan
11
3 / 3 / 0
6,644
511
5,506
8,755
6,106
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
gloepi
Danzaburou
11
2 / 3 / 1
6,843
526
5,853
6,699
2,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 1 / 1
6,543
503
5,448
9,493
3,023
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
3 / 2 / 4
7,725
594
7,338
7,083
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
 
Izanami
12
4 / 1 / 3
7,393
569
6,851
5,714
1,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Elixi0
Cliodhna
11
1 / 0 / 5
6,627
510
4,514
8,449
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 3 / 7
7,056
543
7,011
10,894
8,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 2 / 3
7,439
572
4,678
5,660
1,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
7
Kills
15
15
Deaths
8
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
6
1
0.08
W
Hel
 
Hel
3
2
4
2.5
W
Izanami
 
Izanami
4
1
3
5.5
L
Kumbhakarna
Ailfiss
Kumbhakarna
0
2
1
0.25
W
Cliodhna
Elixi0
Cliodhna
1
0
5
3.5
L
Mulan
L4ZARU3
Mulan
3
3
0
1
W
5
3
7
2.83
W
2
2
3
1.75
L
Danzaburou
gloepi
Danzaburou
2
3
1
0.83
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,433
Damage
30,392
44,592
Taken
37,800
21,154
Mitigated
17,347
12,462
Healing
12,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,152
1,867
0
2,016
10,447
4,193
0
3,748
6,635
0
29,229
W
Hel
 
Hel
7,338
1,049
1,173
2,498
7,083
2,910
152
2,708
4,375
54,188
0
W
Izanami
 
Izanami
6,851
4,430
0
1,322
5,714
1,659
106
104
5,610
0
43,338
L
Kumbhakarna
Ailfiss
Kumbhakarna
1,474
184
0
1,777
9,198
5,641
0
1,841
7,329
10,788
0
W
Cliodhna
Elixi0
Cliodhna
4,514
747
0
3,442
8,449
2,829
0
1,023
7,426
0
46,126
L
Mulan
L4ZARU3
Mulan
5,506
902
0
2,186
8,755
6,106
0
1,261
7,456
0
36,202
W
7,011
852
0
1,623
10,894
8,313
0
2,782
8,112
11,548
0
W
4,678
1,444
0
2,822
5,660
1,636
0
305
5,355
0
45,845
L
Danzaburou
gloepi
Danzaburou
5,853
3,792
0
1,284
6,699
2,191
0
1,863
4,832
0
42,528
L
5,448
2,159
4
5,195
9,493
3,023
27
5,336
3,991
31,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,167
Gold Earned
36,240
305
Minions Killed
406
0
Camps Cleared
0
1,212,221
Distance Traveled
1,277,232
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,754
443
61
5
0
240,361
0
W
Hel
7,725
594
114
9
0
249,270
6
W
Izanami
7,393
569
100
8
0
252,916
3
L
Kumbhakarna
5,383
414
12
1
0
247,610
2
W
Cliodhna
6,627
510
82
6
0
298,507
0
L
Mulan
6,644
511
81
6
0
271,553
6
W
Ares
7,056
543
12
1
0
234,701
5
W
Neith
7,439
572
98
8
0
241,838
4
L
Danzaburou
6,843
526
80
6
0
247,227
3
L
Sol
6,543
503
71
5
0
205,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role