Player Matchup

Serqet
Serqet
Hard_Deep_Fast_
Serqet
Level 26
God Stats
10W - 13L
1,477 SR
Queue Stats
111W - 122L
1,465 Elo+
Party 2
Baron Samedi
Baron Samedi
Quanteir
Baron Samedi
Level 28
God Stats
18W - 12L
1,807 SR
Queue Stats
92W - 97L
1,406 Elo+
Solo
Izanami
Izanami
TwiztidSyco-_-
Izanami
Level 18
God Stats
9W - 12L
1,458 SR
Queue Stats
45W - 47L
1,511 Elo+
Party 2
Chaac
Chaac
claiton_Rhasta
Chaac
Level 26
God Stats
0W - 2L
1,229 SR
Queue Stats
31W - 39L
1,370 Elo+
Party 3
Cliodhna
Cliodhna
gMOURAs
Cliodhna
Level 27
God Stats
7W - 11L
1,425 SR
Queue Stats
28W - 41L
1,325 Elo+
Party 3
Team Averages
Level 25
1,479 SR
1,415 Elo+

VS

Team Averages
Level 23
1,508 SR
1,287 Elo+
Cthulhu
Cthulhu
LordPotetoe
Cthulhu
Level 25
God Stats
12W - 8L
1,390 SR
Queue Stats
59W - 60L
1,342 Elo+
Party 1
Eset
Eset
Lucgnarson1410
Eset
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
191W - 207L
1,439 Elo+
Solo
Mulan
Mulan
NbaDre4172
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 26L
1,104 Elo+
Solo
Arachne
Arachne
ShelbyContr0ller
Arachne
Level 28
God Stats
17W - 14L
1,755 SR
Queue Stats
99W - 107L
1,421 Elo+
Party 1
Neith
Neith
donski23
Neith
Level 6
God Stats
2W - 7L
1,395 SR
Queue Stats
2W - 10L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 5
7,965
398
4,935
12,608
5,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Quanteir
Baron Samedi
6
1 / 6 / 1
6,206
310
2,170
4,728
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 8 / 6
8,881
444
10,438
14,900
4,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 7 / 3
8,668
433
4,995
17,932
17,154
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
gMOURAs
Cliodhna
12
6 / 10 / 1
8,914
446
12,043
17,475
5,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LordPotetoe
Cthulhu
14
0 / 4 / 7
9,627
481
4,333
13,209
11,723
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
10 / 4 / 7
12,385
619
14,637
15,491
5,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mulan
19
7 / 1 / 5
12,615
631
14,693
10,656
14,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
19 / 1 / 3
13,368
668
13,808
13,832
7,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
donski23
Neith
13
0 / 4 / 11
8,823
441
2,177
6,580
1,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
13
Kills
36
36
Deaths
14
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Cthulhu
LordPotetoe
Cthulhu
0
4
7
0.88
W
10
4
7
3.38
W
Mulan
7
1
5
9.5
L
Baron Samedi
Quanteir
Baron Samedi
1
6
1
0.25
W
19
1
3
20.5
L
2
8
6
0.63
L
2
7
3
0.5
W
Neith
donski23
Neith
0
4
11
1.38
L
Cliodhna
gMOURAs
Cliodhna
6
10
1
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,581
Damage
49,648
67,643
Taken
59,768
33,830
Mitigated
40,815
10,353
Healing
18,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,935
420
0
1,396
12,608
5,911
0
2,491
9,939
376
36,269
W
Cthulhu
LordPotetoe
Cthulhu
4,333
306
0
3,148
13,209
11,723
129
39
12,942
43,898
0
W
14,637
2,147
88
3,363
15,491
5,527
2,166
1,352
13,484
76,683
0
W
Mulan
14,693
1,731
0
3,592
10,656
14,805
1,211
237
10,233
0
81,343
L
Baron Samedi
Quanteir
Baron Samedi
2,170
415
0
413
4,728
1,517
0
2,066
2,488
7,625
0
W
13,808
8,683
0
8,239
13,832
7,348
1,994
334
13,330
0
111,440
L
10,438
7,260
0
407
14,900
4,198
455
7,084
7,588
0
64,987
L
4,995
1,079
112
5,203
17,932
17,154
415
2,873
14,941
0
38,561
W
Neith
donski23
Neith
2,177
283
0
360
6,580
1,412
858
59
6,443
0
8,055
L
Cliodhna
gMOURAs
Cliodhna
12,043
1,212
355
2,467
17,475
5,050
0
3,653
13,554
0
47,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,634
Gold Earned
56,818
319
Minions Killed
539
0
Camps Cleared
0
1,510,325
Distance Traveled
1,969,841
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,965
398
63
3
0
393,398
0
W
Cthulhu
9,627
481
65
3
0
397,252
1
W
Eset
12,385
619
137
7
0
368,276
2
W
Mulan
12,615
631
174
9
0
384,828
7
L
Baron Samedi
6,206
310
8
0
0
122,424
0
W
Arachne
13,368
668
145
7
0
484,643
1
L
Izanami
8,881
444
113
6
0
325,215
0
L
Chaac
8,668
433
62
3
0
343,966
1
W
Neith
8,823
441
18
1
0
334,842
0
L
Cliodhna
8,914
446
73
4
0
325,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role