Player Matchup

Fenrir
Fenrir
HarshKeyboard64
Fenrir
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
138W - 157L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
II N0VAKIN II
Ah Muzen Cab
Level 29
God Stats
4W - 7L
1,834 SR
Queue Stats
90W - 82L
1,572 Elo+
Solo
Artemis
Artemis
Sh4RPSh00T3R002
Artemis
Level 29
God Stats
8W - 9L
1,591 SR
Queue Stats
360W - 252L
1,578 Elo+
Solo
Chronos
Chronos
mtndewqueen01
Chronos
Level 6
God Stats
2W - 4L
1,755 SR
Queue Stats
33W - 39L
1,811 Elo+
Solo
Geb
Geb
totemORoom
Geb
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
51W - 23L
1,811 Elo+
Solo
Team Averages
Level 19
1,636 SR
1,649 Elo+

VS

Team Averages
Level 22
1,561 SR
1,631 Elo+
Cliodhna
Cliodhna
Axlna
Cliodhna
Level 26
God Stats
2W - 3L
1,538 SR
Queue Stats
84W - 28L
1,671 Elo+
Party 1
Baron Samedi
Baron Samedi
Bulakz
Baron Samedi
Level 27
God Stats
6W - 7L
1,510 SR
Queue Stats
77W - 59L
1,567 Elo+
Party 1
Thanatos
Thanatos
KvNG-XI
Thanatos
Level 27
God Stats
14W - 5L
1,760 SR
Queue Stats
92W - 33L
1,633 Elo+
Party 1
Eset
Eset
Senxus
Eset
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 22L
1,709 Elo+
Party 1
Medusa
Medusa
ienvy697
Medusa
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 14
8,875
522
5,265
13,805
5,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
II N0VAKIN II
Ah Muzen Cab
13
2 / 2 / 8
8,597
506
6,815
8,278
5,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
11 / 0 / 4
11,147
656
17,086
9,483
4,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
16
7 / 4 / 14
9,788
576
9,827
17,706
7,191
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 15
9,530
561
7,830
12,148
14,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Axlna
Cliodhna
15
4 / 6 / 6
8,770
516
12,291
15,262
5,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Bulakz
Baron Samedi
11
1 / 9 / 3
6,503
383
4,959
11,963
6,050
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
KvNG-XI
Thanatos
14
3 / 5 / 6
8,448
497
6,132
12,065
5,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Eset
Senxus
Eset
12
2 / 5 / 6
7,476
440
7,601
12,018
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
ienvy697
Medusa
15
2 / 3 / 2
8,751
515
6,167
11,314
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
28
Kills
12
12
Deaths
28
55
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Axlna
Cliodhna
4
6
6
1.17
L
Baron Samedi
Bulakz
Baron Samedi
1
9
3
0.28
W
3
6
14
1.67
W
Ah Muzen Cab
II N0VAKIN II
Ah Muzen Cab
2
2
8
3
L
Thanatos
KvNG-XI
Thanatos
3
5
6
1.2
L
Eset
Senxus
Eset
2
5
6
1
W
11
0
4
13
L
Medusa
ienvy697
Medusa
2
3
2
1
W
Chronos
7
4
14
3.5
W
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,823
Damage
37,150
61,420
Taken
62,622
37,314
Mitigated
24,350
20,348
Healing
17,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Axlna
Cliodhna
12,291
2,135
0
4,436
15,262
5,048
0
3,073
12,189
0
60,272
L
Baron Samedi
Bulakz
Baron Samedi
4,959
527
290
1,283
11,963
6,050
115
6,113
5,850
26,231
0
W
5,265
555
0
4,482
13,805
5,883
62
1,392
12,413
0
44,213
W
Ah Muzen Cab
II N0VAKIN II
Ah Muzen Cab
6,815
3,372
0
3,020
8,278
5,524
737
1,544
6,734
0
38,676
L
Thanatos
KvNG-XI
Thanatos
6,132
1,282
0
7,115
12,065
5,323
0
2,655
9,410
0
47,876
L
Eset
Senxus
Eset
7,601
586
75
2,112
12,018
3,369
0
4,431
7,587
43,675
0
W
17,086
7,111
0
4,226
9,483
4,411
2,049
1,898
7,585
0
95,869
L
Medusa
ienvy697
Medusa
6,167
1,402
0
1,758
11,314
4,560
0
1,385
9,929
0
60,895
W
Chronos
9,827
3,646
0
5,909
17,706
7,191
3,484
5,836
11,870
57,407
0
W
7,830
1,352
0
2,711
12,148
14,305
448
1,961
10,187
22,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,937
Gold Earned
39,948
437
Minions Killed
430
0
Camps Cleared
0
1,578,841
Distance Traveled
1,581,737
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,770
516
112
7
0
365,907
4
L
Baron Samedi
6,503
383
36
2
0
269,062
4
W
Fenrir
8,875
522
75
4
0
341,243
3
W
Ah Muzen Cab
8,597
506
75
4
0
253,484
3
L
Thanatos
8,448
497
90
5
0
329,399
0
L
Eset
7,476
440
72
4
0
297,286
2
W
Artemis
11,147
656
152
9
0
312,706
2
L
Medusa
8,751
515
120
7
0
320,083
5
W
Chronos
9,788
576
109
6
0
334,537
1
W
Geb
9,530
561
26
2
0
336,871
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role