Player Matchup

Scylla
Scylla
Eablz
Scylla
Level 104
God Stats
2W - 3L
1,612 SR
Queue Stats
62W - 63L
1,523 Elo+
Party 1
Tyr
Tyr
SirMiq
Tyr
Level 66
God Stats
1W - 4L
1,499 SR
Queue Stats
297W - 292L
1,542 Elo+
Solo
Jing Wei
Jing Wei
adzontop
Jing Wei
Level 91
God Stats
5W - 4L
1,607 SR
Queue Stats
477W - 450L
1,441 Elo+
Solo
Nemesis
Nemesis
buseren35
Nemesis
Level 152
God Stats
3W - 4L
1,611 SR
Queue Stats
38W - 47L
1,537 Elo+
Solo
Artio
Artio
lxlowkeylx
Artio
Level 21
God Stats
2W - 2L
1,585 SR
Queue Stats
26W - 31L
1,428 Elo+
Party 1
Team Averages
Level 87
1,583 SR
1,494 Elo+

VS

Team Averages
Level 93
1,538 SR
1,516 Elo+
Persephone
Persephone
Fantasticfetus88
Persephone
Level 129
God Stats
2W - 3L
1,410 SR
Queue Stats
266W - 232L
1,547 Elo+
Party 2
Set
Set
GimmeYoHat
Set
Level 154
God Stats
2W - 2L
1,743 SR
Queue Stats
35W - 38L
1,514 Elo+
Party 2
Heimdallr
Heimdallr
PacificFlamez
Heimdallr
Level 25
God Stats
2W - 1L
1,627 SR
Queue Stats
9W - 8L
1,537 Elo+
Party 2
Cabrakan
Cabrakan
RyanCorner
Cabrakan
Level 15
God Stats
2W - 4L
1,507 SR
Queue Stats
5W - 7L
1,474 Elo+
Party 2
Hun Batz
Hun Batz
whob3ar
Hun Batz
Level 142
God Stats
2W - 4L
1,403 SR
Queue Stats
115W - 137L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Eablz
Scylla
11
1 / 5 / 2
6,313
486
3,153
7,260
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
SirMiq
Tyr
10
0 / 3 / 1
6,023
463
1,616
6,980
5,919
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
adzontop
Jing Wei
9
0 / 5 / 4
5,448
419
8,278
10,195
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
buseren35
Nemesis
11
4 / 4 / 1
6,632
510
4,086
9,121
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
8
1 / 2 / 3
5,840
449
2,839
10,595
5,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Fantasticfetus88
Persephone
12
3 / 3 / 2
7,880
606
8,150
6,426
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
10 / 0 / 2
8,960
689
11,986
7,862
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
PacificFlamez
Heimdallr
9
0 / 2 / 0
5,339
411
5,408
5,996
1,541
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
RyanCorner
Cabrakan
9
1 / 1 / 0
5,698
438
2,061
7,032
4,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
whob3ar
Hun Batz
14
5 / 0 / 1
7,946
611
3,398
5,741
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
6
Kills
19
19
Deaths
6
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
Eablz
Scylla
1
5
2
0.4
W
Persephone
Fantasticfetus88
Persephone
3
3
2
1.33
W
10
0
2
11
W
Heimdallr
PacificFlamez
Heimdallr
0
2
0
0
W
Cabrakan
RyanCorner
Cabrakan
1
1
0
1
L
Tyr
SirMiq
Tyr
0
3
1
0.17
L
Jing Wei
adzontop
Jing Wei
0
5
4
0.4
L
Nemesis
buseren35
Nemesis
4
4
1
1.13
L
Artio
1
2
3
1.25
W
Hun Batz
whob3ar
Hun Batz
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,972
Damage
31,003
44,151
Taken
33,057
18,399
Mitigated
14,316
9,442
Healing
11,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Eablz
Scylla
3,153
319
0
1,160
7,260
2,114
0
3,941
3,044
35,196
0
W
Persephone
Fantasticfetus88
Persephone
8,150
121
0
1,380
6,426
1,648
41
1,354
4,965
46,085
0
W
11,986
5,244
0
3,795
7,862
4,332
0
1,395
6,405
0
50,906
W
Heimdallr
PacificFlamez
Heimdallr
5,408
3,807
0
1,316
5,996
1,541
450
743
5,253
0
29,341
W
Cabrakan
RyanCorner
Cabrakan
2,061
637
0
498
7,032
4,871
296
1,698
5,315
11,627
0
L
Tyr
SirMiq
Tyr
1,616
481
0
1,030
6,980
5,919
0
0
6,980
0
27,757
L
Jing Wei
adzontop
Jing Wei
8,278
5,979
0
3,283
10,195
2,549
0
2,875
7,272
0
30,700
L
Nemesis
buseren35
Nemesis
4,086
2,224
0
662
9,121
2,793
0
1,592
7,459
0
31,657
L
Artio
2,839
819
420
2,887
10,595
5,024
0
1,400
9,185
14,429
0
W
Hun Batz
whob3ar
Hun Batz
3,398
912
0
4,474
5,741
1,924
0
597
5,124
0
50,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,256
Gold Earned
35,823
285
Minions Killed
333
0
Camps Cleared
0
1,177,662
Distance Traveled
1,226,791
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,313
486
77
6
0
228,848
2
W
Persephone
7,880
606
96
7
0
209,225
1
W
Set
8,960
689
79
6
0
285,035
2
W
Heimdallr
5,339
411
38
3
0
245,868
0
W
Cabrakan
5,698
438
17
1
0
234,599
0
L
Tyr
6,023
463
66
5
0
240,279
3
L
Jing Wei
5,448
419
48
4
0
215,732
2
L
Nemesis
6,632
510
67
5
0
228,562
1
L
Artio
5,840
449
27
2
0
264,241
1
W
Hun Batz
7,946
611
103
8
0
252,064
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role