Player Matchup

Chiron
Chiron
Bazey
Chiron
Level 126
God Stats
149W - 82L
1,729 SR
Queue Stats
623W - 502L
1,657 Elo+
Solo
Discordia
Discordia
Pandaska
Discordia
Level 58
God Stats
14W - 16L
1,491 SR
Queue Stats
162W - 184L
1,486 Elo+
Solo
Cliodhna
Cliodhna
YagaLymps
Cliodhna
Level 80
God Stats
20W - 27L
1,382 SR
Queue Stats
481W - 486L
1,570 Elo+
Solo
Team Averages
Level 88
1,534 SR
1,571 Elo+

VS

Team Averages
Level 108
1,590 SR
1,580 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Jurritto
Jing Wei
Level 72
God Stats
1W - 1L
1,720 SR
Queue Stats
86W - 64L
1,587 Elo+
Solo
Janus
Janus
SlyNoctis
Janus
Level 129
God Stats
13W - 14L
1,550 SR
Queue Stats
183W - 188L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bazey
Chiron
16
14 / 5 / 5
12,350
823
18,615
15,283
5,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Pandaska
Discordia
13
1 / 5 / 11
9,991
666
10,711
8,447
2,524
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cliodhna
YagaLymps
Cliodhna
17
6 / 0 / 13
12,051
803
18,639
12,485
6,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 8 / 5
9,931
662
9,361
22,139
11,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Jurritto
Jing Wei
12
1 / 6 / 6
8,820
588
6,893
16,342
4,725
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
SlyNoctis
Janus
15
6 / 7 / 2
10,700
713
9,268
15,860
5,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
21
Kills
9
10
Deaths
21
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
8
5
0.56
W
Chiron
Bazey
Chiron
14
5
5
3.3
L
Jing Wei
Jurritto
Jing Wei
1
6
6
0.67
W
Discordia
Pandaska
Discordia
1
5
11
1.3
L
Janus
SlyNoctis
Janus
6
7
2
1
W
Cliodhna
YagaLymps
Cliodhna
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,965
Damage
25,522
36,215
Taken
54,341
14,415
Mitigated
21,601
11,004
Healing
6,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,361
1,306
166
2,644
22,139
11,281
0
5,135
17,004
0
22,396
W
Chiron
Bazey
Chiron
18,615
6,512
1,147
4,778
15,283
5,037
945
3,737
11,084
0
55,904
L
Jing Wei
Jurritto
Jing Wei
6,893
5,243
0
1,604
16,342
4,725
144
2,978
13,364
0
24,089
W
Discordia
Pandaska
Discordia
10,711
539
502
1,893
8,447
2,524
472
4,322
3,992
26,804
0
L
Janus
SlyNoctis
Janus
9,268
391
0
2,094
15,860
5,595
88
2,759
13,101
40,580
0
W
Cliodhna
YagaLymps
Cliodhna
18,639
2,210
0
2,684
12,485
6,854
1,023
2,344
9,510
0
57,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,392
Gold Earned
29,451
179
Minions Killed
144
11
Camps Cleared
3
863,465
Distance Traveled
853,270
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,931
662
30
2
1
285,196
3
W
Chiron
12,350
823
64
4
2
272,966
2
L
Jing Wei
8,820
588
47
3
1
313,828
3
W
Discordia
9,991
666
37
2
1
256,180
3
L
Janus
10,700
713
67
4
1
254,246
2
W
Cliodhna
12,051
803
78
5
8
334,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role