Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Emjay15
Achilles
Level 49
God Stats
16W - 22L
1,618 SR
Queue Stats
323W - 333L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
MommyMakima
Cthulhu
Level 58
God Stats
4W - 5L
1,257 SR
Queue Stats
358W - 388L
1,465 Elo+
Party 1
Anhur
Anhur
Unforgiven_Zaiah
Anhur
Level 39
God Stats
4W - 3L
1,630 SR
Queue Stats
50W - 94L
1,384 Elo+
Solo
Discordia
Discordia
badsamaritan54
Discordia
Level 25
God Stats
55W - 53L
1,369 SR
Queue Stats
72W - 88L
1,283 Elo+
Party 1
Team Averages
Level 41
1,475 SR
1,412 Elo+

VS

Team Averages
Level 49
1,644 SR
1,534 Elo+
Cliodhna
Cliodhna
Dmbrandonsmurfxd
Cliodhna
Level 49
God Stats
7W - 2L
1,755 SR
Queue Stats
156W - 70L
1,715 Elo+
Solo
Ra
Ra
GunR1213
Ra
Level 49
God Stats
7W - 5L
1,643 SR
Queue Stats
180W - 119L
1,593 Elo+
Party 2
Bacchus
Bacchus
MonkyMan1234
Bacchus
Level 27
God Stats
17W - 14L
1,651 SR
Queue Stats
48W - 44L
1,399 Elo+
Party 3
King Arthur
King Arthur
NickMoop
King Arthur
Level 64
God Stats
12W - 11L
1,671 SR
Queue Stats
186W - 121L
1,597 Elo+
Party 2
Artemis
Artemis
obeyynoe
Artemis
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 70L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 4 / 3
8,498
607
7,611
12,549
9,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
Emjay15
Achilles
9
1 / 6 / 3
6,273
448
2,402
9,143
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
MommyMakima
Cthulhu
10
2 / 3 / 1
6,999
500
5,022
12,626
10,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 8 / 1
6,942
496
3,711
10,814
2,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
badsamaritan54
Discordia
10
0 / 9 / 1
6,112
437
2,161
9,084
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 4 / 5
9,982
713
14,480
10,628
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
9 / 0 / 8
9,627
688
7,888
6,168
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
MonkyMan1234
Bacchus
12
1 / 3 / 12
7,750
554
4,498
10,583
13,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
NickMoop
King Arthur
13
1 / 2 / 6
8,098
578
6,405
9,901
5,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
obeyynoe
Artemis
12
5 / 1 / 5
7,787
556
7,704
7,622
2,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
9
Kills
30
30
Deaths
10
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
4
3
1.13
W
14
4
5
4.13
L
Achilles
Emjay15
Achilles
1
6
3
0.42
W
9
0
8
13
L
Cthulhu
MommyMakima
Cthulhu
2
3
1
0.83
W
Bacchus
MonkyMan1234
Bacchus
1
3
12
2.33
W
King Arthur
NickMoop
King Arthur
1
2
6
2
L
3
8
1
0.44
L
Discordia
badsamaritan54
Discordia
0
9
1
0.06
W
Artemis
obeyynoe
Artemis
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,907
Damage
40,975
54,216
Taken
44,902
28,736
Mitigated
27,194
9,715
Healing
17,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,611
2,607
0
4,860
12,549
9,992
0
2,230
10,319
0
50,419
W
14,480
2,549
0
3,990
10,628
3,916
1,468
1,410
9,150
0
63,178
L
Achilles
Emjay15
Achilles
2,402
441
0
1,698
9,143
3,161
0
1,040
8,103
0
22,495
W
7,888
935
2,340
3,372
6,168
2,138
1,443
1,562
4,516
57,199
0
L
Cthulhu
MommyMakima
Cthulhu
5,022
243
227
1,698
12,626
10,137
0
2,736
9,890
24,073
0
W
Bacchus
MonkyMan1234
Bacchus
4,498
466
0
2,309
10,583
13,168
1,023
1,805
8,733
19,015
0
W
King Arthur
NickMoop
King Arthur
6,405
995
0
3,663
9,901
5,671
618
684
9,190
1,332
39,911
L
3,711
936
0
1,232
10,814
2,892
0
3,276
7,538
0
22,473
L
Discordia
badsamaritan54
Discordia
2,161
46
0
0
9,084
2,554
770
3,573
5,511
26,412
0
W
Artemis
obeyynoe
Artemis
7,704
4,067
0
2,250
7,622
2,301
1,725
1,668
5,928
0
46,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,824
Gold Earned
43,244
301
Minions Killed
413
0
Camps Cleared
0
1,347,042
Distance Traveled
1,403,002
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,498
607
114
8
0
281,595
6
W
Cliodhna
9,982
713
96
7
0
288,532
2
L
Achilles
6,273
448
48
3
0
288,304
5
W
Ra
9,627
688
115
8
0
292,634
2
L
Cthulhu
6,999
500
43
3
0
281,123
2
W
Bacchus
7,750
554
17
1
0
287,004
1
W
King Arthur
8,098
578
103
7
0
274,770
3
L
Anhur
6,942
496
41
3
0
242,341
1
L
Discordia
6,112
437
55
4
0
253,679
1
W
Artemis
7,787
556
82
6
0
260,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role