Player Matchup

Neith
Neith
Angelbly
Neith
Level 110
God Stats
101W - 102L
1,508 SR
Queue Stats
606W - 667L
1,472 Elo+
Solo
Hel
Hel
DeathTrek
Hel
Level 160
God Stats
9W - 11L
1,711 SR
Queue Stats
754W - 730L
1,510 Elo+
Party 1
Achilles
Achilles
Naphia
Achilles
Level 131
God Stats
9W - 2L
1,969 SR
Queue Stats
639W - 590L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
Zombabe23
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,586 Elo+
Party 1
Kali
Kali
moelow
Kali
Level 68
God Stats
17W - 13L
1,622 SR
Queue Stats
186W - 159L
1,433 Elo+
Solo
Team Averages
Level 119
1,662 SR
1,504 Elo+

VS

Team Averages
Level 80
1,433 SR
1,444 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
CMDRFOX442nd
Achilles
Level 56
God Stats
0W - 3L
1,306 SR
Queue Stats
88W - 106L
1,472 Elo+
Solo
Susano
Susano
I-CEIFADOR-BR-l
Susano
Level 99
God Stats
1W - 6L
1,451 SR
Queue Stats
490W - 724L
1,323 Elo+
Party 2
Agni
Agni
guertta
Agni
Level 53
God Stats
55W - 37L
1,520 SR
Queue Stats
316W - 337L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
xxbubsxxlawson
Zhong Kui
Level 42
God Stats
12W - 17L
1,387 SR
Queue Stats
204W - 231L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Angelbly
Neith
8
1 / 1 / 0
4,913
491
1,314
2,329
539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 0 / 4
5,816
582
4,761
5,597
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Naphia
Achilles
9
2 / 1 / 2
5,112
511
2,113
5,396
4,380
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Zombabe23
Cthulhu
9
0 / 1 / 1
5,006
501
1,700
4,118
2,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
moelow
Kali
10
4 / 1 / 5
6,081
608
4,360
5,739
2,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 2 / 1
5,605
561
4,178
6,293
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
CMDRFOX442nd
Achilles
7
1 / 1 / 0
4,732
473
2,133
4,394
2,812
Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 5 / 2
5,043
504
1,344
7,182
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
guertta
Agni
10
0 / 0 / 0
5,375
538
371
2,026
501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zhong Kui
xxbubsxxlawson
Zhong Kui
8
1 / 1 / 1
4,903
490
1,682
3,557
1,757
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
9
Kills
3
4
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
1
0.75
W
Neith
Angelbly
Neith
1
1
0
1
L
Achilles
CMDRFOX442nd
Achilles
1
1
0
1
W
2
0
4
4
L
0
5
2
0.2
W
Achilles
Naphia
Achilles
2
1
2
3
W
Cthulhu
Zombabe23
Cthulhu
0
1
1
0.5
L
Agni
guertta
Agni
0
0
0
0
W
Kali
moelow
Kali
4
1
5
6.5
L
Zhong Kui
xxbubsxxlawson
Zhong Kui
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,248
Damage
9,708
23,179
Taken
23,452
11,555
Mitigated
9,107
10,737
Healing
6,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,178
1,514
0
2,150
6,293
2,282
0
3,060
3,233
0
33,998
W
Neith
Angelbly
Neith
1,314
324
0
965
2,329
539
534
837
1,492
0
19,962
L
Achilles
CMDRFOX442nd
Achilles
2,133
549
0
660
4,394
2,812
468
1,883
2,511
0
11,095
W
4,761
405
868
3,459
5,597
1,584
0
0
5,597
33,803
0
L
1,344
247
0
1,677
7,182
1,755
0
1,291
5,891
0
22,489
W
Achilles
Naphia
Achilles
2,113
536
30
2,147
5,396
4,380
0
419
4,977
0
14,627
W
Cthulhu
Zombabe23
Cthulhu
1,700
35
0
1,221
4,118
2,802
0
331
3,787
22,802
0
L
Agni
guertta
Agni
371
49
0
396
2,026
501
0
404
1,622
34,130
0
W
Kali
moelow
Kali
4,360
1,941
0
2,047
5,739
2,250
0
466
5,273
0
31,096
L
Zhong Kui
xxbubsxxlawson
Zhong Kui
1,682
529
0
1,149
3,557
1,757
0
46
3,511
11,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,928
Gold Earned
25,658
253
Minions Killed
249
0
Camps Cleared
0
958,076
Distance Traveled
947,924
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,605
561
63
6
0
172,415
1
W
Neith
4,913
491
46
5
0
118,591
2
L
Achilles
4,732
473
33
3
0
187,870
0
W
Hel
5,816
582
68
7
0
212,579
4
L
Susano
5,043
504
52
5
0
213,725
0
W
Achilles
5,112
511
29
3
0
195,856
1
W
Cthulhu
5,006
501
57
6
0
204,554
5
L
Agni
5,375
538
79
8
0
194,785
4
W
Kali
6,081
608
53
5
0
226,496
0
L
Zhong Kui
4,903
490
22
2
0
179,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role