Player Matchup

Medusa
Medusa
CrushinPuss420
Medusa
Level 129
God Stats
1W - 2L
1,771 SR
Queue Stats
44W - 35L
1,610 Elo+
Party 1
Cliodhna
Cliodhna
GrandxPersian
Cliodhna
Level 153
God Stats
3W - 4L
1,746 SR
Queue Stats
55W - 46L
1,620 Elo+
Party 1
Baron Samedi
Baron Samedi
Lastmilkyway
Baron Samedi
Level 27
God Stats
0W - 3L
1,560 SR
Queue Stats
23W - 29L
1,528 Elo+
Party 1
Chaac
Chaac
MemberTooLong
Chaac
Level 113
God Stats
4W - 2L
1,886 SR
Queue Stats
33W - 28L
1,573 Elo+
Party 1
Ymir
Ymir
MockJ
Ymir
Level 16
God Stats
13W - 10L
1,423 SR
Queue Stats
28W - 32L
1,500 Elo+
Party 1
Team Averages
Level 88
1,677 SR
1,566 Elo+

VS

Team Averages
Level 150
1,483 SR
1,525 Elo+
King Arthur
King Arthur
Astropasser
King Arthur
Level 160
God Stats
7W - 9L
1,464 SR
Queue Stats
400W - 370L
1,517 Elo+
Party 2
Neith
Neith
Cpn Gizmo
Neith
Level 159
God Stats
2W - 6L
1,316 SR
Queue Stats
591W - 553L
1,490 Elo+
Party 2
Thoth
Thoth
Iresence
Thoth
Level 159
God Stats
1W - 3L
1,538 SR
Queue Stats
28W - 27L
1,529 Elo+
Party 2
Hercules
Hercules
VarietyBob
Hercules
Level 125
God Stats
7W - 8L
1,599 SR
Queue Stats
82W - 80L
1,534 Elo+
Solo
Fenrir
Fenrir
VonaldTG
Fenrir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 5
11,385
599
17,179
19,453
7,826
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
GrandxPersian
Cliodhna
20
6 / 8 / 4
13,999
737
31,564
29,331
13,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Lastmilkyway
Baron Samedi
18
1 / 4 / 1
10,698
563
10,991
13,001
9,165
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
1 / 5 / 2
11,658
614
9,112
27,518
33,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
MockJ
Ymir
18
0 / 5 / 6
11,152
587
7,390
23,463
33,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Astropasser
King Arthur
20
5 / 1 / 13
14,127
744
10,148
18,124
28,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Cpn Gizmo
Neith
20
5 / 5 / 10
13,766
725
24,808
17,317
7,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Thoth
Iresence
Thoth
20
9 / 2 / 11
16,712
880
29,005
9,146
3,988
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
VarietyBob
Hercules
19
4 / 1 / 12
13,304
700
8,567
27,595
40,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
VonaldTG
Fenrir
20
7 / 1 / 10
14,486
762
23,673
22,248
19,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
10
Kills
30
30
Deaths
10
18
Assists
56
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Astropasser
King Arthur
5
1
13
11.5
W
Neith
Cpn Gizmo
Neith
5
5
10
2
L
2
8
5
0.56
L
Cliodhna
GrandxPersian
Cliodhna
6
8
4
1
W
Thoth
Iresence
Thoth
9
2
11
7.25
L
Baron Samedi
Lastmilkyway
Baron Samedi
1
4
1
0.38
L
1
5
2
0.4
L
Ymir
MockJ
Ymir
0
5
6
0.6
W
Hercules
VarietyBob
Hercules
4
1
12
10
W
Fenrir
VonaldTG
Fenrir
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,236
Damage
96,201
112,766
Taken
94,430
97,498
Mitigated
100,292
24,629
Healing
29,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Astropasser
King Arthur
10,148
806
0
2,186
18,124
28,934
236
4,032
14,092
0
40,217
W
Neith
Cpn Gizmo
Neith
24,808
12,077
0
5,142
17,317
7,308
1,781
2,413
14,904
0
68,515
L
17,179
8,710
0
1,168
19,453
7,826
0
2,643
16,462
0
50,934
L
Cliodhna
GrandxPersian
Cliodhna
31,564
5,017
0
2,195
29,331
13,163
0
7,678
21,252
0
76,100
W
Thoth
Iresence
Thoth
29,005
427
40
2,500
9,146
3,988
4,537
275
8,871
116,427
0
L
Baron Samedi
Lastmilkyway
Baron Samedi
10,991
872
2,700
2,337
13,001
9,165
0
4,535
8,372
39,560
0
L
9,112
1,032
2,719
7,579
27,518
33,469
0
8,208
18,964
0
38,730
L
Ymir
MockJ
Ymir
7,390
1,192
3,330
2,601
23,463
33,875
1
6,346
16,932
21,034
0
W
Hercules
VarietyBob
Hercules
8,567
2,373
2,956
12,331
27,595
40,950
275
6,103
21,492
0
19,307
W
Fenrir
VonaldTG
Fenrir
23,673
6,656
0
4,101
22,248
19,112
2,286
6,087
16,161
0
46,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,892
Gold Earned
72,395
347
Minions Killed
481
6
Camps Cleared
11
1,653,873
Distance Traveled
1,772,379
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,127
744
69
4
1
378,224
1
W
Neith
13,766
725
115
6
2
269,503
2
L
Medusa
11,385
599
92
5
1
300,238
0
L
Cliodhna
13,999
737
107
6
3
324,905
2
W
Thoth
16,712
880
228
12
4
370,618
6
L
Baron Samedi
10,698
563
62
3
1
332,583
2
L
Chaac
11,658
614
46
2
1
352,036
0
L
Ymir
11,152
587
40
2
0
344,111
0
W
Hercules
13,304
700
22
1
0
363,277
2
W
Fenrir
14,486
762
47
2
4
390,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role