Player Matchup

Izanami
Izanami
HarshKeyboard64
Izanami
Level 29
God Stats
11W - 14L
1,507 SR
Queue Stats
138W - 157L
1,477 Elo+
Solo
Chronos
Chronos
II N0VAKIN II
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 82L
1,590 Elo+
Solo
Charybdis
Charybdis
MrMmsava9e
Charybdis
Level 30
God Stats
11W - 10L
1,573 SR
Queue Stats
116W - 133L
1,450 Elo+
Solo
Achilles
Achilles
Reizero32
Achilles
Level 29
God Stats
1W - 1L
1,726 SR
Queue Stats
71W - 76L
1,486 Elo+
Solo
Nemesis
Nemesis
Steelers-_-x6
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 25
1,561 SR
1,500 Elo+

VS

Team Averages
Level 13
1,487 SR
1,600 Elo+
Achilles
Achilles
BurntBaguette
Achilles
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 5L
1,923 Elo+
Solo
Thanatos
Thanatos
SoulRuler55
Thanatos
Level 24
God Stats
12W - 13L
1,169 SR
Queue Stats
110W - 129L
1,522 Elo+
Solo
Neith
Neith
WhyYouD0This
Neith
Level 27
God Stats
7W - 2L
1,764 SR
Queue Stats
25W - 16L
1,554 Elo+
Solo
Chronos
Chronos
mtndewqueen01
Chronos
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
33W - 39L
1,500 Elo+
Solo
Ymir
Ymir
totemORoom
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 23L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
7,142
420
7,585
10,795
3,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
13
0 / 2 / 0
7,326
431
4,006
9,925
6,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
MrMmsava9e
Charybdis
10
0 / 8 / 1
6,379
375
2,142
8,391
2,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Reizero32
Achilles
9
1 / 8 / 0
6,328
372
4,603
13,906
11,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
11
2 / 5 / 1
6,932
408
6,618
13,390
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BurntBaguette
Achilles
16
11 / 1 / 6
10,672
628
15,752
14,636
15,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
SoulRuler55
Thanatos
14
6 / 0 / 3
9,420
554
5,870
10,871
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 0 / 5
11,155
656
8,150
5,994
2,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
14
4 / 4 / 5
9,220
542
6,477
12,953
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 12
9,335
549
6,037
8,440
8,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
5
Kills
30
30
Deaths
5
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Achilles
BurntBaguette
Achilles
11
1
6
14
L
2
7
1
0.36
L
Chronos
0
2
0
0
L
Charybdis
MrMmsava9e
Charybdis
0
8
1
0.06
L
Achilles
Reizero32
Achilles
1
8
0
0.13
W
Thanatos
SoulRuler55
Thanatos
6
0
3
7.5
L
Nemesis
2
5
1
0.5
W
6
0
5
8.5
W
Chronos
4
4
5
1.63
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,954
Damage
42,286
56,407
Taken
52,894
28,020
Mitigated
35,717
8,134
Healing
23,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BurntBaguette
Achilles
15,752
5,555
0
4,876
14,636
15,563
657
205
14,431
1,507
64,675
L
7,585
4,400
0
1,812
10,795
3,633
0
4,275
6,520
0
39,683
L
Chronos
4,006
967
0
2,297
9,925
6,299
0
538
9,387
45,506
7,447
L
Charybdis
MrMmsava9e
Charybdis
2,142
831
0
488
8,391
2,040
198
907
7,484
0
29,624
L
Achilles
Reizero32
Achilles
4,603
1,399
0
771
13,906
11,359
0
3,037
10,704
0
24,264
W
Thanatos
SoulRuler55
Thanatos
5,870
1,509
0
11,534
10,871
4,817
0
322
10,549
0
70,929
L
Nemesis
6,618
2,929
0
2,766
13,390
4,689
0
3,916
9,474
0
35,017
W
8,150
3,816
0
1,282
5,994
2,315
1,732
1,512
4,482
0
88,458
W
Chronos
6,477
2,392
0
3,080
12,953
4,420
2,452
371
12,582
51,863
0
W
6,037
757
0
2,484
8,440
8,602
0
1,432
7,008
25,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,107
Gold Earned
49,802
340
Minions Killed
530
0
Camps Cleared
0
1,487,020
Distance Traveled
1,685,806
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,672
628
125
7
0
372,209
3
L
Izanami
7,142
420
72
4
0
294,886
3
L
Chronos
7,326
431
98
6
0
273,027
3
L
Charybdis
6,379
375
57
3
0
313,232
1
L
Achilles
6,328
372
48
3
0
276,749
3
W
Thanatos
9,420
554
106
6
0
380,412
4
L
Nemesis
6,932
408
65
4
0
329,126
0
W
Neith
11,155
656
163
10
0
290,913
1
W
Chronos
9,220
542
103
6
0
317,995
2
W
Ymir
9,335
549
33
2
0
324,277
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role