Player Matchup

Da Ji
Da Ji
BromazepamDiler
Da Ji
Level 29
God Stats
14W - 13L
1,635 SR
Queue Stats
21W - 22L
1,452 Elo+
Solo
Ymir
Ymir
RamosKlei
Ymir
Level 24
God Stats
0W - 3L
1,276 SR
Queue Stats
41W - 49L
1,382 Elo+
Solo
The Morrigan
The Morrigan
iAteTehPie1
The Morrigan
Level 18
God Stats
11W - 10L
1,571 SR
Queue Stats
21W - 14L
1,654 Elo+
Solo
Hou Yi
Hou Yi
nvwa2020
Hou Yi
Level 25
God Stats
0W - 2L
1,290 SR
Queue Stats
24W - 22L
1,491 Elo+
Solo
Erlang Shen
Erlang Shen
xWOOSAHx
Erlang Shen
Level 23
God Stats
4W - 4L
1,501 SR
Queue Stats
34W - 44L
1,349 Elo+
Solo
Team Averages
Level 24
1,455 SR
1,465 Elo+

VS

Team Averages
Level 13
1,536 SR
1,487 Elo+
Ymir
Ymir
LeoKravets
Ymir
Level 6
God Stats
10W - 4L
1,307 SR
Queue Stats
10W - 10L
1,092 Elo+
Solo
Skadi
Skadi
Likxun
Skadi
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
19W - 10L
1,643 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shiibashi
Cu Chulainn
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,361 Elo+
Solo
Cliodhna
Cliodhna
Syntharon95
Cliodhna
Level 31
God Stats
11W - 7L
1,875 SR
Queue Stats
69W - 70L
1,448 Elo+
Solo
Kukulkan
Kukulkan
ДжорданиИванович
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,889 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
6,157
513
4,331
9,186
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
7
0 / 4 / 1
5,472
456
2,014
9,346
4,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
iAteTehPie1
The Morrigan
14
5 / 1 / 0
8,695
725
7,937
5,119
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
nvwa2020
Hou Yi
9
2 / 2 / 0
5,850
488
4,286
5,295
1,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
xWOOSAHx
Erlang Shen
7
0 / 5 / 1
5,085
424
1,245
5,278
2,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 6
6,022
502
2,433
6,511
4,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Likxun
Skadi
12
5 / 1 / 0
7,250
604
6,257
6,539
2,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Shiibashi
Cu Chulainn
11
3 / 0 / 3
6,831
569
3,409
8,146
5,161
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
Syntharon95
Cliodhna
10
7 / 3 / 1
7,014
585
5,819
8,878
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 2
5,739
478
2,929
4,848
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
9
Kills
15
15
Deaths
9
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
0
2
6
1.5
W
Skadi
Likxun
Skadi
5
1
0
5
L
Ymir
0
4
1
0.13
W
Cu Chulainn
Shiibashi
Cu Chulainn
3
0
3
4.5
W
Cliodhna
Syntharon95
Cliodhna
7
3
1
2.5
L
The Morrigan
iAteTehPie1
The Morrigan
5
1
0
5
L
Hou Yi
nvwa2020
Hou Yi
2
2
0
1
L
Erlang Shen
xWOOSAHx
Erlang Shen
0
5
1
0.1
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,813
Damage
20,847
34,224
Taken
34,922
12,792
Mitigated
16,058
8,122
Healing
10,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,331
666
0
3,686
9,186
2,931
0
628
8,438
0
31,463
W
2,433
997
0
2,259
6,511
4,159
0
2,262
4,213
11,246
0
W
Skadi
Likxun
Skadi
6,257
2,907
0
1,480
6,539
2,197
0
2,592
3,865
0
46,171
L
Ymir
2,014
501
0
1,256
9,346
4,651
0
2,945
6,293
12,242
0
W
Cu Chulainn
Shiibashi
Cu Chulainn
3,409
777
0
3,363
8,146
5,161
0
186
7,942
4,880
34,821
W
Cliodhna
Syntharon95
Cliodhna
5,819
1,418
0
2,996
8,878
2,939
112
3,002
5,718
0
31,208
L
The Morrigan
iAteTehPie1
The Morrigan
7,937
1,489
0
896
5,119
1,792
316
1,223
3,811
60,248
4,278
L
Hou Yi
nvwa2020
Hou Yi
4,286
1,670
0
1,368
5,295
1,409
0
1,106
4,106
0
29,762
L
Erlang Shen
xWOOSAHx
Erlang Shen
1,245
596
0
916
5,278
2,009
0
42
5,110
0
14,620
W
2,929
287
0
0
4,848
1,602
258
993
3,751
23,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,259
Gold Earned
32,856
329
Minions Killed
307
0
Camps Cleared
0
1,079,902
Distance Traveled
1,097,130
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,157
513
64
5
0
220,610
1
W
Ymir
6,022
502
14
1
0
203,250
0
W
Skadi
7,250
604
102
9
0
222,054
1
L
Ymir
5,472
456
25
2
0
219,867
6
W
Cu Chulainn
6,831
569
70
6
0
230,160
2
W
Cliodhna
7,014
585
71
6
0
244,512
1
L
The Morrigan
8,695
725
139
12
0
268,212
10
L
Hou Yi
5,850
488
69
6
0
219,992
2
L
Erlang Shen
5,085
424
32
3
0
151,221
0
W
Kukulkan
5,739
478
50
4
0
197,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role