Player Matchup

Skadi
Skadi
Hunterrb2200
Skadi
Level 25
God Stats
3W - 2L
1,628 SR
Queue Stats
83W - 65L
1,495 Elo+
Party 2
Merlin
Merlin
SheaM81
Merlin
Level 16
God Stats
15W - 9L
1,554 SR
Queue Stats
51W - 29L
1,538 Elo+
Party 2
Xing Tian
Xing Tian
TugMyPlug
Xing Tian
Level 24
God Stats
6W - 2L
1,664 SR
Queue Stats
89W - 69L
1,507 Elo+
Party 2
Team Averages
Level 22
1,615 SR
1,513 Elo+

VS

Team Averages
Level 50
1,645 SR
1,491 Elo+
Olorun
Olorun
AzureValiant
Olorun
Level 88
God Stats
17W - 19L
1,601 SR
Queue Stats
234W - 177L
1,505 Elo+
Party 1
Skadi
Skadi
HudukinXB1
Skadi
Level 26
God Stats
8W - 11L
1,585 SR
Queue Stats
105W - 70L
1,416 Elo+
Party 1
Ymir
Ymir
Lowdog360
Ymir
Level 37
God Stats
32W - 20L
1,749 SR
Queue Stats
150W - 115L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 3 / 5
13,239
779
21,337
17,899
9,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
SheaM81
Merlin
14
1 / 5 / 10
10,594
623
10,193
10,376
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
TugMyPlug
Xing Tian
16
5 / 3 / 14
12,711
748
16,961
25,906
33,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
4 / 6 / 6
11,124
654
19,778
17,726
6,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
15
5 / 9 / 3
11,589
682
16,348
17,049
6,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
14
2 / 5 / 7
12,154
715
8,126
21,910
25,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
20
Kills
11
11
Deaths
20
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Olorun
4
6
6
1.17
L
Skadi
5
9
3
0.72
W
14
3
5
5.5
L
Ymir
2
5
7
1.1
W
Merlin
SheaM81
Merlin
1
5
10
1.2
W
Xing Tian
TugMyPlug
Xing Tian
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,491
Damage
44,252
54,181
Taken
56,685
47,352
Mitigated
38,469
18,115
Healing
11,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
19,778
7,607
1,697
4,623
17,726
6,494
732
9,256
8,470
51,874
0
L
Skadi
16,348
9,665
0
657
17,049
6,050
432
8,528
8,521
0
46,535
W
21,337
10,480
519
6,194
17,899
9,110
1,797
9,927
7,972
0
58,335
L
Ymir
8,126
1,456
1,059
3,573
21,910
25,925
0
9,821
12,089
16,868
0
W
Merlin
SheaM81
Merlin
10,193
952
0
3,064
10,376
4,915
301
7,235
3,141
33,690
0
W
Xing Tian
TugMyPlug
Xing Tian
16,961
1,422
717
7,621
25,906
33,327
290
11,095
14,811
30,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,544
Gold Earned
34,867
158
Minions Killed
153
5
Camps Cleared
6
861,423
Distance Traveled
775,768
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,124
654
69
4
1
254,944
1
L
Skadi
11,589
682
76
4
5
237,509
3
W
Skadi
13,239
779
74
4
2
279,940
2
L
Ymir
12,154
715
8
0
0
283,315
3
W
Merlin
10,594
623
57
3
3
269,496
0
W
Xing Tian
12,711
748
27
2
0
311,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role