Player Matchup

Hercules
Hercules
FlyingMaGiic
Hercules
Level 76
God Stats
44W - 33L
1,416 SR
Queue Stats
230W - 219L
1,520 Elo+
Party 2
Medusa
Medusa
HandOutLs
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 126L
1,498 Elo+
Party 2
Ah Puch
Ah Puch
wild-grape869
Ah Puch
Level 68
God Stats
0W - 3L
1,168 SR
Queue Stats
8W - 7L
1,475 Elo+
Solo
Team Averages
Level 56
1,361 SR
1,498 Elo+

VS

Team Averages
Level 73
1,517 SR
1,822 Elo+
Sylvanus
Sylvanus
NotASmurfAcc27
Sylvanus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 4L
2,056 Elo+
Party 1
Ah Puch
Ah Puch
SimplyJigglypuff
Ah Puch
Level 148
God Stats
9W - 1L
1,782 SR
Queue Stats
314W - 90L
2,157 Elo+
Party 1
Charybdis
Charybdis
YesterdayZip
Charybdis
Level 45
God Stats
2W - 4L
1,270 SR
Queue Stats
9W - 22L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FlyingMaGiic
Hercules
9
1 / 4 / 0
5,830
583
3,142
13,757
10,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
HandOutLs
Medusa
9
0 / 6 / 1
5,608
561
4,629
9,130
3,118
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
9
0 / 5 / 1
5,701
570
5,700
5,352
1,685
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
7 / 0 / 8
8,821
882
6,092
9,457
10,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
7 / 0 / 8
8,267
827
15,805
6,571
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
YesterdayZip
Charybdis
10
1 / 1 / 9
6,930
693
2,671
5,537
1,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
15
15
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
FlyingMaGiic
Hercules
1
4
0
0.25
L
Medusa
HandOutLs
Medusa
0
6
1
0.08
W
Sylvanus
7
0
8
11
W
7
0
8
11
W
Charybdis
YesterdayZip
Charybdis
1
1
9
5.5
L
Ah Puch
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,471
Damage
24,568
28,239
Taken
21,565
15,791
Mitigated
14,837
5,151
Healing
11,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
FlyingMaGiic
Hercules
3,142
833
128
3,318
13,757
10,988
0
9,698
4,059
0
9,873
L
Medusa
HandOutLs
Medusa
4,629
2,027
206
1,474
9,130
3,118
0
7,217
1,913
0
11,767
W
Sylvanus
6,092
1,513
2,315
5,453
9,457
10,296
352
2,849
6,524
11,499
0
W
15,805
698
0
3,194
6,571
2,702
475
1,903
4,378
41,653
0
W
Charybdis
YesterdayZip
Charybdis
2,671
1,427
0
446
5,537
1,839
1,770
1,140
4,113
0
13,721
L
Ah Puch
5,700
164
0
25
5,352
1,685
0
5,180
172
21,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,139
Gold Earned
24,018
72
Minions Killed
126
3
Camps Cleared
5
484,774
Distance Traveled
525,372
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,830
583
10
1
0
173,770
2
L
Medusa
5,608
561
26
3
1
154,098
0
W
Sylvanus
8,821
882
18
2
0
164,462
2
W
Ah Puch
8,267
827
76
8
2
181,711
4
W
Charybdis
6,930
693
32
3
3
179,199
0
L
Ah Puch
5,701
570
36
4
2
156,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role