Player Matchup

Serqet
Serqet
CryStalniGhT234
Serqet
Level 148
God Stats
1W - 0L
1,578 SR
Queue Stats
27W - 27L
1,485 Elo+
Party 2
Medusa
Medusa
GG GUYS8674
Medusa
Level 136
God Stats
13W - 3L
1,613 SR
Queue Stats
175W - 194L
1,399 Elo+
Solo
Tiamat
Tiamat
ShaqThe6GOD
Tiamat
Level 144
God Stats
1W - 0L
1,559 SR
Queue Stats
27W - 20L
1,573 Elo+
Party 2
Cliodhna
Cliodhna
Skyze10
Cliodhna
Level 160
God Stats
7W - 5L
1,679 SR
Queue Stats
370W - 375L
1,499 Elo+
Party 1
Agni
Agni
VeryKaliente
Agni
Level 158
God Stats
3W - 4L
1,447 SR
Queue Stats
227W - 228L
1,508 Elo+
Party 1
Team Averages
Level 149
1,575 SR
1,493 Elo+

VS

Team Averages
Level 121
1,625 SR
1,514 Elo+
Bellona
Bellona
 
Bellona
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CatchMaster
Zeus
Level 138
God Stats
1W - 5L
1,398 SR
Queue Stats
275W - 302L
1,402 Elo+
Solo
Izanami
Izanami
ItsRhyno
Izanami
Level 125
God Stats
18W - 6L
1,848 SR
Queue Stats
167W - 141L
1,562 Elo+
Party 3
Sylvanus
Sylvanus
Lanixete
Sylvanus
Level 126
God Stats
5W - 8L
1,505 SR
Queue Stats
108W - 85L
1,560 Elo+
Party 3
Fenrir
Fenrir
warhero7891526
Fenrir
Level 128
God Stats
7W - 2L
1,875 SR
Queue Stats
127W - 96L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
9,679
569
6,500
8,905
2,948
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
15
5 / 5 / 9
8,957
527
9,455
11,120
3,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
14
2 / 5 / 11
8,419
495
6,664
11,372
8,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Skyze10
Cliodhna
16
9 / 5 / 11
10,165
598
11,824
13,993
4,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 3 / 6
9,947
585
11,284
8,780
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
5 / 3 / 3
9,301
547
7,587
12,377
9,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 8 / 3
8,135
479
5,583
13,533
4,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ItsRhyno
Izanami
14
5 / 5 / 3
8,885
523
6,451
9,184
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Lanixete
Sylvanus
13
2 / 7 / 8
8,068
475
5,988
13,833
14,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 3 / 1
9,701
571
5,857
11,680
5,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
38
26
Kills
20
20
Deaths
26
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
3
3
2.17
L
1
8
3
0.31
W
3
2
5
2.75
W
Medusa
5
5
9
1.9
L
Izanami
ItsRhyno
Izanami
5
5
3
1.3
L
Sylvanus
Lanixete
Sylvanus
2
7
8
0.86
W
Tiamat
2
5
11
1.5
W
Cliodhna
Skyze10
Cliodhna
9
5
11
2.9
W
7
3
6
3.33
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,727
Damage
31,466
54,170
Taken
60,607
22,053
Mitigated
36,635
14,387
Healing
17,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,587
1,648
0
4,914
12,377
9,387
604
1,852
9,801
0
45,385
L
5,583
619
0
3,194
13,533
4,352
33
5,591
7,568
47,264
0
W
6,500
1,831
0
1,727
8,905
2,948
148
120
8,043
0
54,194
W
Medusa
9,455
3,875
66
2,355
11,120
3,204
1,421
1,418
9,653
0
51,872
L
Izanami
ItsRhyno
Izanami
6,451
3,518
0
900
9,184
3,458
1,873
3,071
6,029
0
50,385
L
Sylvanus
Lanixete
Sylvanus
5,988
2,201
367
2,572
13,833
14,074
224
5,095
8,686
25,438
6,431
W
Tiamat
6,664
732
0
3,598
11,372
8,037
287
2,843
8,529
36,492
0
W
Cliodhna
Skyze10
Cliodhna
11,824
2,170
0
5,028
13,993
4,881
122
2,101
11,572
0
63,287
W
11,284
689
0
1,613
8,780
2,983
230
4,067
4,713
59,031
0
L
5,857
714
0
5,178
11,680
5,364
0
1,928
9,548
0
57,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,167
Gold Earned
44,090
473
Minions Killed
463
0
Camps Cleared
0
1,601,754
Distance Traveled
1,513,731
11
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,301
547
114
7
0
330,721
6
L
Zeus
8,135
479
97
6
0
267,596
15
W
Serqet
9,679
569
109
6
0
380,214
3
W
Medusa
8,957
527
86
5
0
288,313
0
L
Izanami
8,885
523
96
6
0
286,331
3
L
Sylvanus
8,068
475
57
3
0
269,104
4
W
Tiamat
8,419
495
62
4
0
281,246
1
W
Cliodhna
10,165
598
87
5
0
329,542
3
W
Agni
9,947
585
129
8
0
322,439
4
L
Fenrir
9,701
571
99
6
0
359,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role