Player Matchup

Anhur
Anhur
Leto10
Anhur
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
148W - 148L
1,556 Elo+
Solo
Nox
Nox
SrSasha
Nox
Level 160
God Stats
40W - 8L
1,729 SR
Queue Stats
1,365W - 461L
1,812 Elo+
Party 1
Thanatos
Thanatos
quíu
Thanatos
Level 160
God Stats
9W - 1L
1,915 SR
Queue Stats
381W - 77L
1,874 Elo+
Party 1
Achilles
Achilles
zSaitama
Achilles
Level 160
God Stats
21W - 9L
1,741 SR
Queue Stats
938W - 331L
1,748 Elo+
Party 1
Athena
Athena
Αzure
Athena
Level 160
God Stats
15W - 4L
1,834 SR
Queue Stats
1,384W - 476L
1,763 Elo+
Party 1
Team Averages
Level 157
1,744 SR
1,750 Elo+

VS

Team Averages
Level 101
1,481 SR
1,477 Elo+
Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Hashiyro
Geb
Level 69
God Stats
2W - 3L
1,388 SR
Queue Stats
355W - 400L
1,419 Elo+
Party 2
Neith
Neith
MasterYodaime
Neith
Level 139
God Stats
18W - 20L
1,467 SR
Queue Stats
693W - 647L
1,527 Elo+
Solo
Nemesis
Nemesis
RagnarFalcone
Nemesis
Level 69
God Stats
2W - 2L
1,549 SR
Queue Stats
81W - 133L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Leto10
Anhur
13
2 / 1 / 1
7,601
543
3,910
9,850
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
14
7 / 1 / 6
8,163
583
9,675
5,190
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
quíu
Thanatos
15
10 / 0 / 8
8,948
639
13,688
10,734
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
zSaitama
Achilles
13
2 / 1 / 3
7,437
531
8,083
10,510
6,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
Αzure
Athena
10
1 / 3 / 7
6,587
471
3,644
13,157
10,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 2 / 1
7,825
559
9,002
8,404
2,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
 
Bellona
12
0 / 4 / 2
7,284
520
6,439
12,394
9,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

7
0 / 7 / 4
5,935
424
3,629
12,688
7,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 4 / 1
7,630
545
3,800
9,417
2,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
9
3 / 5 / 0
6,484
463
2,746
10,670
3,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
22
Kills
6
6
Deaths
22
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
1
1.25
L
Bellona
 
Bellona
0
4
2
0.25
L
0
7
4
0.29
W
Anhur
Leto10
Anhur
2
1
1
2.5
L
1
4
1
0.38
L
Nemesis
3
5
0
0.6
W
Nox
7
1
6
10
W
Thanatos
quíu
Thanatos
10
0
8
14
W
Achilles
zSaitama
Achilles
2
1
3
3.5
W
Athena
Αzure
Athena
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,000
Damage
25,616
49,441
Taken
53,573
26,286
Mitigated
25,907
24,322
Healing
15,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,002
4,191
0
4,293
8,404
2,701
746
3,024
5,380
55,577
6,659
L
Bellona
 
Bellona
6,439
2,329
0
4,283
12,394
9,817
0
1,439
10,955
0
43,316
L
3,629
867
0
999
12,688
7,551
0
4,261
8,427
11,638
0
W
Anhur
Leto10
Anhur
3,910
2,071
0
5,001
9,850
2,891
0
3,152
6,698
0
52,861
L
3,800
1,363
0
3,556
9,417
2,368
664
2,840
6,577
0
50,484
L
Nemesis
2,746
925
0
1,964
10,670
3,470
0
2,248
8,422
0
24,901
W
Nox
9,675
1,374
0
1,245
5,190
1,851
663
858
4,332
45,878
0
W
Thanatos
quíu
Thanatos
13,688
4,098
0
13,237
10,734
4,228
179
1,666
9,068
0
52,908
W
Achilles
zSaitama
Achilles
8,083
2,794
0
3,372
10,510
6,695
0
424
10,086
932
40,964
W
Athena
Αzure
Athena
3,644
1,310
0
1,467
13,157
10,621
12
5,173
7,984
16,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,736
Gold Earned
35,158
373
Minions Killed
383
0
Camps Cleared
0
1,453,045
Distance Traveled
1,273,487
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,825
559
119
9
0
257,852
6
L
Bellona
7,284
520
95
7
0
246,851
4
L
Geb
5,935
424
12
1
0
250,736
0
W
Anhur
7,601
543
100
7
0
245,919
8
L
Neith
7,630
545
111
8
0
238,760
4
L
Nemesis
6,484
463
46
3
0
279,288
7
W
Nox
8,163
583
79
6
0
288,289
7
W
Thanatos
8,948
639
84
6
0
307,838
5
W
Achilles
7,437
531
93
7
0
301,203
0
W
Athena
6,587
471
17
1
0
309,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role