Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Codi9294
Discordia
Level 63
God Stats
3W - 0L
1,443 SR
Queue Stats
74W - 74L
1,414 Elo+
Solo
Awilix
Awilix
Kryiptor
Awilix
Level 105
God Stats
2W - 6L
1,288 SR
Queue Stats
609W - 665L
1,474 Elo+
Solo
Khepri
Khepri
Mike_D_Soria
Khepri
Level 152
God Stats
2W - 0L
1,552 SR
Queue Stats
85W - 73L
1,506 Elo+
Party 2
Baron Samedi
Baron Samedi
MinMaryAnn
Baron Samedi
Level 104
God Stats
2W - 0L
1,665 SR
Queue Stats
54W - 51L
1,509 Elo+
Party 2
Team Averages
Level 115
1,490 SR
1,481 Elo+

VS

Team Averages
Level 77
1,500 SR
1,498 Elo+
Vulcan
Vulcan
DeeboIsDead
Vulcan
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 14L
1,546 Elo+
Solo
Cupid
Cupid
DrLoveSmith
Cupid
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 104L
1,442 Elo+
Solo
Raijin
Raijin
MaikoTV
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,503 Elo+
Solo
Khepri
Khepri
RurouniHart
Khepri
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,495 Elo+
Party 1
Thor
Thor
SavCabb
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
3 / 4 / 21
9,800
891
9,734
16,513
20,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Codi9294
Discordia
18
9 / 0 / 20
10,869
988
12,516
5,899
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Kryiptor
Awilix
16
10 / 3 / 11
9,981
907
8,998
11,134
4,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
15
4 / 4 / 24
9,293
845
7,968
15,662
19,413
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
MinMaryAnn
Baron Samedi
18
6 / 1 / 21
10,121
920
17,840
10,844
4,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
2 / 7 / 6
8,750
795
12,201
10,459
5,129
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 4 / 4
8,371
761
7,195
8,290
3,392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
MaikoTV
Raijin
14
2 / 6 / 4
8,250
750
10,009
11,916
4,820
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
15
3 / 5 / 6
8,831
803
5,386
16,801
24,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
SavCabb
Thor
14
3 / 10 / 7
8,453
768
6,737
14,965
9,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
39
32
Kills
12
12
Deaths
32
97
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
4
21
3.38
W
Discordia
Codi9294
Discordia
9
0
20
19
L
Vulcan
2
7
6
0.71
L
2
4
4
1
W
Awilix
Kryiptor
Awilix
10
3
11
5.17
L
Raijin
MaikoTV
Raijin
2
6
4
0.67
W
Khepri
4
4
24
4
W
Baron Samedi
MinMaryAnn
Baron Samedi
6
1
21
16.5
L
Khepri
3
5
6
1.2
L
Thor
SavCabb
Thor
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,056
Damage
41,528
60,052
Taken
62,431
50,340
Mitigated
46,933
32,257
Healing
12,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
9,734
2,002
936
4,598
16,513
20,090
555
6,175
10,338
18,912
0
W
Discordia
Codi9294
Discordia
12,516
914
1,339
2,010
5,899
2,162
574
2,319
3,580
32,539
0
L
Vulcan
12,201
7,395
309
1,098
10,459
5,129
0
8,286
2,173
23,106
0
L
7,195
3,881
2,305
2,032
8,290
3,392
0
6,803
1,487
0
18,434
W
Awilix
Kryiptor
Awilix
8,998
3,134
1,865
2,695
11,134
4,398
1,724
5,424
5,710
0
14,363
L
Raijin
MaikoTV
Raijin
10,009
716
481
2,326
11,916
4,820
0
11,036
880
22,541
0
W
Khepri
7,968
214
2,327
2,502
15,662
19,413
457
7,191
8,471
12,326
0
W
Baron Samedi
MinMaryAnn
Baron Samedi
17,840
978
8,005
5,980
10,844
4,277
1,783
6,487
4,357
39,015
0
L
Khepri
5,386
502
721
1,574
16,801
24,134
0
10,018
6,783
12,490
0
L
Thor
SavCabb
Thor
6,737
1,392
100
1,171
14,965
9,458
0
11,915
3,050
0
14,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,064
Gold Earned
42,655
129
Minions Killed
111
0
Camps Cleared
0
1,079,713
Distance Traveled
876,110
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,800
891
15
1
0
203,688
0
W
Discordia
10,869
988
54
5
0
240,687
0
L
Vulcan
8,750
795
29
3
0
180,443
0
L
Cupid
8,371
761
28
3
0
180,701
1
W
Awilix
9,981
907
13
1
0
206,079
1
L
Raijin
8,250
750
35
3
0
174,023
0
W
Khepri
9,293
845
10
1
0
209,155
0
W
Baron Samedi
10,121
920
37
3
0
220,104
0
L
Khepri
8,831
803
5
0
0
189,519
0
L
Thor
8,453
768
14
1
0
151,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role