Player Matchup

Terra
Terra
 
Terra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
XxGetSniped1xX
Poseidon
Level 160
God Stats
2W - 3L
1,336 SR
Queue Stats
173W - 147L
1,509 Elo+
Party 2
Kumbhakarna
Kumbhakarna
iiTz LiL A
Kumbhakarna
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 97L
1,449 Elo+
Party 2
Heimdallr
Heimdallr
weckmon
Heimdallr
Level 145
God Stats
7W - 6L
1,509 SR
Queue Stats
318W - 303L
1,498 Elo+
Solo
Team Averages
Level 114
1,469 SR
1,491 Elo+

VS

Team Averages
Level 116
1,551 SR
1,450 Elo+
Bacchus
Bacchus
ArtOfTrees
Bacchus
Level 23
God Stats
3W - 2L
1,831 SR
Queue Stats
9W - 22L
1,347 Elo+
Solo
Da Ji
Da Ji
DaddysKittenUwU
Da Ji
Level 123
God Stats
3W - 2L
1,655 SR
Queue Stats
140W - 144L
1,444 Elo+
Party 1
Guan Yu
Guan Yu
RPJTheWhiteWolf
Guan Yu
Level 151
God Stats
1W - 5L
1,362 SR
Queue Stats
136W - 139L
1,443 Elo+
Party 1
Set
Set
SCORCHNU
Set
Level 128
God Stats
2W - 5L
1,357 SR
Queue Stats
600W - 662L
1,525 Elo+
Solo
He Bo
He Bo
Yslwandel
He Bo
Level 157
God Stats
3W - 5L
1,550 SR
Queue Stats
199W - 175L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
1 / 2 / 25
12,540
697
10,277
24,139
29,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
 
Raijin
18
4 / 4 / 20
11,618
645
16,416
17,909
9,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
20
17 / 3 / 10
14,394
800
36,484
15,113
8,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
iiTz LiL A
Kumbhakarna
18
2 / 3 / 19
11,253
625
6,112
26,717
32,982
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
weckmon
Heimdallr
20
5 / 1 / 17
12,384
688
30,375
13,090
7,815
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArtOfTrees
Bacchus
19
2 / 2 / 8
10,894
605
18,599
23,455
34,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
5 / 5 / 5
10,462
581
13,068
28,346
12,499
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 5 / 8
10,091
561
11,108
27,423
37,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
3 / 6 / 4
10,806
600
12,958
18,466
7,816
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
Yslwandel
He Bo
15
0 / 11 / 8
9,170
509
18,593
16,059
5,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
45
29
Kills
12
13
Deaths
29
91
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
2
25
6.75
W
Raijin
 
Raijin
4
4
20
3.5
L
Bacchus
ArtOfTrees
Bacchus
2
2
8
3
L
5
5
5
1.5
L
2
5
8
1.2
L
3
6
4
0.83
W
Poseidon
17
3
10
7.33
L
He Bo
Yslwandel
He Bo
0
11
8
0.36
W
Kumbhakarna
iiTz LiL A
Kumbhakarna
2
3
19
3.83
W
Heimdallr
weckmon
Heimdallr
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,664
Damage
74,326
96,968
Taken
113,749
89,256
Mitigated
98,133
48,404
Healing
45,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
10,277
1,019
17,576
10,314
24,139
29,656
605
8,553
15,586
19,304
0
W
Raijin
 
Raijin
16,416
1,311
1,389
1,562
17,909
9,938
207
6,793
11,116
30,862
0
L
Bacchus
ArtOfTrees
Bacchus
18,599
1,317
2,209
6,615
23,455
34,084
62
11,474
11,981
33,159
0
L
13,068
1,616
3,065
7,896
28,346
12,499
0
16,201
12,145
0
20,018
L
11,108
802
8,422
9,308
27,423
37,923
0
18,309
9,114
0
18,724
L
12,958
4,846
2,758
2,660
18,466
7,816
0
11,777
6,689
0
38,962
W
Poseidon
36,484
7,271
2,427
4,705
15,113
8,865
1,380
4,916
10,197
62,227
0
L
He Bo
Yslwandel
He Bo
18,593
710
830
1,445
16,059
5,811
0
11,528
4,518
30,621
0
W
Kumbhakarna
iiTz LiL A
Kumbhakarna
6,112
982
1,483
2,168
26,717
32,982
365
9,787
16,930
11,592
0
W
Heimdallr
weckmon
Heimdallr
30,375
16,372
1,750
5,030
13,090
7,815
2,426
7,143
5,947
0
68,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,189
Gold Earned
51,423
176
Minions Killed
131
0
Camps Cleared
0
1,625,402
Distance Traveled
1,695,123
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,540
697
18
1
0
341,545
1
W
Raijin
11,618
645
39
2
0
309,577
0
L
Bacchus
10,894
605
36
2
0
385,562
2
L
Da Ji
10,462
581
10
1
0
349,933
5
L
Guan Yu
10,091
561
16
1
0
356,582
0
L
Set
10,806
600
53
3
0
292,894
0
W
Poseidon
14,394
800
50
3
0
312,690
1
L
He Bo
9,170
509
16
1
0
310,152
1
W
Kumbhakarna
11,253
625
6
0
0
348,115
0
W
Heimdallr
12,384
688
63
4
0
313,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role