Player Matchup

Cerberus
Cerberus
Go Frightful
Cerberus
Level 25
God Stats
3W - 8L
1,373 SR
Queue Stats
19W - 23L
1,431 Elo+
Solo
Janus
Janus
It Must Be
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 95L
1,353 Elo+
Party 1
Mulan
Mulan
OneTakeZay
Mulan
Level 18
God Stats
0W - 2L
1,682 SR
Queue Stats
108W - 113L
1,353 Elo+
Party 1
Nemesis
Nemesis
Pocket-Villero
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,635 Elo+
Solo
Cliodhna
Cliodhna
Rookshank3265
Cliodhna
Level 29
God Stats
4W - 8L
1,488 SR
Queue Stats
325W - 331L
1,430 Elo+
Solo
Team Averages
Level 20
1,509 SR
1,440 Elo+

VS

Team Averages
Level 20
1,509 SR
1,454 Elo+
Chaac
Chaac
A_Need4Speed
Chaac
Level 29
God Stats
29W - 21L
1,595 SR
Queue Stats
238W - 263L
1,393 Elo+
Solo
Nox
Nox
Hard_Deep_Fast_
Nox
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 122L
1,453 Elo+
Party 2
Merlin
Merlin
Sadow Teals
Merlin
Level 18
God Stats
5W - 3L
1,560 SR
Queue Stats
29W - 21L
1,543 Elo+
Solo
Fenrir
Fenrir
Sleepyfoxx1510
Fenrir
Level 8
God Stats
1W - 1L
1,486 SR
Queue Stats
8W - 8L
1,382 Elo+
Solo
Izanami
Izanami
TwiztidSyco-_-
Izanami
Level 17
God Stats
9W - 12L
1,406 SR
Queue Stats
45W - 47L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Go Frightful
Cerberus
7
0 / 4 / 3
5,096
392
1,514
8,657
4,297
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
9
2 / 4 / 1
5,929
456
2,518
7,371
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
7
1 / 7 / 2
5,333
410
5,945
8,732
5,818
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

7
3 / 5 / 0
5,223
402
2,263
7,979
2,528
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Rookshank3265
Cliodhna
11
3 / 3 / 2
6,721
517
4,353
7,561
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 6
7,022
540
6,406
10,169
6,789
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 12
6,613
509
3,260
3,666
2,345
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
13
8 / 4 / 6
8,024
617
7,932
6,377
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 2 / 3
7,219
555
2,368
9,830
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 1 / 9
6,745
519
6,734
5,536
1,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
9
Kills
23
23
Deaths
9
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
Cerberus
Go Frightful
Cerberus
0
4
3
0.38
W
2
0
12
8
L
Janus
2
4
1
0.63
L
Mulan
1
7
2
0.29
L
3
5
0
0.6
L
Cliodhna
Rookshank3265
Cliodhna
3
3
2
1.33
W
Merlin
8
4
6
2.75
W
4
2
3
2.75
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,593
Damage
26,700
40,300
Taken
35,578
16,734
Mitigated
15,654
7,359
Healing
10,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,406
2,101
35
4,595
10,169
6,789
428
524
9,645
0
31,493
L
Cerberus
Go Frightful
Cerberus
1,514
0
0
2,375
8,657
4,297
0
2,595
6,062
15,219
0
W
3,260
297
144
446
3,666
2,345
225
668
2,998
16,121
0
L
Janus
2,518
483
42
1,036
7,371
1,756
0
2,624
4,747
32,037
0
L
Mulan
5,945
2,381
0
76
8,732
5,818
0
1,720
7,012
0
14,692
L
2,263
742
0
1,081
7,979
2,528
0
2,643
5,336
0
12,398
L
Cliodhna
Rookshank3265
Cliodhna
4,353
621
0
2,749
7,561
2,335
0
1,610
5,951
0
33,421
W
Merlin
7,932
407
73
1,112
6,377
1,908
406
1,071
5,306
53,017
0
W
2,368
385
0
4,150
9,830
3,127
0
822
9,008
0
37,659
W
6,734
4,951
0
301
5,536
1,485
2,463
947
4,589
0
34,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,302
Gold Earned
35,623
232
Minions Killed
325
0
Camps Cleared
0
1,164,681
Distance Traveled
1,246,848
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,022
540
63
5
0
259,313
2
L
Cerberus
5,096
392
43
3
0
220,458
3
W
Nox
6,613
509
29
2
0
251,592
1
L
Janus
5,929
456
58
4
0
239,361
5
L
Mulan
5,333
410
31
2
0
213,110
0
L
Nemesis
5,223
402
21
2
0
250,207
3
L
Cliodhna
6,721
517
79
6
0
241,545
1
W
Merlin
8,024
617
94
7
0
236,122
1
W
Fenrir
7,219
555
78
6
0
251,403
0
W
Izanami
6,745
519
61
5
0
248,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role