Player Matchup

Set
Set
DJANGOP96
Set
Level 89
God Stats
21W - 35L
1,492 SR
Queue Stats
152W - 224L
1,430 Elo+
Party 2
Artemis
Artemis
HectorLugo
Artemis
Level 81
God Stats
58W - 62L
1,529 SR
Queue Stats
222W - 289L
1,393 Elo+
Party 2
Sylvanus
Sylvanus
MikeilaUwU25
Sylvanus
Level 92
God Stats
15W - 24L
1,442 SR
Queue Stats
151W - 204L
1,438 Elo+
Party 2
Tiamat
Tiamat
SM3096
Tiamat
Level 87
God Stats
0W - 2L
1,325 SR
Queue Stats
34W - 74L
1,354 Elo+
Party 2
Gilgamesh
Gilgamesh
calin_tj8
Gilgamesh
Level 78
God Stats
16W - 19L
1,473 SR
Queue Stats
75W - 128L
1,359 Elo+
Party 2
Team Averages
Level 85
1,452 SR
1,395 Elo+

VS

Team Averages
Level 112
1,543 SR
1,514 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Drygor007
Danzaburou
Level 109
God Stats
36W - 23L
1,543 SR
Queue Stats
844W - 795L
1,513 Elo+
Party 1
Ravana
Ravana
Mcgruber14
Ravana
Level 101
God Stats
6W - 10L
1,452 SR
Queue Stats
237W - 213L
1,537 Elo+
Solo
Bacchus
Bacchus
cementboots
Bacchus
Level 158
God Stats
13W - 10L
1,483 SR
Queue Stats
519W - 528L
1,497 Elo+
Party 1
Anubis
Anubis
tooltime624
Anubis
Level 85
God Stats
14W - 5L
1,740 SR
Queue Stats
288W - 282L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
6,936
462
4,548
14,061
5,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
HectorLugo
Artemis
11
0 / 4 / 0
6,396
426
3,665
8,759
2,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
MikeilaUwU25
Sylvanus
14
0 / 1 / 1
7,007
467
3,663
8,729
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
SM3096
Tiamat
11
2 / 4 / 2
6,747
450
4,856
8,753
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
calin_tj8
Gilgamesh
10
0 / 5 / 0
6,129
409
2,232
11,644
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
5 / 1 / 5
8,899
593
11,201
5,854
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Drygor007
Danzaburou
14
6 / 0 / 4
9,221
615
6,290
7,103
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Mcgruber14
Ravana
12
3 / 4 / 7
7,913
528
6,026
9,358
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
cementboots
Bacchus
12
1 / 0 / 10
8,254
550
5,000
8,700
8,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
16
3 / 0 / 2
9,558
637
7,581
9,061
4,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
18
18
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
5
7.5
L
3
4
2
1
W
Danzaburou
Drygor007
Danzaburou
6
0
4
8
L
Artemis
HectorLugo
Artemis
0
4
0
0
W
Ravana
Mcgruber14
Ravana
3
4
7
1.63
L
Sylvanus
MikeilaUwU25
Sylvanus
0
1
1
0.5
L
Tiamat
SM3096
Tiamat
2
4
2
0.75
L
Gilgamesh
calin_tj8
Gilgamesh
0
5
0
0
W
Bacchus
cementboots
Bacchus
1
0
10
6
W
Anubis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,964
Damage
36,098
51,946
Taken
40,076
21,894
Mitigated
21,066
15,760
Healing
19,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,201
3,649
59
2,601
5,854
1,768
276
1,169
4,328
57,827
0
L
4,548
1,768
0
5,623
14,061
5,659
0
4,766
9,073
0
38,273
W
Danzaburou
Drygor007
Danzaburou
6,290
2,771
0
4,455
7,103
2,574
1,803
954
6,071
0
62,255
L
Artemis
HectorLugo
Artemis
3,665
1,555
0
1,214
8,759
2,720
0
2,071
6,624
0
37,558
W
Ravana
Mcgruber14
Ravana
6,026
1,678
0
2,812
9,358
4,130
396
1,838
6,965
0
39,016
L
Sylvanus
MikeilaUwU25
Sylvanus
3,663
1,329
0
3,913
8,729
4,194
514
5,766
2,845
32,804
8,092
L
Tiamat
SM3096
Tiamat
4,856
412
0
2,120
8,753
4,020
0
4,620
3,925
24,536
0
L
Gilgamesh
calin_tj8
Gilgamesh
2,232
366
222
2,668
11,644
5,301
117
5,767
5,697
0
23,108
W
Bacchus
cementboots
Bacchus
5,000
489
0
2,032
8,700
8,328
113
941
7,590
22,644
0
W
Anubis
7,581
1,434
0
7,114
9,061
4,266
668
2,575
6,415
63,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,215
Gold Earned
43,845
311
Minions Killed
452
0
Camps Cleared
0
1,356,818
Distance Traveled
1,439,562
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,899
593
93
6
0
277,970
0
L
Set
6,936
462
63
4
0
302,491
5
W
Danzaburou
9,221
615
116
8
0
275,825
3
L
Artemis
6,396
426
67
4
0
264,623
4
W
Ravana
7,913
528
78
5
0
299,421
1
L
Sylvanus
7,007
467
95
6
0
245,866
1
L
Tiamat
6,747
450
45
3
0
263,061
6
L
Gilgamesh
6,129
409
41
3
0
280,777
4
W
Bacchus
8,254
550
20
1
0
328,105
7
W
Anubis
9,558
637
145
10
0
258,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role