Player Matchup

Susano
Susano
Diamond III
 
Susano
Diamond III
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Platinum II
 
Bakasura
Platinum II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum V
Gengibrxnx
Geb
Platinum V
Level 117
God Stats
16W - 8L
2,054 SR
Queue Stats
971W - 964L
1,828 MMR
Party 3
Artemis
Artemis
Gold II
Pedrolangas
Artemis
Gold II
Level 126
God Stats
132W - 99L
1,628 SR
Queue Stats
519W - 529L
1,458 MMR
Party 3
Sol
Sol
Diamond I
TJonesie
Sol
Diamond I
Level 135
God Stats
23W - 17L
1,791 SR
Queue Stats
132W - 113L
2,400 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,695 SR
1,737 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,550 SR
1,712 MMR
Scylla
Scylla
Diamond IV
 
Scylla
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond IV
 
Gilgamesh
Diamond IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Silver III
HIITHARD3R
Sylvanus
Silver III
Level 47
God Stats
3W - 4L
1,532 SR
Queue Stats
23W - 34L
1,151 MMR
Solo
Ullr
Ullr
Diamond V
ZALGO122
Ullr
Diamond V
Level 160
God Stats
3W - 3L
1,720 SR
Queue Stats
119W - 129L
2,178 MMR
Solo
Camazotz
Camazotz
Diamond III
iLoquillo
Camazotz
Diamond III
Level 156
God Stats
5W - 7L
1,500 SR
Queue Stats
88W - 75L
2,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
8 / 1 / 4
7,882
717
4,240
5,927
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
 
Bakasura
12
1 / 4 / 1
6,848
623
3,446
9,635
4,557
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 7
5,809
528
4,083
10,954
7,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Pedrolangas
Artemis
12
3 / 1 / 3
7,094
645
6,619
7,499
2,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
6 / 0 / 3
7,910
719
9,603
4,952
1,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
LokiIzanami

VS

Bans
OdinTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 3 / 1
6,945
631
2,377
4,806
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
 
Gilgamesh
12
3 / 4 / 1
6,764
615
7,071
9,014
3,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
HIITHARD3R
Sylvanus
8
1 / 4 / 2
5,231
476
3,461
7,630
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
11
2 / 0 / 3
6,350
577
3,186
6,552
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
iLoquillo
Camazotz
9
0 / 7 / 2
5,346
486
4,584
11,694
2,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
18
Kills
7
8
Deaths
18
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
8
1
4
10
W
Bakasura
 
Bakasura
1
4
1
0.38
L
Scylla
 
Scylla
1
3
1
0.5
L
Gilgamesh
 
Gilgamesh
3
4
1
0.88
W
0
2
7
1.75
L
Sylvanus
HIITHARD3R
Sylvanus
1
4
2
0.5
W
Artemis
Pedrolangas
Artemis
3
1
3
4.5
W
6
0
3
7.5
L
Ullr
2
0
3
3.5
L
Camazotz
iLoquillo
Camazotz
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,991
Damage
20,679
38,967
Taken
39,696
17,908
Mitigated
14,808
17,537
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,240
717
0
3,299
5,927
2,195
250
236
5,691
0
41,343
W
Bakasura
 
Bakasura
3,446
2,162
0
4,368
9,635
4,557
0
0
9,635
0
32,730
L
Scylla
 
Scylla
2,377
769
0
832
4,806
1,413
0
2,302
2,504
39,175
0
L
Gilgamesh
 
Gilgamesh
7,071
1,724
0
2,402
9,014
3,505
0
2,528
5,891
0
41,749
W
4,083
765
236
2,147
10,954
7,260
0
3,838
7,034
13,082
0
L
Sylvanus
HIITHARD3R
Sylvanus
3,461
1,316
206
1,863
7,630
5,090
0
3,623
4,007
17,163
5,153
W
Artemis
Pedrolangas
Artemis
6,619
4,340
0
3,627
7,499
2,109
0
530
6,969
0
44,314
W
9,603
4,481
0
3,860
4,952
1,787
723
595
4,339
53,646
6,963
L
Ullr
3,186
1,056
0
3,040
6,552
2,111
0
1,375
5,037
0
36,132
L
Camazotz
iLoquillo
Camazotz
4,584
1,034
0
4,152
11,694
2,689
0
2,738
8,956
0
28,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,543
Gold Earned
30,636
419
Minions Killed
357
0
Camps Cleared
0
1,236,028
Distance Traveled
1,159,449
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,882
717
97
9
0
275,543
4
W
Bakasura
6,848
623
99
9
0
263,240
0
L
Scylla
6,945
631
96
9
0
232,697
4
L
Gilgamesh
6,764
615
89
8
0
247,874
2
W
Geb
5,809
528
17
2
0
259,230
2
L
Sylvanus
5,231
476
42
4
0
210,966
5
W
Artemis
7,094
645
95
9
0
210,085
5
W
Sol
7,910
719
111
10
0
227,930
4
L
Ullr
6,350
577
81
7
0
251,732
4
L
Camazotz
5,346
486
49
4
0
216,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role