Player Matchup

Danzaburou
Danzaburou
Dota2Pro5989
Danzaburou
Level 6
God Stats
2W - 1L
1,516 SR
Queue Stats
9W - 4L
1,740 Elo+
Party 1
Ullr
Ullr
Griffinzzzz
Ullr
Level 65
God Stats
4W - 3L
1,460 SR
Queue Stats
121W - 94L
1,558 Elo+
Party 1
Zeus
Zeus
Invain8312
Zeus
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
184W - 165L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
Raaaaaasm
Ao Kuang
Level 5
God Stats
10W - 2L
1,500 SR
Queue Stats
49W - 34L
1,520 Elo+
Solo
Ymir
Ymir
Sillusions
Ymir
Level 8
God Stats
7W - 1L
1,824 SR
Queue Stats
25W - 12L
1,740 Elo+
Party 1
Team Averages
Level 22
1,560 SR
1,611 Elo+

VS

Team Averages
Level 17
1,579 SR
1,540 Elo+
Olorun
Olorun
Lolo64566
Olorun
Level 18
God Stats
5W - 4L
1,779 SR
Queue Stats
37W - 38L
1,649 Elo+
Solo
Cliodhna
Cliodhna
RawrX3UwUNuzzles
Cliodhna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Sadow Teals
Kukulkan
Level 18
God Stats
1W - 2L
1,481 SR
Queue Stats
29W - 21L
1,555 Elo+
Solo
Cthulhu
Cthulhu
ilovevan69
Cthulhu
Level 7
God Stats
4W - 5L
1,728 SR
Queue Stats
23W - 25L
1,575 Elo+
Solo
Thanatos
Thanatos
veniytocamelo12
Thanatos
Level 17
God Stats
9W - 23L
1,407 SR
Queue Stats
97W - 151L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dota2Pro5989
Danzaburou
8
2 / 0 / 2
5,184
741
2,395
4,662
1,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 1 / 2
4,648
664
1,863
4,002
1,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 0
5,082
726
2,401
3,249
960
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Raaaaaasm
Ao Kuang
9
3 / 0 / 0
5,068
724
3,113
5,738
3,126
6
1 / 3 / 1
4,050
579
1,284
5,143
2,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Lolo64566
Olorun
9
4 / 3 / 0
4,922
703
4,171
4,510
1,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

5
0 / 4 / 0
3,425
489
1,702
4,651
1,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Sadow Teals
Kukulkan
8
1 / 1 / 0
4,399
628
1,541
2,773
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
ilovevan69
Cthulhu
6
0 / 1 / 4
4,153
593
2,688
3,890
1,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Thanatos
1
0 / 1 / 0
2,859
408
0
471
104
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
9
Kills
5
5
Deaths
10
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dota2Pro5989
Danzaburou
2
0
2
3
W
2
1
2
3
W
1
1
0
1
L
Olorun
Lolo64566
Olorun
4
3
0
1.33
W
Ao Kuang
Raaaaaasm
Ao Kuang
3
0
0
3
L
0
4
0
0
L
Kukulkan
Sadow Teals
Kukulkan
1
1
0
1
W
1
3
1
0.5
L
Cthulhu
ilovevan69
Cthulhu
0
1
4
2
L
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,056
Damage
10,102
22,794
Taken
16,295
8,743
Mitigated
6,074
8,543
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dota2Pro5989
Danzaburou
2,395
560
0
2,522
4,662
1,255
0
693
3,969
0
22,390
W
1,863
566
0
550
4,002
1,212
0
2,719
1,283
0
16,861
W
2,401
754
0
1,254
3,249
960
70
1,820
1,337
27,762
0
L
Olorun
Lolo64566
Olorun
4,171
1,833
0
1,364
4,510
1,686
0
379
4,131
23,475
3,782
W
Ao Kuang
Raaaaaasm
Ao Kuang
3,113
649
0
3,427
5,738
3,126
0
0
5,738
25,608
0
L
1,702
468
0
1,229
4,651
1,424
0
3,113
1,538
0
6,170
L
Kukulkan
Sadow Teals
Kukulkan
1,541
602
0
340
2,773
893
0
1,995
778
22,853
0
W
1,284
567
0
790
5,143
2,190
0
2,592
2,551
7,650
0
L
Cthulhu
ilovevan69
Cthulhu
2,688
311
0
1,204
3,890
1,967
0
1,311
2,579
8,954
0
L
Thanatos
0
0
0
0
471
104
0
0
471
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,032
Gold Earned
19,758
228
Minions Killed
135
0
Camps Cleared
0
664,409
Distance Traveled
518,789
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,184
741
58
8
0
144,459
1
W
Ullr
4,648
664
34
5
0
129,533
0
W
Zeus
5,082
726
61
9
0
122,696
1
L
Olorun
4,922
703
58
8
0
122,229
0
W
Ao Kuang
5,068
724
60
9
0
130,006
1
L
Cliodhna
3,425
489
15
2
0
105,170
1
L
Kukulkan
4,399
628
53
8
0
132,769
1
W
Ymir
4,050
579
15
2
0
137,715
0
L
Cthulhu
4,153
593
9
1
0
136,818
2
L
Thanatos
2,859
408
0
0
0
21,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role