Player Matchup

Chiron
Chiron
MadBomb15
Chiron
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 135L
1,545 Elo+
Solo
Janus
Janus
MetalNemesis
Janus
Level 26
God Stats
2W - 3L
1,790 SR
Queue Stats
49W - 38L
1,602 Elo+
Party 1
Set
Set
PaPaB34R
Set
Level 29
God Stats
6W - 6L
1,610 SR
Queue Stats
72W - 52L
1,581 Elo+
Solo
Geb
Geb
Potato10000
Geb
Level 26
God Stats
4W - 2L
1,815 SR
Queue Stats
55W - 43L
1,603 Elo+
Party 1
Bellona
Bellona
ShadowPlasma2
Bellona
Level 26
God Stats
9W - 5L
1,632 SR
Queue Stats
55W - 43L
1,603 Elo+
Party 1
Team Averages
Level 27
1,669 SR
1,587 Elo+

VS

Team Averages
Level 18
1,452 SR
1,606 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Aldafodir
Cthulhu
Level 29
God Stats
0W - 6L
1,108 SR
Queue Stats
82W - 69L
1,681 Elo+
Solo
Bellona
Bellona
Kamborian
Bellona
Level 6
God Stats
12W - 7L
1,546 SR
Queue Stats
27W - 22L
1,537 Elo+
Solo
Yemoja
Yemoja
SwaggyQ
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,628 Elo+
Solo
The Morrigan
The Morrigan
iAteTehPie1
The Morrigan
Level 18
God Stats
11W - 10L
1,605 SR
Queue Stats
21W - 14L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MadBomb15
Chiron
16
0 / 1 / 2
9,523
501
5,110
9,497
3,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
8 / 0 / 7
10,992
579
7,747
7,731
2,529
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 0 / 2
11,675
614
12,307
12,595
6,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 2 / 1
8,363
440
2,041
14,202
10,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
17
4 / 2 / 4
10,277
541
7,572
11,099
6,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
0 / 10 / 0
8,863
466
4,702
14,460
3,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Aldafodir
Cthulhu
13
1 / 4 / 1
7,749
408
4,978
14,292
5,697
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Kamborian
Bellona
17
3 / 4 / 1
9,790
515
8,747
10,603
9,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
SwaggyQ
Yemoja
13
1 / 2 / 1
8,279
436
4,913
11,150
8,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
iAteTehPie1
The Morrigan
9
0 / 3 / 1
7,038
370
2,205
4,616
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
23
Kills
5
5
Deaths
23
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
10
0
0
L
Cthulhu
Aldafodir
Cthulhu
1
4
1
0.38
L
Bellona
Kamborian
Bellona
3
4
1
0.88
W
Chiron
MadBomb15
Chiron
0
1
2
1
W
8
0
7
11.5
W
11
0
2
12
W
0
2
1
0.25
W
Bellona
4
2
4
3
L
Yemoja
SwaggyQ
Yemoja
1
2
1
0.75
L
The Morrigan
iAteTehPie1
The Morrigan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,777
Damage
25,545
55,124
Taken
55,121
29,705
Mitigated
28,260
23,189
Healing
12,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,702
2,816
0
2,212
14,460
3,914
666
2,202
12,258
0
69,680
L
Cthulhu
Aldafodir
Cthulhu
4,978
282
163
3,963
14,292
5,697
0
2,446
11,846
44,011
0
L
Bellona
Kamborian
Bellona
8,747
2,276
0
2,653
10,603
9,173
0
1,412
9,006
0
63,039
W
Chiron
MadBomb15
Chiron
5,110
2,733
707
4,540
9,497
3,658
576
3,244
6,253
0
82,988
W
7,747
1,090
107
2,119
7,731
2,529
1,831
1,583
6,070
71,116
0
W
12,307
4,823
0
6,016
12,595
6,434
0
1,886
10,631
0
100,432
W
2,041
188
1,680
2,873
14,202
10,268
1,159
3,620
10,534
25,125
0
W
Bellona
7,572
2,356
0
5,147
11,099
6,816
374
1,979
9,120
0
61,147
L
Yemoja
SwaggyQ
Yemoja
4,913
1,182
100
2,944
11,150
8,331
0
2,078
9,072
37,755
0
L
The Morrigan
iAteTehPie1
The Morrigan
2,205
472
0
500
4,616
1,145
0
1,650
2,909
30,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,830
Gold Earned
41,719
617
Minions Killed
481
0
Camps Cleared
0
1,884,377
Distance Traveled
1,341,224
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,863
466
142
7
0
310,681
1
L
Cthulhu
7,749
408
71
4
0
295,462
2
L
Bellona
9,790
515
141
7
0
304,030
4
W
Chiron
9,523
501
149
8
0
343,538
2
W
Janus
10,992
579
130
7
0
376,794
1
W
Set
11,675
614
153
8
0
432,280
9
W
Geb
8,363
440
44
2
0
366,581
4
W
Bellona
10,277
541
141
7
0
365,184
2
L
Yemoja
8,279
436
58
3
0
236,994
0
L
The Morrigan
7,038
370
69
4
0
194,057
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role