Player Matchup

Apollo
Apollo
GuySensei69
Apollo
Level 61
God Stats
2W - 2L
1,565 SR
Queue Stats
219W - 263L
1,456 Elo+
Party 1
Ymir
Ymir
MEXICAN HOKAGE
Ymir
Level 92
God Stats
11W - 11L
1,618 SR
Queue Stats
206W - 230L
1,457 Elo+
Party 1
Zeus
Zeus
Masterlink911
Zeus
Level 17
God Stats
4W - 6L
1,354 SR
Queue Stats
4W - 6L
1,450 Elo+
Party 1
Merlin
Merlin
Neneisabaka
Merlin
Level 97
God Stats
1W - 1L
1,774 SR
Queue Stats
27W - 33L
1,501 Elo+
Party 1
Hachiman
Hachiman
Scarlet_slave
Hachiman
Level 28
God Stats
45W - 67L
1,516 SR
Queue Stats
79W - 90L
1,501 Elo+
Party 1
Team Averages
Level 59
1,566 SR
1,473 Elo+

VS

Team Averages
Level 70
1,545 SR
1,491 Elo+
Agni
Agni
DLB850
Agni
Level 49
God Stats
20W - 7L
1,753 SR
Queue Stats
405W - 177L
1,660 Elo+
Solo
King Arthur
King Arthur
DisFooTurntUp
King Arthur
Level 46
God Stats
16W - 12L
1,607 SR
Queue Stats
49W - 48L
1,515 Elo+
Party 3
Amaterasu
Amaterasu
Frisky Payback
Amaterasu
Level 18
God Stats
16W - 13L
1,452 SR
Queue Stats
43W - 40L
1,432 Elo+
Party 2
Skadi
Skadi
SmallDragon88
Skadi
Level 107
God Stats
3W - 3L
1,435 SR
Queue Stats
95W - 92L
1,440 Elo+
Party 2
Chaac
Chaac
oLTo Elmer Fudd
Chaac
Level 129
God Stats
10W - 9L
1,480 SR
Queue Stats
140W - 159L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
0 / 6 / 2
9,326
848
7,095
20,140
7,309
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
4 / 7 / 1
10,915
992
11,330
17,511
21,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 6 / 4
9,501
864
17,823
15,711
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
16
2 / 2 / 3
10,006
910
16,676
13,467
5,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Scarlet_slave
Hachiman
16
0 / 3 / 3
9,676
880
10,333
11,391
3,979
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

122

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DLB850
Agni
18
9 / 1 / 10
12,034
1,094
27,605
9,160
3,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
DisFooTurntUp
King Arthur
17
4 / 0 / 11
10,415
947
10,999
21,315
17,317
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Frisky Payback
Amaterasu
18
0 / 2 / 15
10,400
945
9,381
17,977
20,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 2 / 12
11,017
1,002
12,505
7,128
2,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 1 / 8
11,220
1,020
12,106
14,163
17,638
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
80
6
Kills
24
24
Deaths
6
13
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Agni
DLB850
Agni
9
1
10
14
W
King Arthur
DisFooTurntUp
King Arthur
4
0
11
9.5
W
Amaterasu
Frisky Payback
Amaterasu
0
2
15
3.75
L
Apollo
0
6
2
0.17
L
4
7
1
0.64
L
0
6
4
0.33
L
Merlin
2
2
3
1.75
L
Hachiman
Scarlet_slave
Hachiman
0
3
3
0.5
W
3
2
12
4.5
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,257
Damage
72,596
78,220
Taken
69,743
42,813
Mitigated
61,288
4,076
Healing
17,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
DLB850
Agni
27,605
1,415
198
1,621
9,160
3,330
0
5,488
3,424
52,395
0
W
King Arthur
DisFooTurntUp
King Arthur
10,999
1,743
0
5,950
21,315
17,317
0
14,652
6,358
751
24,985
W
Amaterasu
Frisky Payback
Amaterasu
9,381
4,474
0
2,507
17,977
20,322
0
9,042
8,547
0
20,556
L
Apollo
7,095
5,085
0
633
20,140
7,309
0
8,943
11,197
0
27,566
L
11,330
1,271
0
0
17,511
21,250
0
4,142
13,369
20,363
0
L
17,823
2,299
96
661
15,711
5,178
0
6,229
9,482
28,457
0
L
Merlin
16,676
912
250
803
13,467
5,097
0
3,783
9,684
31,619
0
L
Hachiman
Scarlet_slave
Hachiman
10,333
6,687
0
1,633
11,391
3,979
0
5,232
6,159
0
35,804
W
12,505
5,565
0
1,628
7,128
2,681
0
5,390
1,524
0
39,739
W
12,106
2,236
0
5,643
14,163
17,638
0
9,784
4,061
0
18,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,424
Gold Earned
55,086
186
Minions Killed
207
3
Camps Cleared
6
932,490
Distance Traveled
1,085,623
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,034
1,094
70
6
0
214,684
1
W
King Arthur
10,415
947
27
2
0
218,481
0
W
Amaterasu
10,400
945
18
2
3
224,128
0
L
Apollo
9,326
848
50
5
0
183,513
0
L
Ymir
10,915
992
23
2
1
175,718
1
L
Zeus
9,501
864
21
2
0
175,959
0
L
Merlin
10,006
910
41
4
0
211,452
1
L
Hachiman
9,676
880
51
5
2
185,848
0
W
Skadi
11,017
1,002
71
6
2
198,156
0
W
Chaac
11,220
1,020
21
2
1
230,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role