Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Genshîn
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 30L
1,505 Elo+
Party 1
Set
Set
Gorazdize
Set
Level 31
God Stats
1W - 1L
1,253 SR
Queue Stats
57W - 67L
1,382 Elo+
Solo
Nox
Nox
PoorOldNattyV2
Nox
Level 77
God Stats
4W - 4L
1,486 SR
Queue Stats
150W - 161L
1,416 Elo+
Solo
Discordia
Discordia
xMackee
Discordia
Level 48
God Stats
5W - 2L
1,670 SR
Queue Stats
152W - 166L
1,484 Elo+
Party 1
Team Averages
Level 58
1,482 SR
1,457 Elo+

VS

Team Averages
Level 60
1,416 SR
1,529 Elo+
Awilix
Awilix
 
Awilix
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
GREEKTHEFREEK
Vulcan
Level 44
God Stats
0W - 2L
1,262 SR
Queue Stats
148W - 144L
1,563 Elo+
Solo
Sol
Sol
VoidStrangerE
Sol
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,725 Elo+
Solo
Ravana
Ravana
abhilash1307
Ravana
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,510 Elo+
Solo
Pele
Pele
justinjing
Pele
Level 86
God Stats
2W - 4L
1,319 SR
Queue Stats
884W - 937L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
9 / 3 / 9
9,147
1,143
8,154
8,804
8,463
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Genshîn
Ganesha
14
0 / 2 / 19
8,074
1,009
4,073
12,876
13,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

11
5 / 4 / 8
7,621
953
6,199
6,771
3,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
7 / 1 / 10
8,565
1,071
8,091
5,614
2,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
xMackee
Discordia
17
8 / 0 / 17
9,773
1,222
12,931
5,428
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
1 / 6 / 3
6,885
861
2,205
14,519
6,508
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 6 / 2
8,408
1,051
10,104
8,489
3,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 8 / 4
6,629
829
5,322
8,869
2,418
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
13
1 / 7 / 4
6,881
860
997
8,326
3,166
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
0 / 2 / 3
5,465
683
653
2,645
1,245
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
25
29
Kills
9
10
Deaths
29
63
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
3
9
4.5
L
Awilix
 
Awilix
1
6
3
0.42
L
6
6
2
1.17
W
Ganesha
Genshîn
Ganesha
0
2
19
4.75
W
5
4
8
2.25
W
7
1
10
12
L
1
8
4
0.38
L
Ravana
1
7
4
0.43
L
0
2
3
0.75
W
Discordia
xMackee
Discordia
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,448
Damage
19,281
39,493
Taken
42,848
30,310
Mitigated
16,716
11,304
Healing
6,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,154
1,307
993
851
8,804
8,463
198
1,966
4,993
0
9,503
L
Awilix
 
Awilix
2,205
851
91
3,046
14,519
6,508
0
7,437
6,836
0
7,275
L
10,104
2,425
76
1,205
8,489
3,379
0
5,332
2,847
25,877
0
W
Ganesha
Genshîn
Ganesha
4,073
584
1,840
1,425
12,876
13,565
434
5,619
7,257
11,662
0
W
6,199
2,415
463
324
6,771
3,080
1,344
3,915
2,856
0
9,807
W
8,091
547
1,600
1,176
5,614
2,853
977
2,484
3,130
26,340
0
L
5,322
1,619
0
459
8,869
2,418
0
4,022
4,603
10,495
0
L
Ravana
997
0
355
601
8,326
3,166
0
6,082
1,933
0
4,608
L
653
62
132
251
2,645
1,245
0
1,075
1,534
0
1,038
W
Discordia
xMackee
Discordia
12,931
285
777
1,855
5,428
2,349
2,120
1,442
3,986
27,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,180
Gold Earned
34,268
94
Minions Killed
63
0
Camps Cleared
0
828,745
Distance Traveled
559,507
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,147
1,143
11
1
0
170,333
0
L
Awilix
6,885
861
10
1
0
116,426
0
L
Vulcan
8,408
1,051
36
5
0
134,218
2
W
Ganesha
8,074
1,009
0
0
0
156,950
3
W
Set
7,621
953
12
2
0
148,249
0
W
Nox
8,565
1,071
28
4
0
175,103
2
L
Sol
6,629
829
13
2
0
113,732
0
L
Ravana
6,881
860
4
1
0
123,143
1
L
Pele
5,465
683
0
0
0
71,988
0
W
Discordia
9,773
1,222
43
5
0
178,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role