Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BioHasword781
Cliodhna
Level 27
God Stats
2W - 2L
1,796 SR
Queue Stats
67W - 62L
1,618 Elo+
Solo
Artio
Artio
Oni99
Artio
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,531 Elo+
Solo
Hercules
Hercules
Suedeh3ad
Hercules
Level 14
God Stats
2W - 4L
1,920 SR
Queue Stats
420W - 422L
1,635 Elo+
Solo
Neith
Neith
sean4k
Neith
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 86L
1,621 Elo+
Solo
Team Averages
Level 21
1,643 SR
1,581 Elo+

VS

Team Averages
Level 21
1,625 SR
1,583 Elo+
Baba Yaga
Baba Yaga
MikeKroegerNB
Baba Yaga
Level 25
God Stats
4W - 3L
1,560 SR
Queue Stats
202W - 221L
1,575 Elo+
Party 1
Pele
Pele
MulanMain69
Pele
Level 23
God Stats
6W - 3L
1,680 SR
Queue Stats
44W - 38L
1,544 Elo+
Party 1
Izanami
Izanami
Nastynewneu
Izanami
Level 12
God Stats
12W - 4L
1,780 SR
Queue Stats
15W - 9L
1,639 Elo+
Solo
Chronos
Chronos
SluggyBuggy
Chronos
Level 19
God Stats
4W - 2L
1,481 SR
Queue Stats
15W - 14L
1,581 Elo+
Solo
Apollo
Apollo
ask1233asokdasd
Apollo
Level 26
God Stats
66W - 44L
1,622 SR
Queue Stats
96W - 78L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 5 / 0
9,254
487
6,163
12,453
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
BioHasword781
Cliodhna
15
3 / 3 / 2
9,224
485
11,259
14,367
4,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artio
Oni99
Artio
11
0 / 8 / 2
7,461
393
2,980
14,463
13,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Suedeh3ad
Hercules
15
0 / 2 / 2
8,322
438
8,535
28,211
26,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
sean4k
Neith
13
1 / 10 / 1
8,397
442
6,058
14,612
3,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
MikeKroegerNB
Baba Yaga
15
6 / 3 / 3
10,673
562
8,409
9,463
4,098
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 1 / 8
10,732
565
6,302
14,655
6,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Nastynewneu
Izanami
19
9 / 2 / 3
13,274
699
11,517
10,921
4,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
SluggyBuggy
Chronos
19
5 / 0 / 2
12,169
640
30,772
16,496
8,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
7 / 1 / 5
12,543
660
10,583
14,347
6,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
7
Kills
28
28
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
5
0
0.6
L
Cliodhna
BioHasword781
Cliodhna
3
3
2
1.33
W
Baba Yaga
MikeKroegerNB
Baba Yaga
6
3
3
2.5
W
1
1
8
5
W
Izanami
Nastynewneu
Izanami
9
2
3
5.25
L
Artio
Oni99
Artio
0
8
2
0.13
W
Chronos
SluggyBuggy
Chronos
5
0
2
6
L
Hercules
Suedeh3ad
Hercules
0
2
2
0.5
W
7
1
5
9.5
L
Neith
sean4k
Neith
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,995
Damage
67,583
84,106
Taken
65,882
51,993
Mitigated
30,780
25,678
Healing
24,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,163
2,495
0
4,556
12,453
3,269
544
1,651
10,802
56,997
0
L
Cliodhna
BioHasword781
Cliodhna
11,259
1,069
0
5,348
14,367
4,281
0
4,920
9,447
0
57,886
W
Baba Yaga
MikeKroegerNB
Baba Yaga
8,409
69
0
2,582
9,463
4,098
1,374
3,250
6,213
46,988
0
W
6,302
1,445
0
3,217
14,655
6,525
0
1,644
13,011
0
77,756
W
Izanami
Nastynewneu
Izanami
11,517
7,586
0
3,044
10,921
4,706
6,512
2,518
8,403
0
93,793
L
Artio
Oni99
Artio
2,980
612
80
1,503
14,463
13,774
0
4,030
10,433
13,658
0
W
Chronos
SluggyBuggy
Chronos
30,772
13,735
0
9,138
16,496
8,874
2,476
573
15,923
81,491
15,480
L
Hercules
Suedeh3ad
Hercules
8,535
1,738
0
12,274
28,211
26,805
0
16,864
11,347
0
51,879
W
10,583
5,780
0
6,300
14,347
6,577
1,405
1,327
13,020
0
109,941
L
Neith
sean4k
Neith
6,058
2,757
0
1,917
14,612
3,864
0
7,352
7,260
0
48,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,658
Gold Earned
59,391
394
Minions Killed
659
0
Camps Cleared
0
1,689,023
Distance Traveled
1,801,927
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,254
487
113
6
0
262,701
1
L
Cliodhna
9,224
485
93
5
0
396,534
5
W
Baba Yaga
10,673
562
81
4
0
355,399
0
W
Pele
10,732
565
110
6
0
411,840
5
W
Izanami
13,274
699
159
8
0
322,584
0
L
Artio
7,461
393
15
1
0
335,947
0
W
Chronos
12,169
640
136
7
0
341,886
3
L
Hercules
8,322
438
85
4
0
365,396
3
W
Apollo
12,543
660
173
9
0
370,218
2
L
Neith
8,397
442
88
5
0
328,445
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role