Player Matchup

Bakasura
Bakasura
AlbinoApe21
Bakasura
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,518 Elo+
Party 1
Zeus
Zeus
Broken-Skull-18
Zeus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,714 Elo+
Party 1
Set
Set
DiihRosaa
Set
Level 18
God Stats
1W - 2L
1,739 SR
Queue Stats
7W - 6L
1,450 Elo+
Solo
Ymir
Ymir
Sukieraa
Ymir
Level 3
God Stats
2W - 1L
1,826 SR
Queue Stats
2W - 3L
1,518 Elo+
Party 1
Neith
Neith
unmarked-wagon33
Neith
Level 4
God Stats
2W - 1L
1,604 SR
Queue Stats
2W - 3L
1,518 Elo+
Party 1
Team Averages
Level 45
1,634 SR
1,544 Elo+

VS

Team Averages
Level 11
1,514 SR
1,365 Elo+
Arachne
Arachne
FlavHasBadAIDS
Arachne
Level 8
God Stats
10W - 1L
1,681 SR
Queue Stats
14W - 2L
1,536 Elo+
Solo
Ao Kuang
Ao Kuang
Sleepyfoxx1510
Ao Kuang
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,291 Elo+
Solo
Artemis
Artemis
Sp4ce_Mufffiiin
Artemis
Level 28
God Stats
10W - 13L
1,389 SR
Queue Stats
65W - 65L
1,420 Elo+
Solo
Ymir
Ymir
celeli5
Ymir
Level 6
God Stats
5W - 6L
1,500 SR
Queue Stats
136W - 121L
1,395 Elo+
Solo
Neith
Neith
sizzurp1032
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlbinoApe21
Bakasura
12
6 / 5 / 1
7,725
483
6,108
12,842
4,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 4 / 5
8,138
509
7,477
7,974
2,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 2
6,789
424
2,668
8,114
4,480
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
12
3 / 2 / 3
7,473
467
5,767
12,581
10,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 4 / 4
6,537
409
4,852
7,699
2,133
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 1 / 0
10,441
653
18,073
14,141
8,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
10
1 / 6 / 0
6,642
415
2,662
11,888
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 2 / 0
6,860
429
7,763
6,922
2,141
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
celeli5
Ymir
12
1 / 1 / 2
7,324
458
4,909
11,270
11,062
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
0 / 9 / 3
6,332
396
2,295
8,876
2,565
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
18
Kills
18
18
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AlbinoApe21
Bakasura
6
5
1
1.3
L
5
4
5
1.88
L
2
3
2
1
W
15
1
0
15
W
Ao Kuang
1
6
0
0.17
W
1
2
0
0.5
L
Ymir
3
2
3
2.25
W
Ymir
celeli5
Ymir
1
1
2
2
W
0
9
3
0.17
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,872
Damage
35,702
49,210
Taken
53,097
23,924
Mitigated
27,709
9,420
Healing
17,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AlbinoApe21
Bakasura
6,108
4,452
0
1,738
12,842
4,634
98
212
12,630
0
28,442
L
7,477
1,060
0
1,591
7,974
2,543
518
1,464
6,510
38,295
0
L
2,668
1,262
107
924
8,114
4,480
729
2,674
5,440
0
22,324
W
18,073
11,217
0
7,202
14,141
8,656
173
4,912
9,059
0
84,185
W
Ao Kuang
2,662
879
0
3,570
11,888
3,285
0
2,208
9,680
31,353
0
W
7,763
2,663
0
1,325
6,922
2,141
558
1,621
5,142
0
42,796
L
Ymir
5,767
1,633
0
3,773
12,581
10,134
0
2,303
10,278
25,020
0
W
Ymir
celeli5
Ymir
4,909
1,507
165
4,753
11,270
11,062
720
1,148
9,780
35,982
0
W
2,295
602
0
573
8,876
2,565
1,585
3,500
4,894
0
23,943
L
4,852
1,796
0
1,287
7,699
2,133
0
918
6,781
0
27,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,662
Gold Earned
37,599
257
Minions Killed
369
0
Camps Cleared
0
1,372,274
Distance Traveled
1,430,759
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,725
483
60
4
0
310,449
0
L
Zeus
8,138
509
71
4
0
265,683
0
L
Set
6,789
424
40
3
0
238,082
0
W
Arachne
10,441
653
130
8
0
351,035
0
W
Ao Kuang
6,642
415
62
4
0
280,414
0
W
Artemis
6,860
429
71
4
0
265,372
1
L
Ymir
7,473
467
33
2
0
299,455
5
W
Ymir
7,324
458
62
4
0
293,859
6
W
Neith
6,332
396
44
3
0
240,079
1
L
Neith
6,537
409
53
3
0
258,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role