Player Matchup

Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BeardedDingo
Ne Zha
Level 78
God Stats
23W - 22L
1,513 SR
Queue Stats
90W - 105L
1,497 Elo+
Party 1
Ganesha
Ganesha
BeardedFeeder
Ganesha
Level 27
God Stats
6W - 0L
1,450 SR
Queue Stats
81W - 57L
1,576 Elo+
Party 1
Cabrakan
Cabrakan
BeardedOhnu
Cabrakan
Level 24
God Stats
1W - 1L
1,346 SR
Queue Stats
37W - 20L
1,631 Elo+
Party 1
Xbalanque
Xbalanque
BeardedSaurio
Xbalanque
Level 15
God Stats
6W - 2L
1,500 SR
Queue Stats
58W - 32L
1,814 Elo+
Party 1
Team Averages
Level 34
1,462 SR
1,604 Elo+

VS

Team Averages
Level 17
1,598 SR
1,528 Elo+
Ares
Ares
BoMbAxPrOdiGy
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,437 Elo+
Party 2
Bakasura
Bakasura
Iam1gray
Bakasura
Level 26
God Stats
0W - 2L
1,307 SR
Queue Stats
77W - 69L
1,573 Elo+
Solo
Ullr
Ullr
MVP_Wraith9
Ullr
Level 23
God Stats
35W - 22L
1,615 SR
Queue Stats
118W - 96L
1,555 Elo+
Solo
Poseidon
Poseidon
Sipmyjiz
Poseidon
Level 4
God Stats
1W - 6L
1,592 SR
Queue Stats
33W - 41L
1,437 Elo+
Party 2
Nu Wa
Nu Wa
Sow-G00
Nu Wa
Level 27
God Stats
8W - 2L
1,976 SR
Queue Stats
182W - 195L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
2 / 1 / 8
10,520
554
9,408
9,346
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
14
5 / 1 / 3
9,292
489
2,280
14,035
6,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
16
1 / 3 / 18
10,225
538
9,984
18,744
18,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
BeardedOhnu
Cabrakan
17
4 / 1 / 2
10,863
572
8,389
11,774
10,229
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
BeardedSaurio
Xbalanque
17
18 / 2 / 4
11,375
599
19,645
12,498
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,976
367
2,546
12,214
9,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Iam1gray
Bakasura
13
2 / 7 / 1
8,667
456
7,516
16,429
6,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 0
9,932
523
6,052
15,069
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Sipmyjiz
Poseidon
9
0 / 10 / 0
6,134
323
1,890
10,973
2,137
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Sow-G00
Nu Wa
16
2 / 3 / 1
9,541
502
13,368
8,490
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
30
Kills
7
8
Deaths
30
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
8
6
W
Ne Zha
5
1
3
6.5
W
Ganesha
1
3
18
3.33
W
Cabrakan
BeardedOhnu
Cabrakan
4
1
2
5
W
Xbalanque
BeardedSaurio
Xbalanque
18
2
4
10
L
0
6
1
0.08
L
Bakasura
Iam1gray
Bakasura
2
7
1
0.36
L
3
4
0
0.75
L
Poseidon
Sipmyjiz
Poseidon
0
10
0
0
L
Nu Wa
Sow-G00
Nu Wa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,706
Damage
31,372
66,397
Taken
63,175
42,481
Mitigated
26,009
24,481
Healing
9,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,408
637
0
2,254
9,346
2,877
188
3,851
5,187
81,468
0
W
Ne Zha
2,280
205
0
5,803
14,035
6,043
0
3,967
9,107
0
49,450
W
Ganesha
9,984
823
542
4,718
18,744
18,300
176
3,843
14,339
45,116
0
W
Cabrakan
BeardedOhnu
Cabrakan
8,389
922
69
6,325
11,774
10,229
499
2,171
9,317
68,185
0
W
Xbalanque
BeardedSaurio
Xbalanque
19,645
9,289
0
4,770
12,498
5,032
1,979
2,945
8,904
0
85,710
L
2,546
15
0
1,841
12,214
9,437
0
3,306
8,828
12,292
0
L
Bakasura
Iam1gray
Bakasura
7,516
4,702
0
4,667
16,429
6,577
0
4,739
11,564
0
46,294
L
6,052
2,329
0
1,129
15,069
5,289
1,434
10,305
4,659
0
62,052
L
Poseidon
Sipmyjiz
Poseidon
1,890
617
0
721
10,973
2,137
40
4,690
6,269
19,621
0
L
Nu Wa
Sow-G00
Nu Wa
13,368
3,974
0
738
8,490
2,569
795
4,070
4,074
64,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,275
Gold Earned
41,250
546
Minions Killed
376
0
Camps Cleared
0
1,866,908
Distance Traveled
1,625,679
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,520
554
159
8
0
391,417
2
W
Ne Zha
9,292
489
71
4
0
421,142
0
W
Ganesha
10,225
538
23
1
0
357,315
1
W
Cabrakan
10,863
572
164
9
0
350,761
0
W
Xbalanque
11,375
599
129
7
0
346,273
0
L
Ares
6,976
367
23
1
0
287,694
0
L
Bakasura
8,667
456
94
5
0
357,858
5
L
Ullr
9,932
523
112
6
0
362,810
3
L
Poseidon
6,134
323
25
1
0
285,409
0
L
Nu Wa
9,541
502
122
6
0
331,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role