Player Matchup

Janus
Janus
DuggyFresh247
Janus
Level 18
God Stats
23W - 37L
1,418 SR
Queue Stats
107W - 126L
1,269 Elo+
Solo
Ymir
Ymir
FORMENGONZO92
Ymir
Level 6
God Stats
7W - 4L
1,696 SR
Queue Stats
24W - 16L
1,582 Elo+
Party 1
Susano
Susano
McChrom_w_cheese
Susano
Level 21
God Stats
9W - 7L
1,528 SR
Queue Stats
53W - 68L
1,471 Elo+
Solo
Poseidon
Poseidon
TiredNeverSoft
Poseidon
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
103W - 78L
1,505 Elo+
Party 1
Bellona
Bellona
andrewgonzales1
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 78L
1,438 Elo+
Party 1
Team Averages
Level 20
1,528 SR
1,453 Elo+

VS

Team Averages
Level 24
1,530 SR
1,507 Elo+
Arachne
Arachne
BrownBear420690
Arachne
Level 28
God Stats
6W - 6L
1,593 SR
Queue Stats
27W - 33L
1,432 Elo+
Solo
Geb
Geb
Chicken_Click
Geb
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SXTY9ingMonkies
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 39L
1,575 Elo+
Solo
Xbalanque
Xbalanque
TheBullyMonstew
Xbalanque
Level 28
God Stats
3W - 2L
1,781 SR
Queue Stats
57W - 45L
1,563 Elo+
Solo
Scylla
Scylla
lIGroovyIl
Scylla
Level 22
God Stats
1W - 1L
1,278 SR
Queue Stats
57W - 56L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 0
6,636
415
3,681
10,868
3,464
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 5 / 5
6,673
417
2,073
11,405
8,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 6 / 1
7,968
498
7,361
13,425
5,382
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
12
6 / 2 / 0
8,057
504
7,596
9,186
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 3 / 1
6,766
423
6,449
10,330
7,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
9,071
567
4,279
10,556
4,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 4 / 6
6,828
427
4,454
10,548
7,598
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 1 / 5
8,676
542
8,268
13,162
13,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
TheBullyMonstew
Xbalanque
14
9 / 3 / 1
8,932
558
14,015
8,123
2,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
lIGroovyIl
Scylla
16
6 / 2 / 2
9,415
588
8,259
7,684
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
11
Kills
23
24
Deaths
11
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
1
4
6
1
L
1
8
0
0.13
L
1
5
5
0.7
L
2
6
1
0.42
W
2
1
5
4.5
W
Xbalanque
TheBullyMonstew
Xbalanque
9
3
1
3.17
L
Poseidon
6
2
0
3
L
1
3
1
0.5
W
Scylla
lIGroovyIl
Scylla
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,160
Damage
39,275
55,214
Taken
50,073
27,625
Mitigated
31,001
9,225
Healing
15,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,279
2,887
0
6,226
10,556
4,531
425
731
9,825
0
65,582
W
4,454
525
0
1,723
10,548
7,598
308
6,414
4,134
17,107
0
L
3,681
168
0
2,488
10,868
3,464
0
5,741
4,727
31,113
0
L
2,073
667
0
2,014
11,405
8,796
0
1,483
9,922
15,865
0
L
7,361
947
0
250
13,425
5,382
899
2,861
10,397
0
47,418
W
8,268
1,017
0
3,694
13,162
13,660
140
1,694
11,468
49,546
0
W
Xbalanque
TheBullyMonstew
Xbalanque
14,015
6,106
0
1,926
8,123
2,582
0
2,622
5,501
0
58,125
L
Poseidon
7,596
1,173
0
3,504
9,186
2,354
0
2,684
6,403
44,874
0
L
6,449
1,189
0
969
10,330
7,629
0
6,413
2,784
5,314
22,200
W
Scylla
lIGroovyIl
Scylla
8,259
215
0
1,710
7,684
2,630
654
3,723
3,961
69,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,100
Gold Earned
42,922
326
Minions Killed
442
0
Camps Cleared
0
1,491,299
Distance Traveled
1,560,401
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,071
567
114
7
0
354,076
0
W
Geb
6,828
427
9
1
0
306,283
0
L
Janus
6,636
415
50
3
0
274,600
0
L
Ymir
6,673
417
29
2
0
278,317
5
L
Susano
7,968
498
106
7
0
306,187
0
W
Cthulhu
8,676
542
88
6
0
307,311
6
W
Xbalanque
8,932
558
109
7
0
278,713
5
L
Poseidon
8,057
504
93
6
0
327,558
3
L
Bellona
6,766
423
48
3
0
304,637
4
W
Scylla
9,415
588
122
8
0
314,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role