Player Matchup

Fenrir
Fenrir
AnEnemyPenuin
Fenrir
Level 15
God Stats
3W - 3L
1,623 SR
Queue Stats
14W - 14L
1,542 Elo+
Party 3
Izanami
Izanami
DocAggmun
Izanami
Level 81
God Stats
4W - 5L
1,500 SR
Queue Stats
235W - 204L
1,498 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LondonBBY
Morgan Le Fay
Level 49
God Stats
18W - 15L
1,500 SR
Queue Stats
177W - 214L
1,479 Elo+
Solo
Ymir
Ymir
MooMooFoo
Ymir
Level 18
God Stats
6W - 5L
1,548 SR
Queue Stats
6W - 7L
1,389 Elo+
Party 1
Athena
Athena
hannahOutOfMana
Athena
Level 128
God Stats
13W - 6L
1,542 SR
Queue Stats
235W - 202L
1,578 Elo+
Party 3
Team Averages
Level 58
1,543 SR
1,497 Elo+

VS

Team Averages
Level 77
1,464 SR
1,517 Elo+
Zeus
Zeus
ChiChiOppai
Zeus
Level 46
God Stats
9W - 4L
1,715 SR
Queue Stats
150W - 177L
1,474 Elo+
Party 4
Cliodhna
Cliodhna
DSP Big Step
Cliodhna
Level 123
God Stats
13W - 13L
1,516 SR
Queue Stats
201W - 175L
1,525 Elo+
Party 2
Loki
Loki
DSP Dragon
Loki
Level 5
God Stats
1W - 1L
1,328 SR
Queue Stats
9W - 4L
1,659 Elo+
Party 2
Eset
Eset
DSP Pineapple
Eset
Level 125
God Stats
7W - 5L
1,511 SR
Queue Stats
357W - 339L
1,508 Elo+
Party 2
Fenrir
Fenrir
brutalfacial713
Fenrir
Level 87
God Stats
1W - 1L
1,248 SR
Queue Stats
114W - 115L
1,420 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 2
8,974
449
4,187
13,192
10,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
DocAggmun
Izanami
16
7 / 7 / 7
10,433
522
10,857
14,363
4,960
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
LondonBBY
Morgan Le Fay
12
0 / 10 / 2
7,562
378
4,863
13,406
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
14
6 / 6 / 8
9,788
489
6,574
17,441
20,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 5 / 0
9,123
456
7,015
20,839
15,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 5 / 7
11,961
598
14,548
11,984
3,798
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
DSP Big Step
Cliodhna
20
12 / 4 / 7
13,033
652
19,157
15,335
6,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 2 / 10
11,416
571
8,578
14,238
8,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 3 / 13
11,269
563
12,564
12,660
5,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 6 / 9
11,114
556
10,160
13,757
9,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
78
18
Kills
32
32
Deaths
20
19
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
10
5
7
2.7
W
Cliodhna
DSP Big Step
Cliodhna
12
4
7
3.88
W
2
2
10
3.5
W
4
3
13
3.5
L
Izanami
DocAggmun
Izanami
7
7
7
1.5
L
Morgan Le Fay
LondonBBY
Morgan Le Fay
0
10
2
0.1
L
Ymir
6
6
8
1.67
W
4
6
9
1.42
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,496
Damage
65,007
79,241
Taken
67,974
56,046
Mitigated
33,621
10,939
Healing
23,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,187
617
0
1,547
13,192
10,863
316
2,196
10,996
0
44,052
W
14,548
3,711
0
3,755
11,984
3,798
1,336
3,066
8,871
86,437
0
W
Cliodhna
DSP Big Step
Cliodhna
19,157
1,991
0
7,430
15,335
6,596
494
3,334
11,955
0
115,158
W
8,578
2,434
0
4,054
14,238
8,631
1,939
4,942
8,898
0
68,742
W
12,564
1,300
478
4,544
12,660
5,103
655
5,769
6,799
74,720
0
L
Izanami
DocAggmun
Izanami
10,857
7,602
0
2,090
14,363
4,960
631
5,232
9,131
0
63,770
L
Morgan Le Fay
LondonBBY
Morgan Le Fay
4,863
421
0
1,348
13,406
4,527
318
3,763
9,643
35,635
0
L
Ymir
6,574
1,023
0
2,578
17,441
20,367
235
8,705
8,736
19,320
0
W
10,160
4,010
0
2,945
13,757
9,493
1,000
3,451
10,306
0
57,483
L
7,015
1,734
0
3,376
20,839
15,329
240
7,216
13,623
48,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,880
Gold Earned
58,793
413
Minions Killed
605
0
Camps Cleared
0
1,694,997
Distance Traveled
1,923,167
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,974
449
109
5
0
327,326
3
W
Zeus
11,961
598
120
6
0
354,293
8
W
Cliodhna
13,033
652
166
8
0
448,851
0
W
Loki
11,416
571
121
6
0
396,477
1
W
Eset
11,269
563
118
6
0
359,922
6
L
Izanami
10,433
522
129
6
0
352,193
7
L
Morgan Le Fay
7,562
378
69
3
0
313,748
3
L
Ymir
9,788
489
21
1
0
317,942
4
W
Fenrir
11,114
556
80
4
0
363,624
2
L
Athena
9,123
456
85
4
0
383,788
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role