Player Matchup

King Arthur
King Arthur
AlbinoApe21
King Arthur
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,409 Elo+
Party 1
Baron Samedi
Baron Samedi
Broken-Skull-18
Baron Samedi
Level 103
God Stats
1W - 0L
1,631 SR
Queue Stats
2W - 2L
1,641 Elo+
Party 1
Ullr
Ullr
Raaaaaasm
Ullr
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 34L
1,267 Elo+
Solo
Ymir
Ymir
Sukieraa
Ymir
Level 2
God Stats
2W - 1L
1,739 SR
Queue Stats
2W - 3L
1,409 Elo+
Party 1
Neith
Neith
unmarked-wagon33
Neith
Level 3
God Stats
2W - 1L
1,467 SR
Queue Stats
2W - 3L
1,409 Elo+
Party 1
Team Averages
Level 42
1,567 SR
1,427 Elo+

VS

Team Averages
Level 14
1,519 SR
1,398 Elo+
Sun Wukong
Sun Wukong
HuffHotGas
Sun Wukong
Level 6
God Stats
0W - 1L
1,410 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chernobog
Chernobog
Mav561
Chernobog
Level 13
God Stats
13W - 12L
1,804 SR
Queue Stats
123W - 171L
1,375 Elo+
Solo
Yemoja
Yemoja
MephistoSoze
Yemoja
Level 8
God Stats
20W - 28L
1,367 SR
Queue Stats
71W - 130L
1,342 Elo+
Solo
Vamana
Vamana
PowerlessAddict
Vamana
Level 15
God Stats
1W - 1L
1,466 SR
Queue Stats
1W - 2L
1,334 Elo+
Party 2
Sol
Sol
maxjagr
Sol
Level 29
God Stats
5W - 7L
1,548 SR
Queue Stats
7W - 10L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlbinoApe21
King Arthur
9
3 / 1 / 3
5,610
561
2,841
5,281
3,401
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Broken-Skull-18
Baron Samedi
10
5 / 0 / 3
6,135
614
5,351
2,945
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
11
4 / 0 / 2
6,278
628
2,241
7,074
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
8
5 / 0 / 7
6,173
617
5,443
5,550
3,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
4 / 1 / 6
5,534
553
5,101
3,316
999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HuffHotGas
Sun Wukong
5
0 / 6 / 1
3,893
389
2,605
6,546
3,988
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Chernobog
Mav561
Chernobog
7
1 / 5 / 1
5,006
501
2,754
6,224
2,493
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
5
0 / 3 / 0
4,405
441
1,494
5,350
2,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
1 / 5 / 0
4,507
451
2,406
7,151
1,650
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
5
0 / 2 / 0
3,976
398
1,096
2,554
631
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
21
Kills
2
2
Deaths
21
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AlbinoApe21
King Arthur
3
1
3
4.5
W
Baron Samedi
Broken-Skull-18
Baron Samedi
5
0
3
6.5
L
Sun Wukong
HuffHotGas
Sun Wukong
0
6
1
0.08
L
Chernobog
Mav561
Chernobog
1
5
1
0.3
L
Yemoja
0
3
0
0
L
1
5
0
0.2
W
Ullr
4
0
2
5
W
Ymir
5
0
7
8.5
L
Sol
0
2
0
0
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,977
Damage
10,355
24,166
Taken
27,825
11,485
Mitigated
11,585
9,541
Healing
3,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AlbinoApe21
King Arthur
2,841
635
0
250
5,281
3,401
257
148
5,133
0
20,127
W
Baron Samedi
Broken-Skull-18
Baron Samedi
5,351
178
643
1,272
2,945
1,096
640
520
2,425
31,520
0
L
Sun Wukong
HuffHotGas
Sun Wukong
2,605
722
0
0
6,546
3,988
0
2,638
3,908
0
7,355
L
Chernobog
Mav561
Chernobog
2,754
1,369
0
279
6,224
2,493
948
1,611
4,613
0
16,333
L
Yemoja
1,494
664
787
442
5,350
2,823
0
2,449
2,901
6,659
0
L
2,406
1,004
422
827
7,151
1,650
0
3,065
4,086
0
8,897
W
Ullr
2,241
1,214
0
3,896
7,074
2,133
1,070
616
6,458
0
36,706
W
Ymir
5,443
1,329
0
2,568
5,550
3,856
612
683
4,867
17,231
0
L
Sol
1,096
453
0
344
2,554
631
0
1,031
1,523
8,707
0
W
5,101
3,068
0
912
3,316
999
1,653
623
2,693
0
17,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,730
Gold Earned
21,787
218
Minions Killed
91
0
Camps Cleared
0
975,116
Distance Traveled
810,382
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,610
561
34
3
0
216,537
1
W
Baron Samedi
6,135
614
59
6
0
201,686
1
L
Sun Wukong
3,893
389
7
1
0
202,398
3
L
Chernobog
5,006
501
36
4
0
158,972
1
L
Yemoja
4,405
441
15
2
0
153,713
0
L
Vamana
4,507
451
13
1
0
218,333
3
W
Ullr
6,278
628
79
8
0
179,012
2
W
Ymir
6,173
617
20
2
0
206,237
2
L
Sol
3,976
398
20
2
0
76,966
0
W
Neith
5,534
553
26
3
0
171,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role