Player Matchup

Sylvanus
Sylvanus
Ramsey1534
Sylvanus
Level 83
God Stats
63W - 60L
1,551 SR
Queue Stats
505W - 562L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
SheeshCEO
Baron Samedi
Level 63
God Stats
25W - 5L
1,716 SR
Queue Stats
412W - 398L
1,580 Elo+
Party 1
Gilgamesh
Gilgamesh
TwinbornWinner3
Gilgamesh
Level 88
God Stats
86W - 77L
1,607 SR
Queue Stats
667W - 709L
1,513 Elo+
Party 1
Team Averages
Level 78
1,625 SR
1,545 Elo+

VS

Team Averages
Level 81
1,397 SR
1,421 Elo+
Baron Samedi
Baron Samedi
PanterU2
Baron Samedi
Level 49
God Stats
9W - 14L
1,277 SR
Queue Stats
74W - 83L
1,363 Elo+
Party 2
Izanami
Izanami
alextrex77
Izanami
Level 128
God Stats
6W - 8L
1,510 SR
Queue Stats
80W - 89L
1,400 Elo+
Party 2
Fenrir
Fenrir
eleidrian
Fenrir
Level 66
God Stats
3W - 4L
1,405 SR
Queue Stats
150W - 178L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ramsey1534
Sylvanus
18
4 / 3 / 20
14,435
722
13,225
35,223
52,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
SheeshCEO
Baron Samedi
19
17 / 2 / 10
15,444
772
28,669
14,129
7,737
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
TwinbornWinner3
Gilgamesh
17
7 / 2 / 16
13,684
684
21,163
20,584
22,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PanterU2
Baron Samedi
14
1 / 11 / 3
11,142
557
10,828
20,644
8,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
alextrex77
Izanami
15
2 / 9 / 2
11,760
588
17,227
22,101
7,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
eleidrian
Fenrir
15
4 / 9 / 1
12,543
627
13,520
26,267
22,143
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
13
28
Kills
7
7
Deaths
29
46
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
PanterU2
Baron Samedi
1
11
3
0.23
W
Sylvanus
Ramsey1534
Sylvanus
4
3
20
4.67
W
Baron Samedi
SheeshCEO
Baron Samedi
17
2
10
11
W
Gilgamesh
TwinbornWinner3
Gilgamesh
7
2
16
7.5
L
Izanami
alextrex77
Izanami
2
9
2
0.33
L
Fenrir
eleidrian
Fenrir
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,057
Damage
41,575
69,936
Taken
69,012
82,574
Mitigated
38,578
32,477
Healing
7,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
PanterU2
Baron Samedi
10,828
746
1,725
2,543
20,644
8,915
0
12,268
8,376
33,760
0
W
Sylvanus
Ramsey1534
Sylvanus
13,225
2,632
5,945
15,055
35,223
52,479
797
3,545
31,678
38,182
0
W
Baron Samedi
SheeshCEO
Baron Samedi
28,669
2,218
3,685
4,510
14,129
7,737
1,522
2,403
11,726
78,576
0
W
Gilgamesh
TwinbornWinner3
Gilgamesh
21,163
4,630
840
2,442
20,584
22,358
460
5,355
15,229
0
60,579
L
Izanami
alextrex77
Izanami
17,227
14,105
0
1,017
22,101
7,520
0
13,856
8,245
0
59,172
L
Fenrir
eleidrian
Fenrir
13,520
3,354
0
2,593
26,267
22,143
0
16,412
9,855
0
32,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,563
Gold Earned
35,445
203
Minions Killed
203
10
Camps Cleared
6
1,162,223
Distance Traveled
929,229
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,142
557
57
3
0
267,732
2
W
Sylvanus
14,435
722
37
2
3
351,939
2
W
Baron Samedi
15,444
772
107
5
3
396,765
1
W
Gilgamesh
13,684
684
59
3
4
413,519
5
L
Izanami
11,760
588
113
6
3
300,180
5
L
Fenrir
12,543
627
33
2
3
361,317
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role