Player Matchup

Artemis
Artemis
NEECHVN
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
PlatFleece
Amaterasu
Level 18
God Stats
75W - 53L
1,553 SR
Queue Stats
170W - 175L
1,438 Elo+
Party 2
Hera
Hera
SoulCatcher16422
Hera
Level 29
God Stats
3W - 5L
1,363 SR
Queue Stats
83W - 92L
1,500 Elo+
Party 1
Terra
Terra
YohaneFGC
Terra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,396 Elo+
Party 1
Nemesis
Nemesis
syosetsu
Nemesis
Level 18
God Stats
32W - 27L
1,465 SR
Queue Stats
189W - 186L
1,382 Elo+
Party 2
Team Averages
Level 16
1,476 SR
1,443 Elo+

VS

Team Averages
Level 16
1,413 SR
1,345 Elo+
Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Lucifers1end
Jormungandr
Level 12
God Stats
2W - 4L
1,492 SR
Queue Stats
6W - 26L
1,117 Elo+
Party 3
Nemesis
Nemesis
ROSEHXH
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,473 Elo+
Solo
Ullr
Ullr
somebirdz
Ullr
Level 25
God Stats
15W - 11L
1,461 SR
Queue Stats
102W - 93L
1,558 Elo+
Solo
Olorun
Olorun
xX228922X4922Xx
Olorun
Level 12
God Stats
1W - 8L
1,113 SR
Queue Stats
5W - 24L
1,079 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NEECHVN
Artemis
10
0 / 4 / 2
6,069
434
3,500
6,394
2,020
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
PlatFleece
Amaterasu
13
4 / 0 / 1
7,666
548
6,594
8,313
5,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
8 / 2 / 1
8,003
572
5,868
4,162
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
YohaneFGC
Terra
11
4 / 2 / 3
7,450
532
2,447
9,948
9,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
syosetsu
Nemesis
14
4 / 0 / 3
7,954
568
5,668
6,997
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
6 / 4 / 0
7,351
525
6,289
7,035
2,266
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Lucifers1end
Jormungandr
10
0 / 5 / 4
6,314
451
3,037
10,191
3,581
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
ROSEHXH
Nemesis
7
0 / 3 / 0
5,363
383
944
4,609
1,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ullr
12
0 / 3 / 0
7,126
509
5,013
7,280
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 6 / 1
6,443
460
2,302
7,968
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
20
Kills
8
8
Deaths
21
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
4
0
1.5
L
Jormungandr
Lucifers1end
Jormungandr
0
5
4
0.4
W
Artemis
NEECHVN
Artemis
0
4
2
0.25
W
Amaterasu
PlatFleece
Amaterasu
4
0
1
4.5
L
Nemesis
ROSEHXH
Nemesis
0
3
0
0
W
8
2
1
4.25
W
Terra
YohaneFGC
Terra
4
2
3
2.75
L
Ullr
0
3
0
0
W
Nemesis
syosetsu
Nemesis
4
0
3
5.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,077
Damage
17,585
35,814
Taken
37,083
20,824
Mitigated
12,735
9,692
Healing
7,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,289
4,396
0
1,590
7,035
2,266
1,364
1,791
5,182
0
46,830
L
Jormungandr
Lucifers1end
Jormungandr
3,037
1,197
0
1,815
10,191
3,581
169
2,842
7,285
19,498
0
W
Artemis
NEECHVN
Artemis
3,500
1,660
0
800
6,394
2,020
893
1,905
4,489
0
22,641
W
Amaterasu
PlatFleece
Amaterasu
6,594
2,876
0
5,095
8,313
5,272
846
13
8,300
0
34,904
L
Nemesis
ROSEHXH
Nemesis
944
354
0
618
4,609
1,604
48
264
4,315
0
14,119
W
5,868
910
0
0
4,162
1,297
2,475
461
3,701
39,727
0
W
Terra
YohaneFGC
Terra
2,447
1,317
104
2,293
9,948
9,413
886
2,353
7,595
17,002
0
L
Ullr
5,013
2,407
0
1,528
7,280
2,952
1,776
0
7,280
0
41,945
W
Nemesis
syosetsu
Nemesis
5,668
3,001
0
1,400
6,997
2,822
0
607
6,390
0
66,019
L
2,302
855
68
1,569
7,968
2,332
744
3,108
4,706
20,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,142
Gold Earned
32,597
334
Minions Killed
299
0
Camps Cleared
0
1,334,693
Distance Traveled
1,051,755
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,351
525
90
6
0
209,010
3
L
Jormungandr
6,314
451
35
3
0
235,470
0
W
Artemis
6,069
434
37
3
0
238,153
0
W
Amaterasu
7,666
548
78
6
0
299,560
1
L
Nemesis
5,363
383
44
3
0
193,929
0
W
Hera
8,003
572
80
6
0
242,531
0
W
Terra
7,450
532
27
2
0
221,455
0
L
Ullr
7,126
509
92
7
0
217,605
0
W
Nemesis
7,954
568
112
8
0
332,994
4
L
Olorun
6,443
460
38
3
0
195,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role