Player Matchup

Cliodhna
Cliodhna
Dota2Pro5989
Cliodhna
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,668 Elo+
Party 1
Cupid
Cupid
Griffinzzzz
Cupid
Level 65
God Stats
4W - 2L
1,621 SR
Queue Stats
121W - 94L
1,541 Elo+
Party 1
Neith
Neith
NSGxDrippy
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Sillusions
Ymir
Level 7
God Stats
7W - 1L
1,754 SR
Queue Stats
25W - 12L
1,668 Elo+
Party 1
Olorun
Olorun
sryimbadatgames
Olorun
Level 28
God Stats
3W - 1L
1,570 SR
Queue Stats
78W - 86L
1,349 Elo+
Solo
Team Averages
Level 24
1,589 SR
1,545 Elo+

VS

Team Averages
Level 11
1,521 SR
1,447 Elo+
Ah Muzen Cab
Ah Muzen Cab
BloomingRaptor
Ah Muzen Cab
Level 26
God Stats
17W - 19L
1,624 SR
Queue Stats
40W - 56L
1,511 Elo+
Solo
Thor
Thor
LoPanVsEggShen
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,465 Elo+
Solo
Fenrir
Fenrir
TonybonesJones
Fenrir
Level 3
God Stats
1W - 4L
1,315 SR
Queue Stats
9W - 9L
1,376 Elo+
Solo
Ra
Ra
griffgriff75
Ra
Level 6
God Stats
1W - 1L
1,668 SR
Queue Stats
2W - 2L
1,519 Elo+
Solo
Horus
Horus
jewish otter385
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dota2Pro5989
Cliodhna
16
9 / 0 / 2
9,831
655
7,975
10,386
3,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
7 / 1 / 4
9,414
628
6,187
6,562
2,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
12
1 / 0 / 4
7,806
520
4,108
3,576
1,045
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 5 / 7
8,313
554
2,312
15,834
18,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 2 / 2
8,949
597
5,484
9,166
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BloomingRaptor
Ah Muzen Cab
10
0 / 4 / 1
6,600
440
1,875
7,183
1,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 10 / 2
6,535
436
2,813
12,841
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 5 / 0
8,329
555
3,049
9,373
3,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

6
0 / 2 / 0
5,164
344
1,138
2,945
1,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 1
6,268
418
2,213
9,353
6,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
24
Kills
6
8
Deaths
25
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BloomingRaptor
Ah Muzen Cab
0
4
1
0.13
W
Cliodhna
Dota2Pro5989
Cliodhna
9
0
2
10
W
7
1
4
9
L
1
10
2
0.2
W
Neith
1
0
4
3
W
4
5
7
1.5
L
4
5
0
0.8
L
0
2
0
0
L
1
4
1
0.38
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,066
Damage
11,088
45,524
Taken
41,695
29,610
Mitigated
16,534
16,799
Healing
6,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BloomingRaptor
Ah Muzen Cab
1,875
548
291
813
7,183
1,601
249
534
6,649
0
37,268
W
Cliodhna
Dota2Pro5989
Cliodhna
7,975
1,288
0
5,446
10,386
3,808
586
397
9,618
0
72,993
W
6,187
3,145
403
2,300
6,562
2,083
4,249
787
5,730
0
50,682
L
2,813
562
0
602
12,841
3,780
230
4,327
8,514
0
22,067
W
Neith
4,108
2,147
0
1,404
3,576
1,045
3,950
31
3,385
0
34,838
W
2,312
744
0
2,021
15,834
18,911
359
1,834
13,957
22,343
0
L
3,049
836
0
2,808
9,373
3,107
0
1,046
8,327
0
48,513
L
1,138
126
0
451
2,945
1,087
0
1,259
1,686
11,782
0
L
2,213
310
98
1,224
9,353
6,959
48
1,028
8,325
5,166
10,584
W
5,484
3,028
509
4,716
9,166
3,763
2,384
1,745
7,340
49,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,313
Gold Earned
32,896
431
Minions Killed
265
0
Camps Cleared
0
1,276,902
Distance Traveled
990,314
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,600
440
73
5
0
254,438
0
W
Cliodhna
9,831
655
135
9
0
320,860
1
W
Cupid
9,414
628
97
6
0
245,775
0
L
Thor
6,535
436
33
2
0
215,269
0
W
Neith
7,806
520
63
4
0
238,589
0
W
Ymir
8,313
554
34
2
0
242,203
0
L
Fenrir
8,329
555
102
7
0
206,689
0
L
Ra
5,164
344
22
1
0
86,106
1
L
Horus
6,268
418
35
2
0
227,812
0
W
Olorun
8,949
597
102
7
0
229,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role