Player Matchup

Merlin
Merlin
Brain Sneeze
Merlin
Level 160
God Stats
9W - 7L
1,465 SR
Queue Stats
298W - 261L
1,670 Elo+
Party 1
Ymir
Ymir
CaptainStafa
Ymir
Level 86
God Stats
0W - 4L
1,406 SR
Queue Stats
169W - 198L
1,424 Elo+
Party 1
Fenrir
Fenrir
SilentKurama20
Fenrir
Level 124
God Stats
9W - 6L
1,759 SR
Queue Stats
80W - 54L
1,644 Elo+
Party 1
Team Averages
Level 123
1,543 SR
1,579 Elo+

VS

Team Averages
Level 60
1,665 SR
1,871 Elo+
Cliodhna
Cliodhna
Anxietý
Cliodhna
Level 103
God Stats
47W - 1L
1,626 SR
Queue Stats
755W - 52L
2,044 Elo+
Party 2
Bacchus
Bacchus
NotHealingYu
Bacchus
Level 49
God Stats
18W - 15L
1,572 SR
Queue Stats
101W - 152L
1,317 Elo+
Solo
The Morrigan
The Morrigan
TankForTots
The Morrigan
Level 29
God Stats
3W - 0L
1,796 SR
Queue Stats
127W - 4L
2,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 3 / 2
7,454
573
5,306
5,724
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 11 / 2
7,792
599
6,147
17,975
15,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 8 / 0
8,201
631
4,248
12,952
8,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Anxietý
Cliodhna
16
13 / 1 / 9
10,842
834
18,096
9,785
6,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
NotHealingYu
Bacchus
12
5 / 2 / 11
9,873
759
4,645
8,335
6,918
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

The Morrigan
TankForTots
The Morrigan
15
4 / 0 / 16
9,793
753
9,323
5,370
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
3
Kills
22
22
Deaths
3
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Anxietý
Cliodhna
13
1
9
17.5
L
Merlin
0
3
2
0.33
L
1
11
2
0.18
W
Bacchus
NotHealingYu
Bacchus
5
2
11
5.25
L
2
8
0
0.25
W
The Morrigan
TankForTots
The Morrigan
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,701
Damage
32,064
36,651
Taken
23,490
24,713
Mitigated
15,358
1,550
Healing
6,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Anxietý
Cliodhna
18,096
3,497
0
3,321
9,785
6,496
809
3,284
5,989
0
45,147
L
Merlin
5,306
291
0
159
5,724
1,611
0
939
4,785
33,293
0
L
6,147
1,965
8
627
17,975
15,040
0
8,154
9,821
13,578
847
W
Bacchus
NotHealingYu
Bacchus
4,645
640
0
1,396
8,335
6,918
220
4,303
3,805
7,472
0
L
4,248
419
0
756
12,952
8,062
0
2,497
10,455
0
13,603
W
The Morrigan
TankForTots
The Morrigan
9,323
1,422
0
1,745
5,370
1,944
949
2,942
2,182
51,192
2,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,447
Gold Earned
30,508
106
Minions Killed
164
3
Camps Cleared
9
668,889
Distance Traveled
771,910
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,842
834
79
6
4
271,263
2
L
Merlin
7,454
573
63
5
2
233,353
0
L
Ymir
7,792
599
18
1
1
188,267
3
W
Bacchus
9,873
759
5
0
1
257,472
2
L
Fenrir
8,201
631
25
2
0
247,269
2
W
The Morrigan
9,793
753
80
6
4
243,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role