Player Matchup

Skadi
Skadi
Keno6666
Skadi
Level 64
God Stats
1W - 1L
1,766 SR
Queue Stats
5W - 10L
1,212 Elo+
Solo
Loki
Loki
iMBootyy
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
yung_god_razor
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 32
1,589 SR
1,404 Elo+

VS

Team Averages
Level 51
1,619 SR
1,432 Elo+
Skadi
Skadi
Astaroth5872
Skadi
Level 58
God Stats
14W - 6L
1,520 SR
Queue Stats
155W - 163L
1,433 Elo+
Party 2
Charybdis
Charybdis
BiII Clave
Charybdis
Level 25
God Stats
14W - 13L
1,591 SR
Queue Stats
90W - 79L
1,481 Elo+
Party 2
Baron Samedi
Baron Samedi
DemCallMeDaddy
Baron Samedi
Level 69
God Stats
3W - 2L
1,746 SR
Queue Stats
29W - 32L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Keno6666
Skadi
14
3 / 3 / 2
10,225
601
10,193
16,816
6,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
14
3 / 3 / 3
9,926
584
8,387
13,158
4,833
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 2 / 5
9,379
552
4,187
18,485
20,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
10,218
601
7,526
4,779
1,614
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
BiII Clave
Charybdis
16
4 / 1 / 4
11,438
673
20,958
11,222
5,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
DemCallMeDaddy
Baron Samedi
15
3 / 3 / 4
10,884
640
13,180
12,340
6,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
6
Kills
8
8
Deaths
6
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
Charybdis
BiII Clave
Charybdis
4
1
4
6
W
Baron Samedi
DemCallMeDaddy
Baron Samedi
3
3
4
1.67
L
Skadi
Keno6666
Skadi
3
3
2
1.33
L
Loki
3
3
3
1.5
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,767
Damage
41,664
48,459
Taken
28,341
31,722
Mitigated
13,489
2,711
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,526
2,990
0
802
4,779
1,614
1,166
741
4,038
0
21,468
W
Charybdis
BiII Clave
Charybdis
20,958
6,349
0
3,300
11,222
5,740
1,186
1,869
9,353
0
67,098
W
Baron Samedi
DemCallMeDaddy
Baron Samedi
13,180
1,104
1,121
3,743
12,340
6,135
370
2,120
10,220
40,043
0
L
Skadi
Keno6666
Skadi
10,193
4,284
374
1,312
16,816
6,143
0
4,041
12,187
0
36,286
L
Loki
8,387
1,219
0
0
13,158
4,833
192
2,767
10,215
0
31,223
L
4,187
316
501
524
18,485
20,746
24
6,985
10,902
25,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,530
Gold Earned
32,540
171
Minions Killed
200
6
Camps Cleared
7
869,178
Distance Traveled
925,328
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,218
601
39
2
2
310,831
4
W
Charybdis
11,438
673
98
6
2
307,096
5
W
Baron Samedi
10,884
640
63
4
3
307,401
0
L
Skadi
10,225
601
78
5
3
279,719
1
L
Loki
9,926
584
35
2
1
314,847
0
L
Ymir
9,379
552
58
3
2
274,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role