Player Matchup

Chaac
Chaac
Junior404
Chaac
Level 116
God Stats
1W - 0L
1,329 SR
Queue Stats
6W - 14L
1,340 Elo+
Party 2
Ao Kuang
Ao Kuang
SirOtec
Ao Kuang
Level 148
God Stats
1W - 1L
1,532 SR
Queue Stats
12W - 22L
1,392 Elo+
Party 2
Artemis
Artemis
TheDLayer
Artemis
Level 156
God Stats
8W - 6L
1,531 SR
Queue Stats
20W - 26L
1,426 Elo+
Party 2
Ymir
Ymir
j2901
Ymir
Level 140
God Stats
1W - 1L
1,459 SR
Queue Stats
17W - 29L
1,428 Elo+
Party 2
Team Averages
Level 140
1,463 SR
1,397 Elo+

VS

Team Averages
Level 87
1,473 SR
1,271 Elo+
Pele
Pele
 
Pele
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
DarthNounours
Artemis
Level 115
God Stats
0W - 1L
1,591 SR
Queue Stats
13W - 38L
1,215 Elo+
Party 1
Merlin
Merlin
Lexi-13ST
Merlin
Level 69
God Stats
0W - 3L
1,331 SR
Queue Stats
13W - 37L
1,215 Elo+
Party 1
Cthulhu
Cthulhu
ggjmr2
Cthulhu
Level 26
God Stats
3W - 10L
1,469 SR
Queue Stats
4W - 16L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Junior404
Chaac
17
7 / 2 / 8
11,442
880
10,762
15,846
9,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
SirOtec
Ao Kuang
18
7 / 2 / 7
11,294
869
10,990
14,771
6,695
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
TheDLayer
Artemis
16
3 / 0 / 5
10,660
820
7,183
10,002
4,163
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ymir
j2901
Ymir
17
6 / 2 / 4
10,716
824
8,379
10,392
9,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
1 / 7 / 1
8,679
668
6,782
14,324
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
15
1 / 7 / 1
9,228
710
5,084
10,339
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Lexi-13ST
Merlin
14
0 / 4 / 0
8,265
636
5,449
7,125
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ggjmr2
Cthulhu
14
4 / 5 / 0
8,955
689
11,744
12,546
13,158
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
23
Kills
6
6
Deaths
23
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
7
1
0.21
L
Artemis
1
7
1
0.21
W
Chaac
Junior404
Chaac
7
2
8
5.5
L
Merlin
Lexi-13ST
Merlin
0
4
0
0
W
Ao Kuang
SirOtec
Ao Kuang
7
2
7
5.25
W
Artemis
TheDLayer
Artemis
3
0
5
5.5
L
Cthulhu
ggjmr2
Cthulhu
4
5
0
0.8
W
Ymir
j2901
Ymir
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,314
Damage
29,059
51,011
Taken
44,334
29,707
Mitigated
25,649
16,658
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,782
1,325
0
2,723
14,324
5,568
338
7,365
6,959
0
32,394
L
Artemis
5,084
1,988
0
456
10,339
4,331
558
2,726
7,613
0
29,734
W
Chaac
Junior404
Chaac
10,762
3,369
403
5,366
15,846
9,646
983
5,125
10,721
0
39,482
L
Merlin
Lexi-13ST
Merlin
5,449
189
0
922
7,125
2,592
104
3,630
3,495
29,285
0
W
Ao Kuang
SirOtec
Ao Kuang
10,990
1,806
0
6,698
14,771
6,695
894
3,486
10,319
43,491
0
W
Artemis
TheDLayer
Artemis
7,183
2,384
0
3,174
10,002
4,163
2,426
3,111
6,891
0
51,168
L
Cthulhu
ggjmr2
Cthulhu
11,744
373
392
882
12,546
13,158
0
5,993
6,553
25,869
0
W
Ymir
j2901
Ymir
8,379
1,353
0
1,017
10,392
9,203
1,225
5,946
4,446
24,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,112
Gold Earned
35,127
262
Minions Killed
191
11
Camps Cleared
10
958,072
Distance Traveled
789,665
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,679
668
45
3
4
202,825
0
L
Artemis
9,228
710
52
4
5
181,081
1
W
Chaac
11,442
880
74
6
3
256,278
2
L
Merlin
8,265
636
61
5
0
192,535
2
W
Ao Kuang
11,294
869
56
4
5
253,538
0
W
Artemis
10,660
820
92
7
1
221,018
0
L
Cthulhu
8,955
689
33
3
1
213,224
0
W
Ymir
10,716
824
40
3
2
227,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role