Player Matchup

Bellona
Bellona
ElvaWolf
Bellona
Level 5
God Stats
2W - 6L
1,701 SR
Queue Stats
5W - 13L
1,368 Elo+
Solo
Thoth
Thoth
Kontext
Thoth
Level 29
God Stats
1W - 2L
1,499 SR
Queue Stats
46W - 57L
1,406 Elo+
Party 2
Neith
Neith
Zenzeee
Neith
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 9L
1,341 Elo+
Party 2
Cliodhna
Cliodhna
erickmin
Cliodhna
Level 25
God Stats
2W - 4L
1,391 SR
Queue Stats
24W - 31L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
salamander712
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,145 Elo+
Solo
Team Averages
Level 14
1,518 SR
1,333 Elo+

VS

Team Averages
Level 36
1,462 SR
1,458 Elo+
Cthulhu
Cthulhu
AnthonyCR17
Cthulhu
Level 22
God Stats
25W - 19L
1,584 SR
Queue Stats
98W - 106L
1,435 Elo+
Solo
Zeus
Zeus
Clxptxxns
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,448 Elo+
Solo
Apollo
Apollo
Illcloudydazez
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,579 Elo+
Party 1
Bellona
Bellona
SStKS
Bellona
Level 18
God Stats
14W - 20L
1,392 SR
Queue Stats
45W - 48L
1,405 Elo+
Solo
Arachne
Arachne
idkman90
Arachne
Level 107
God Stats
3W - 8L
1,334 SR
Queue Stats
115W - 148L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElvaWolf
Bellona
15
1 / 9 / 4
9,385
427
6,397
20,423
20,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
Kontext
Thoth
16
4 / 9 / 4
11,377
517
7,721
12,490
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Zenzeee
Neith
17
3 / 8 / 5
10,933
497
10,696
19,739
7,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
erickmin
Cliodhna
16
6 / 7 / 2
11,642
529
12,205
20,325
8,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
14
1 / 10 / 1
8,001
364
4,847
21,112
22,061
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnthonyCR17
Cthulhu
17
2 / 2 / 10
11,726
533
5,308
14,615
18,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
17
7 / 4 / 7
11,963
544
16,657
11,054
4,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
11 / 3 / 12
13,007
591
17,689
19,025
8,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SStKS
Bellona
18
2 / 2 / 21
12,630
574
13,714
18,259
15,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
idkman90
Arachne
20
21 / 4 / 7
14,529
660
21,540
21,264
12,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
100
15
Kills
43
43
Deaths
15
16
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AnthonyCR17
Cthulhu
2
2
10
3.5
W
Zeus
7
4
7
2.63
L
Bellona
ElvaWolf
Bellona
1
9
4
0.33
W
11
3
12
5.67
L
Thoth
Kontext
Thoth
4
9
4
0.67
W
Bellona
SStKS
Bellona
2
2
21
6.25
L
Neith
Zenzeee
Neith
3
8
5
0.69
L
Cliodhna
erickmin
Cliodhna
6
7
2
1
W
Arachne
idkman90
Arachne
21
4
7
6.13
L
Cthulhu
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,866
Damage
74,908
94,089
Taken
84,217
63,081
Mitigated
58,901
14,415
Healing
25,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AnthonyCR17
Cthulhu
5,308
341
879
3,637
14,615
18,093
354
1,822
12,623
32,552
0
W
Zeus
16,657
1,357
0
2,801
11,054
4,600
2,181
2,856
7,970
72,575
0
L
Bellona
ElvaWolf
Bellona
6,397
1,413
0
2,115
20,423
20,843
36
3,996
16,427
12,245
35,391
W
17,689
10,302
0
4,221
19,025
8,212
8,498
1,581
17,370
0
90,654
L
Thoth
Kontext
Thoth
7,721
105
112
740
12,490
4,196
822
4,138
8,352
42,278
0
W
Bellona
SStKS
Bellona
13,714
3,339
0
7,622
18,259
15,682
1,248
5,054
13,107
223
69,599
L
Neith
Zenzeee
Neith
10,696
4,877
0
4,998
19,739
7,556
793
6,421
13,318
0
78,163
L
Cliodhna
erickmin
Cliodhna
12,205
1,257
0
4,680
20,325
8,425
0
3,746
16,579
0
55,456
W
Arachne
idkman90
Arachne
21,540
13,378
0
6,802
21,264
12,314
278
2,551
18,533
0
121,993
L
Cthulhu
4,847
394
411
1,359
21,112
22,061
90
4,045
17,067
32,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,338
Gold Earned
63,855
448
Minions Killed
577
0
Camps Cleared
0
1,901,006
Distance Traveled
2,203,542
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,726
533
47
2
0
461,272
4
W
Zeus
11,963
544
114
5
0
388,378
2
L
Bellona
9,385
427
80
4
0
392,890
2
W
Apollo
13,007
591
142
6
0
433,563
4
L
Thoth
11,377
517
84
4
0
382,187
5
W
Bellona
12,630
574
131
6
0
453,923
2
L
Neith
10,933
497
130
6
0
388,843
0
L
Cliodhna
11,642
529
99
5
0
409,141
0
W
Arachne
14,529
660
143
7
0
466,406
1
L
Cthulhu
8,001
364
55
3
0
327,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role