Player Matchup

Sol
Sol
BlueWhale53
Sol
Level 123
God Stats
5W - 10L
1,523 SR
Queue Stats
154W - 169L
1,499 Elo+
Party 3
Chernobog
Chernobog
DoubleDLanders
Chernobog
Level 107
God Stats
27W - 34L
1,458 SR
Queue Stats
123W - 142L
1,393 Elo+
Party 3
Bellona
Bellona
Thecentchibi
Bellona
Level 62
God Stats
6W - 3L
1,600 SR
Queue Stats
17W - 23L
1,440 Elo+
Party 2
Sylvanus
Sylvanus
Tigerlifez
Sylvanus
Level 80
God Stats
1W - 0L
1,448 SR
Queue Stats
10W - 19L
1,290 Elo+
Party 2
Osiris
Osiris
UnivocalRacer12
Osiris
Level 89
God Stats
1W - 1L
1,842 SR
Queue Stats
29W - 24L
1,472 Elo+
Party 2
Team Averages
Level 92
1,574 SR
1,419 Elo+

VS

Team Averages
Level 81
1,547 SR
1,473 Elo+
Tsukuyomi
Tsukuyomi
Humidosprey340
Tsukuyomi
Level 64
God Stats
0W - 2L
1,402 SR
Queue Stats
1W - 4L
1,450 Elo+
Party 1
Chaac
Chaac
Lunakay
Chaac
Level 58
God Stats
0W - 1L
1,725 SR
Queue Stats
12W - 5L
1,549 Elo+
Party 4
Cerberus
Cerberus
SevenDSinner
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,457 Elo+
Party 4
Chang'e
Chang'e
grover2003
Chang'e
Level 105
God Stats
0W - 1L
1,374 SR
Queue Stats
19W - 20L
1,420 Elo+
Party 1
Chernobog
Chernobog
imkenshi
Chernobog
Level 109
God Stats
0W - 1L
1,735 SR
Queue Stats
66W - 56L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 13
13,245
736
21,003
13,218
5,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
DoubleDLanders
Chernobog
18
2 / 4 / 14
11,980
666
8,417
16,988
6,011
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
Thecentchibi
Bellona
20
16 / 1 / 12
16,458
914
31,887
25,335
20,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Tigerlifez
Sylvanus
20
3 / 1 / 23
13,959
776
12,721
23,022
26,103
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 5 / 19
15,311
851
24,440
25,746
18,405
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Humidosprey340
Tsukuyomi
19
8 / 11 / 6
14,667
815
22,478
23,818
9,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Lunakay
Chaac
19
3 / 6 / 4
12,434
691
15,335
23,420
20,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
SevenDSinner
Cerberus
17
2 / 7 / 6
10,988
610
15,513
28,885
33,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
grover2003
Chang'e
17
0 / 12 / 11
11,062
615
15,540
24,952
9,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
imkenshi
Chernobog
20
1 / 1 / 4
12,239
680
10,728
15,424
6,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
45
36
Kills
14
14
Deaths
37
81
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
3
13
4.17
W
Chernobog
DoubleDLanders
Chernobog
2
4
14
2.25
L
Tsukuyomi
Humidosprey340
Tsukuyomi
8
11
6
1
L
Chaac
Lunakay
Chaac
3
6
4
0.83
L
Cerberus
SevenDSinner
Cerberus
2
7
6
0.71
W
Bellona
Thecentchibi
Bellona
16
1
12
22
W
Sylvanus
Tigerlifez
Sylvanus
3
1
23
14.5
W
9
5
19
3.7
L
Chang'e
grover2003
Chang'e
0
12
11
0.46
L
Chernobog
imkenshi
Chernobog
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,468
Damage
79,594
104,309
Taken
116,499
76,765
Mitigated
79,450
48,796
Healing
32,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,003
6,356
0
4,654
13,218
5,932
1,589
2,639
10,540
63,475
3,176
W
Chernobog
DoubleDLanders
Chernobog
8,417
6,188
0
1,837
16,988
6,011
919
4,950
11,753
0
42,671
L
Tsukuyomi
Humidosprey340
Tsukuyomi
22,478
5,462
0
2,733
23,818
9,819
293
5,877
17,861
0
34,653
L
Chaac
Lunakay
Chaac
15,335
1,528
0
6,913
23,420
20,725
29
7,867
15,269
0
48,951
L
Cerberus
SevenDSinner
Cerberus
15,513
779
0
9,345
28,885
33,079
109
8,679
19,835
31,053
0
W
Bellona
Thecentchibi
Bellona
31,887
16,400
1,288
11,256
25,335
20,314
2,572
7,436
17,550
0
73,279
W
Sylvanus
Tigerlifez
Sylvanus
12,721
2,797
9,778
14,018
23,022
26,103
961
6,818
15,652
23,575
0
W
24,440
9,060
0
5,965
25,746
18,405
629
7,797
17,592
0
62,483
L
Chang'e
grover2003
Chang'e
15,540
1,490
3,955
5,623
24,952
9,015
36
6,356
18,548
39,644
0
L
Chernobog
imkenshi
Chernobog
10,728
5,532
0
3,765
15,424
6,812
1,093
3,779
11,485
0
72,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,953
Gold Earned
61,390
416
Minions Killed
400
6
Camps Cleared
10
1,730,854
Distance Traveled
1,604,436
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,245
736
132
7
1
313,725
1
W
Chernobog
11,980
666
85
5
0
328,161
3
L
Tsukuyomi
14,667
815
27
2
1
331,284
0
L
Chaac
12,434
691
93
5
1
344,829
0
L
Cerberus
10,988
610
55
3
0
311,088
2
W
Bellona
16,458
914
95
5
1
405,931
2
W
Sylvanus
13,959
776
22
1
1
320,026
3
W
Osiris
15,311
851
82
5
3
363,011
1
L
Chang'e
11,062
615
72
4
1
266,223
0
L
Chernobog
12,239
680
153
9
7
351,012
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role