Player Matchup

Yemoja
Yemoja
Akuma_No_Tora
Yemoja
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,267 Elo+
Solo
Janus
Janus
AyyOverlord
Janus
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
MeXiCaNnInJasss
Cliodhna
Level 121
God Stats
3W - 6L
1,779 SR
Queue Stats
9W - 12L
1,517 Elo+
Solo
Hel
Hel
REALMAN PROTOGY
Hel
Level 125
God Stats
0W - 2L
1,622 SR
Queue Stats
5W - 13L
1,279 Elo+
Solo
Cupid
Cupid
mhoan
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 97
1,580 SR
1,412 Elo+

VS

Team Averages
Level 95
1,626 SR
1,498 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DabigA94
Hou Yi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,389 Elo+
Solo
Scylla
Scylla
LondonIsBored
Scylla
Level 26
God Stats
7W - 0L
1,871 SR
Queue Stats
16W - 8L
1,687 Elo+
Solo
Cliodhna
Cliodhna
Z-REX56
Cliodhna
Level 128
God Stats
31W - 17L
1,735 SR
Queue Stats
291W - 272L
1,493 Elo+
Solo
Hades
Hades
lucky_insect195
Hades
Level 85
God Stats
40W - 42L
1,524 SR
Queue Stats
569W - 694L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
6,836
684
4,125
11,962
11,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 7 / 3
6,327
633
7,227
11,810
3,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
14
4 / 8 / 1
8,029
803
6,425
13,795
5,113
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 5 / 2
6,293
629
4,331
11,056
2,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
mhoan
Cupid
12
0 / 6 / 3
6,286
629
6,804
9,967
3,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 2 / 13
7,657
766
2,654
10,090
10,256
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
DabigA94
Hou Yi
15
4 / 0 / 10
8,769
877
10,166
8,756
3,831
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 0 / 5
10,170
1,017
14,920
7,766
3,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Z-REX56
Cliodhna
17
14 / 1 / 3
11,706
1,171
18,451
10,136
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 3 / 9
8,026
803
3,815
12,334
6,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
5
Kills
29
29
Deaths
6
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
2
13
3.25
L
1
3
1
0.5
L
0
7
3
0.21
W
Hou Yi
DabigA94
Hou Yi
4
0
10
9
W
10
0
5
12.5
L
Cliodhna
4
8
1
0.56
L
0
5
2
0.2
W
Cliodhna
Z-REX56
Cliodhna
14
1
3
15.5
W
1
3
9
1.83
L
Cupid
mhoan
Cupid
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,912
Damage
50,006
58,590
Taken
49,082
26,751
Mitigated
28,673
13,089
Healing
18,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,654
924
5,357
3,643
10,090
10,256
938
3,387
6,703
10,202
0
L
4,125
478
987
1,469
11,962
11,692
0
4,966
6,996
15,179
0
L
7,227
424
0
1,416
11,810
3,531
0
4,721
7,089
22,133
0
W
Hou Yi
DabigA94
Hou Yi
10,166
4,433
0
2,168
8,756
3,831
2,089
3,706
5,050
0
30,697
W
14,920
2,123
0
2,053
7,766
3,818
1,173
2,094
5,672
45,069
0
L
Cliodhna
6,425
1,052
645
1,223
13,795
5,113
0
6,525
7,270
0
19,946
L
4,331
99
2,660
3,768
11,056
2,560
0
1,675
9,381
13,801
0
W
Cliodhna
Z-REX56
Cliodhna
18,451
1,649
0
2,124
10,136
4,534
1,188
3,741
6,395
0
44,483
W
3,815
415
1,041
1,805
12,334
6,234
639
3,104
9,230
11,093
0
L
Cupid
mhoan
Cupid
6,804
2,519
131
790
9,967
3,855
0
3,502
6,465
0
15,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,771
Gold Earned
46,328
149
Minions Killed
229
3
Camps Cleared
9
865,437
Distance Traveled
937,493
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,657
766
22
2
0
176,213
4
L
Yemoja
6,836
684
25
3
0
165,008
0
L
Janus
6,327
633
41
4
0
184,813
0
W
Hou Yi
8,769
877
51
5
1
183,912
3
W
Scylla
10,170
1,017
89
9
2
177,481
0
L
Cliodhna
8,029
803
28
3
2
179,348
2
L
Hel
6,293
629
27
3
1
180,022
0
W
Cliodhna
11,706
1,171
55
6
6
223,540
0
W
Hades
8,026
803
12
1
0
176,347
0
L
Cupid
6,286
629
28
3
0
156,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role