Player Matchup

Agni
Agni
Bone974
Agni
Level 8
God Stats
2W - 0L
1,828 SR
Queue Stats
13W - 4L
1,997 Elo+
Party 1
Yemoja
Yemoja
Prodavit
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Mulan
Mulan
SeaBreezeCity
Mulan
Level 63
God Stats
18W - 2L
1,941 SR
Queue Stats
178W - 63L
1,849 Elo+
Party 1
Neith
Neith
ZainSwag
Neith
Level 24
God Stats
2W - 1L
1,571 SR
Queue Stats
3W - 1L
1,586 Elo+
Solo
Cliodhna
Cliodhna
fitteslikker1
Cliodhna
Level 29
God Stats
29W - 26L
1,378 SR
Queue Stats
210W - 200L
1,456 Elo+
Solo
Team Averages
Level 26
1,644 SR
1,677 Elo+

VS

Team Averages
Level 37
1,522 SR
1,502 Elo+
Neith
Neith
DrFreckles
Neith
Level 82
God Stats
4W - 3L
1,579 SR
Queue Stats
11W - 18L
1,413 Elo+
Party 2
Cliodhna
Cliodhna
HampsterHank
Cliodhna
Level 22
God Stats
30W - 47L
1,500 SR
Queue Stats
50W - 77L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
Handlama
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,507 Elo+
Party 2
Xing Tian
Xing Tian
Venterrus
Xing Tian
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 39L
1,447 Elo+
Party 2
Zeus
Zeus
ζΙαγηe
Zeus
Level 27
God Stats
13W - 13L
1,532 SR
Queue Stats
24W - 25L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bone974
Agni
18
7 / 3 / 10
12,342
617
10,912
10,562
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Prodavit
Yemoja
12
0 / 5 / 8
8,929
446
2,981
7,884
4,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Breastplate

Breastplate

+20
Physical Protection

18
14 / 2 / 9
12,653
633
18,156
15,717
15,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
ZainSwag
Neith
18
6 / 4 / 5
12,026
601
8,782
12,408
4,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
fitteslikker1
Cliodhna
20
10 / 2 / 7
14,740
737
15,382
15,021
7,422
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 7 / 8
9,411
471
8,077
12,291
4,352
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
HampsterHank
Cliodhna
14
3 / 10 / 4
9,799
490
3,295
15,275
6,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Handlama
Gilgamesh
14
1 / 5 / 3
8,787
439
4,508
13,002
12,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
Venterrus
Xing Tian
14
3 / 5 / 8
9,993
500
7,125
19,365
19,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 10 / 1
10,955
548
10,531
15,025
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
40
37
Kills
16
16
Deaths
37
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Agni
Bone974
Agni
7
3
10
4
L
Neith
3
7
8
1
L
Cliodhna
HampsterHank
Cliodhna
3
10
4
0.5
L
Gilgamesh
Handlama
Gilgamesh
1
5
3
0.5
W
Yemoja
Prodavit
Yemoja
0
5
8
0.8
W
14
2
9
9.25
L
Xing Tian
Venterrus
Xing Tian
3
5
8
1.4
W
Neith
ZainSwag
Neith
6
4
5
2.13
W
Cliodhna
fitteslikker1
Cliodhna
10
2
7
6.75
L
6
10
1
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,213
Damage
33,536
61,592
Taken
74,958
36,041
Mitigated
45,890
19,960
Healing
8,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Bone974
Agni
10,912
738
0
2,707
10,562
4,041
1,754
4,676
5,886
60,817
0
L
Neith
8,077
3,243
0
1,916
12,291
4,352
1,044
3,815
8,360
0
56,050
L
Cliodhna
HampsterHank
Cliodhna
3,295
677
0
851
15,275
6,431
976
1,130
14,035
0
38,585
L
Gilgamesh
Handlama
Gilgamesh
4,508
1,197
0
1,030
13,002
12,129
250
2,818
10,048
0
29,378
W
Yemoja
Prodavit
Yemoja
2,981
1,368
1,080
905
7,884
4,432
141
3,389
4,349
13,860
0
W
18,156
1,654
0
6,401
15,717
15,811
896
5,162
10,442
9,577
59,671
L
Xing Tian
Venterrus
Xing Tian
7,125
1,617
0
3,097
19,365
19,513
0
5,911
13,246
20,826
0
W
Neith
ZainSwag
Neith
8,782
3,210
0
1,808
12,408
4,335
3,887
1,865
10,483
0
84,124
W
Cliodhna
fitteslikker1
Cliodhna
15,382
2,536
0
7,059
15,021
7,422
5,681
2,765
12,256
0
141,110
L
10,531
610
29
2,064
15,025
3,465
1,932
2,328
12,493
49,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,690
Gold Earned
48,945
593
Minions Killed
328
0
Camps Cleared
0
1,844,115
Distance Traveled
1,698,914
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,342
617
110
6
0
394,891
2
L
Neith
9,411
471
94
5
0
339,813
2
L
Cliodhna
9,799
490
81
4
0
330,366
0
L
Gilgamesh
8,787
439
57
3
0
361,818
4
W
Yemoja
8,929
446
20
1
0
318,020
3
W
Mulan
12,653
633
98
5
0
369,500
0
L
Xing Tian
9,993
500
16
1
0
356,168
0
W
Neith
12,026
601
139
7
0
356,316
1
W
Cliodhna
14,740
737
226
11
0
405,388
10
L
Zeus
10,955
548
80
4
0
310,749
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role