Player Matchup

Kumbhakarna
Kumbhakarna
Fluffy9239
Kumbhakarna
Level 30
God Stats
36W - 20L
1,631 SR
Queue Stats
54W - 54L
1,511 Elo+
Party 3
Ah Puch
Ah Puch
TaKodeLusT
Ah Puch
Level 84
God Stats
12W - 12L
1,512 SR
Queue Stats
318W - 275L
1,548 Elo+
Party 3
Susano
Susano
TacoDeMichi
Susano
Level 89
God Stats
1W - 1L
1,310 SR
Queue Stats
162W - 143L
1,585 Elo+
Party 3
Merlin
Merlin
TacosDeYizy
Merlin
Level 126
God Stats
3W - 7L
1,488 SR
Queue Stats
198W - 166L
1,537 Elo+
Party 3
Danzaburou
Danzaburou
bebelamaquina
Danzaburou
Level 24
God Stats
10W - 10L
1,503 SR
Queue Stats
25W - 22L
1,538 Elo+
Party 3
Team Averages
Level 71
1,489 SR
1,544 Elo+

VS

Team Averages
Level 99
1,527 SR
1,539 Elo+
Fenrir
Fenrir
 
Fenrir
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Aegon_Fuegoscuro
Charybdis
Level 107
God Stats
33W - 28L
1,600 SR
Queue Stats
121W - 104L
1,532 Elo+
Party 2
Ra
Ra
KND_Donas
Ra
Level 34
God Stats
2W - 7L
1,732 SR
Queue Stats
44W - 45L
1,505 Elo+
Party 2
Bakasura
Bakasura
Yin-Yang-Killa4
Bakasura
Level 100
God Stats
2W - 0L
1,310 SR
Queue Stats
45W - 37L
1,628 Elo+
Party 1
Bellona
Bellona
ichris245
Bellona
Level 154
God Stats
6W - 4L
1,491 SR
Queue Stats
89W - 85L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Fluffy9239
Kumbhakarna
7
1 / 1 / 1
5,119
427
1,116
7,657
3,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
TaKodeLusT
Ah Puch
11
1 / 3 / 2
6,327
527
6,442
6,645
4,272
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
11
2 / 5 / 0
6,091
508
3,566
9,294
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
11
0 / 4 / 0
6,115
510
3,928
5,780
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
bebelamaquina
Danzaburou
9
0 / 5 / 1
5,825
485
3,400
8,365
1,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 1 / 6
6,504
542
5,000
5,435
3,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
13
4 / 0 / 0
7,417
618
6,926
5,757
1,846
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 0 / 2
8,873
739
5,841
5,991
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
12
2 / 0 / 3
6,938
578
4,164
8,278
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
ichris245
Bellona
13
2 / 3 / 2
7,502
625
4,588
9,770
7,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
18
18
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
6
6
W
Charybdis
4
0
0
4
L
Kumbhakarna
Fluffy9239
Kumbhakarna
1
1
1
1.5
W
7
0
2
8
L
Ah Puch
TaKodeLusT
Ah Puch
1
3
2
0.67
L
Susano
2
5
0
0.4
L
Merlin
0
4
0
0
W
Bakasura
2
0
3
3.5
L
Danzaburou
bebelamaquina
Danzaburou
0
5
1
0.1
W
Bellona
ichris245
Bellona
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,452
Damage
26,519
37,741
Taken
35,231
14,910
Mitigated
17,866
7,801
Healing
15,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,000
719
0
1,526
5,435
3,617
0
1,193
4,242
5,143
17,121
W
Charybdis
6,926
3,678
0
2,109
5,757
1,846
1,129
206
5,551
0
53,029
L
Kumbhakarna
Fluffy9239
Kumbhakarna
1,116
56
0
1,601
7,657
3,653
0
1,534
5,874
8,857
0
W
5,841
923
273
3,801
5,991
2,225
0
3,756
2,235
56,681
0
L
Ah Puch
TaKodeLusT
Ah Puch
6,442
265
0
1,350
6,645
4,272
0
28
6,582
35,415
0
L
Susano
3,566
302
0
3,371
9,294
3,051
0
1,078
7,848
0
30,185
L
Merlin
3,928
242
0
569
5,780
2,124
0
3,195
2,397
43,251
0
W
Bakasura
4,164
3,123
0
5,766
8,278
2,982
0
1,887
6,391
0
28,523
L
Danzaburou
bebelamaquina
Danzaburou
3,400
1,166
0
910
8,365
1,810
0
603
7,718
0
29,142
W
Bellona
ichris245
Bellona
4,588
883
0
2,290
9,770
7,196
0
4,594
5,176
0
43,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,477
Gold Earned
37,234
294
Minions Killed
470
0
Camps Cleared
0
1,132,670
Distance Traveled
1,290,295
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,504
542
38
3
0
234,519
0
W
Charybdis
7,417
618
99
8
0
232,191
4
L
Kumbhakarna
5,119
427
18
2
0
229,807
0
W
Ra
8,873
739
129
11
0
256,309
3
L
Ah Puch
6,327
527
74
6
0
228,835
1
L
Susano
6,091
508
60
5
0
256,478
1
L
Merlin
6,115
510
81
7
0
200,872
3
W
Bakasura
6,938
578
87
7
0
288,928
3
L
Danzaburou
5,825
485
61
5
0
216,678
0
W
Bellona
7,502
625
117
10
0
278,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role